Re: This game cannot be perfect...
Damn! nobody in the PS3 demo did this; I suffered it from the PC beta.
We reported it to DICE obviously, it was asked that the UAV damaged the chopper but exploded too; and yes, this is both unrealistic and lame, but I don't think DICE expected people to ram the apache with the UAV toy ever.
Expletive, and you seen chopper accident videos? they are fragile things, you don't need a lot to take one down. In-game the pilot should get the chance to wrestle control back, or the UAV bump should be more localized, like hitting the tail rottor, to get such a dramatic effect.
EDIT: ok, both times the UAV pilot ran INTO the main rotor; that's enough to take down a chopper in real life. UAV should get destroyed too tough. I agree the physics of it are wrong, since it bumps the chopper more than destroy the rotor blades; but it's not ridiculous by any means.
Damn! nobody in the PS3 demo did this; I suffered it from the PC beta.
We reported it to DICE obviously, it was asked that the UAV damaged the chopper but exploded too; and yes, this is both unrealistic and lame, but I don't think DICE expected people to ram the apache with the UAV toy ever.
Expletive, and you seen chopper accident videos? they are fragile things, you don't need a lot to take one down. In-game the pilot should get the chance to wrestle control back, or the UAV bump should be more localized, like hitting the tail rottor, to get such a dramatic effect.
EDIT: ok, both times the UAV pilot ran INTO the main rotor; that's enough to take down a chopper in real life. UAV should get destroyed too tough. I agree the physics of it are wrong, since it bumps the chopper more than destroy the rotor blades; but it's not ridiculous by any means.
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