This game cannot be perfect...

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Lordsethonan
    Member
    • Jan 2010
    • 834

    #31
    Re: This game cannot be perfect...

    Damn! nobody in the PS3 demo did this; I suffered it from the PC beta.

    We reported it to DICE obviously, it was asked that the UAV damaged the chopper but exploded too; and yes, this is both unrealistic and lame, but I don't think DICE expected people to ram the apache with the UAV toy ever.

    Expletive, and you seen chopper accident videos? they are fragile things, you don't need a lot to take one down. In-game the pilot should get the chance to wrestle control back, or the UAV bump should be more localized, like hitting the tail rottor, to get such a dramatic effect.

    EDIT: ok, both times the UAV pilot ran INTO the main rotor; that's enough to take down a chopper in real life. UAV should get destroyed too tough. I agree the physics of it are wrong, since it bumps the chopper more than destroy the rotor blades; but it's not ridiculous by any means.

    Comment

    • Abs0lute_Zero
      Member
      • Apr 2008
      • 409

      #32
      Re: This game cannot be perfect...

      The movement is slow and clunky.

      Comment

      • flippy199
        Member
        • Apr 2006
        • 224

        #33
        Re: This game cannot be perfect...

        Originally posted by Lordsethonan
        Besides what crunch said; the chopper features somewhat realistic flight physics this time around; so no, it's not more "arcadey". It has good controls, please quit to talk the game down because it doesn't fit your tastes. Saying "I don't like the flight controls, I can't get used to them" is sufficient to convey your insatisfaction with the game's controls; so if you are not willing to put some time in to learn how it drives this time around that's ok too; but please leave the negative comments aside.
        this thread is about the flaws of the game. what other sort of comment should i be leaving besides a negative one? And yes, it is more arcadey. Fly a chopper in bf2 and then fly one in bc2. You will notice that one feels a little like a chopper and the other feels like a floating turret. My problem isn't that i cant get used to the controls, its that they are too easy to get used to. There is barely any learning curve (the main thing that makes a game worth playing for more than a couple hours)

        Comment

        • LunaTiK TunaLiK
          Member
          • Jun 2007
          • 923

          #34
          Re: This game cannot be perfect...

          I find multiplayer to be boring but I have a feeling retail and up coming patches will be better.

          Comment

          • imported_Fish
            Member
            • Oct 2007
            • 309

            #35
            Re: This game cannot be perfect...

            I can summarize this thread in a 3 words "BFBC2 or CoDMW2"

            Comment

            • CptainCrunch
              I am the 1%
              • Oct 2007
              • 12976

              #36
              Re: This game cannot be perfect...

              Originally posted by flippy199
              this thread is about the flaws of the game. what other sort of comment should i be leaving besides a negative one? And yes, it is more arcadey. Fly a chopper in bf2 and then fly one in bc2. You will notice that one feels a little like a chopper and the other feels like a floating turret. My problem isn't that i cant get used to the controls, its that they are too easy to get used to. There is barely any learning curve (the main thing that makes a game worth playing for more than a couple hours)
              I fly the BF2 chopper and to me the BC2 one feels heaver and not floating around. Do a barrel roll in it. Turn quickly on axis. You can't, but you can in BF2.

              I also think its easier for you because you know how to fly the chopper from BF2. I saw MANY people do the backwards flip when the game came out, just like in BF2 for the first time chopper pilots.

              I still think its strange that I think the heli is heavier. Are your gaming mice set to max or high dpi?

              Crunch
              Twitter: @CptainCrunch
              Battlelog/Origin: CptainCrunch

              Comment

              • Lordsethonan
                Member
                • Jan 2010
                • 834

                #37
                Re: This game cannot be perfect...

                They think it's floaty cos it starts getting inertia after you bank or roll; you can choose to fight it or let the auto estabilizer do its work.

                Yeah it's noob friendly in that regard, but letting the estabilizer level you, nets you a full face of RPG rockets.

                Comment

                • CptainCrunch
                  I am the 1%
                  • Oct 2007
                  • 12976

                  #38
                  Re: This game cannot be perfect...

                  Hmmm, I must fight it a lot then

                  Crunch
                  Twitter: @CptainCrunch
                  Battlelog/Origin: CptainCrunch

                  Comment

                  • Killerus
                    Member
                    • Oct 2007
                    • 528

                    #39
                    Re: This game cannot be perfect...

                    Originally posted by flippy199
                    this thread is about the flaws of the game. what other sort of comment should i be leaving besides a negative one? And yes, it is more arcadey. Fly a chopper in bf2 and then fly one in bc2. You will notice that one feels a little like a chopper and the other feels like a floating turret. My problem isn't that i cant get used to the controls, its that they are too easy to get used to. There is barely any learning curve (the main thing that makes a game worth playing for more than a couple hours)
                    fly the apache in SF and it feels alot like the apache in BFBC2.

                    Comment

                    Working...