This game cannot be perfect...

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  • jake_
    Fitter, Happier.
    • Mar 2007
    • 4959

    #16
    Re: This game cannot be perfect...

    Originally posted by RedxInk
    Hey Jake, I like this game as I have indicated at the beginning of this thread. I think it's a great game and infact really found no other negative feed back from it myself and was wondering if I could get someone else's view of it incase I have missed it. Yes I can complain at time but I still loved it like I loved BF2.
    *oh and sorry I never knew bashing threads were made, but this one is different I just wanted to find a couple flaws about it thats all.
    OK ^_^

    You're sig made me actually lol, btw. You might want to change it though, since Ale98uk isn't an admin anymore.


    Originally posted by Vreki
    The spawn screen is also missing a way to see the classes of the rest of the team.
    How will I know if we have a desperate shortage of Recon?
    :gunsniper::gunsniper::gunsniper:
    :gunsniper::gunsniper::gunsniper: :nerr:
    :gunsniper::gunsniper::gunsniper:

    Or at least how the non-recon classes are used by the remaining players
    This is true.

    Comment

    • BrokenMachine
      Member
      • Nov 2006
      • 453

      #17
      Re: This game cannot be perfect...

      Originally posted by CptainCrunch
      I think the problem with the flaw things about this game is as of right now we dont know whats fixed and whats not.

      Overall "flaws" in gameplay for me:
      No squad leader
      No commo rose
      Wookie Hill
      Some game clipping through objects
      Helicopters with C4 on them that do not destroy the helicopter
      Smaller squads
      That blur effect on scopes (which is missing in the newest videos)
      Leader boards (I'm sorry, we all know whats going to happen to those. Just dump them and make personal stats only)

      Thats just off the top of my head.

      Crunch
      I agree with all of these except "Wookie Hill". This is map specific and not game specific so doesn't realy count as a "game" problem. Add prone on that list and thats all of my probs with it. Otherwise its pretty impressive.

      Comment

      • CptainCrunch
        I am the 1%
        • Oct 2007
        • 12976

        #18
        Re: This game cannot be perfect...

        Originally posted by BrokenMachine
        I agree with all of these except "Wookie Hill". This is map specific and not game specific so doesn't realy count as a "game" problem. Add prone on that list and thats all of my probs with it. Otherwise its pretty impressive.
        The wookie hill thing isn't because I hate recon, it was my highest point class, but because the attacking team has points that dwindle and they are all up on the hill being mortared and counter sniped by stationary machine guns. With this in mind they end up costing the attacking team a lot of points and the game. It instantly puts attackers at a tactical disadvantage all because of people selecting their kit.

        But no, thats not the games fault for sure

        Crunch
        Twitter: @CptainCrunch
        Battlelog/Origin: CptainCrunch

        Comment

        • stilla-killa
          CantGetRight
          • Aug 2005
          • 5905

          #19
          Re: This game cannot be perfect...

          There was no blur effect on the sniper rifles on the PS3 demo. I don't remember if the PS3 beta had the blur or not.

          Comment

          • Kodakk
            Member
            • Oct 2006
            • 3486

            #20
            Re: This game cannot be perfect...

            Originally posted by [29ID]A|CPT.Juno{XX}
            Isn't there enough bash BFBC2 threads arleady ? The game hasn't been released yet, so whatever is "Wrong" with it is a moot point, as its not released!
            Boy if I had a nickel for every time I heard this argument on a forum... :weo:

            Comment

            • WolfAlmighty
              Artillery Magnet
              • Jan 2007
              • 2113

              #21
              Re: This game cannot be perfect...

              Originally posted by jake_
              OK ^_^

              You're sig made me actually lol, btw. You might want to change it though, since Ale98uk isn't an admin anymore.
              Might I add, you can change the sign, but don't change the hawtness. The hawtness must stay. :thumbsup:

              Comment

              • stilla-killa
                CantGetRight
                • Aug 2005
                • 5905

                #22
                Re: This game cannot be perfect...

                I am surprised that people are not bashing BF3 yet. Oh wait they are.

                Comment

                • jimykx
                  No, I AM your father!
                  • Jan 2010
                  • 6640

                  #23
                  Re: This game cannot be perfect...

                  Originally posted by RedxInk
                  First off, I'd like to say I enjoy the realisim of the shakey camera motion but that can get annoying after awhile.
                  No jets!
                  Have you played the beta??? The camera shaking is not that annoying. In videos it looks that but wile playing you dont notice it that mutch.
                  at least thats my opinion

                  Comment

                  • flippy199
                    Member
                    • Apr 2006
                    • 224

                    #24
                    Re: This game cannot be perfect...

                    the wost thing about this game is the flight dynamics. It doesnt feel like you are flying so much as just moving around. Its very arcadey. It was just as bad in 2142 (a big reason why i never bought that). The flight dynamics from bf2 were much much better (i'm not talking about hit-mesh issues). When you were in a blackhawk, it kinda felt like you were flying a helicopter, especially if you had a joystick. Thats the other thing, a joystick seems to be a disadvantage in bc2 which just doesn't make any sense. I don't know if they made the controls this silly because they wanted people without joysticks to be on the same footing or if they just wanted it to be easy so bad players wouldnt get frustrated. I dont like either reason. Becoming a good pilot should take practice and people who care enough about flying to buy a joystick should be rewarded with realistic (not flight simulator, but decent) flight controls.

                    Comment

                    • CptainCrunch
                      I am the 1%
                      • Oct 2007
                      • 12976

                      #25
                      Re: This game cannot be perfect...

                      The flight controls in the beta were very bugged and not fully functional. I had to turn my verticle controls on and off if I went from UAV to helis.

                      Crunch
                      Twitter: @CptainCrunch
                      Battlelog/Origin: CptainCrunch

                      Comment

                      • Lordsethonan
                        Member
                        • Jan 2010
                        • 834

                        #26
                        Re: This game cannot be perfect...

                        Originally posted by flippy199
                        the wost thing about this game is the flight dynamics. It doesnt feel like you are flying so much as just moving around. Its very arcadey. It was just as bad in 2142 (a big reason why i never bought that). The flight dynamics from bf2 were much much better (i'm not talking about hit-mesh issues). When you were in a blackhawk, it kinda felt like you were flying a helicopter, especially if you had a joystick. Thats the other thing, a joystick seems to be a disadvantage in bc2 which just doesn't make any sense. I don't know if they made the controls this silly because they wanted people without joysticks to be on the same footing or if they just wanted it to be easy so bad players wouldnt get frustrated. I dont like either reason. Becoming a good pilot should take practice and people who care enough about flying to buy a joystick should be rewarded with realistic (not flight simulator, but decent) flight controls.
                        Besides what crunch said; the chopper features somewhat realistic flight physics this time around; so no, it's not more "arcadey". It has good controls, please quit to talk the game down because it doesn't fit your tastes. Saying "I don't like the flight controls, I can't get used to them" is sufficient to convey your insatisfaction with the game's controls; so if you are not willing to put some time in to learn how it drives this time around that's ok too; but please leave the negative comments aside.

                        Comment

                        • [Expletive Deleted]
                          The Penetrator
                          • Oct 2006
                          • 2855

                          #27
                          Re: This game cannot be perfect...

                          Originally posted by Lordsethonan
                          Besides what crunch said; the chopper features somewhat realistic flight physics this time around; so no, it's not more "arcadey". It has good controls, please quit to talk the game down because it doesn't fit your tastes. Saying "I don't like the flight controls, I can't get used to them" is sufficient to convey your insatisfaction with the game's controls; so if you are not willing to put some time in to learn how it drives this time around that's ok too; but please leave the negative comments aside.
                          Well, let's try this:

                          I dislike the chopper controls. The auto-leveling and inability to tilt the aircraft very far feels very restrictive. The vehicle feels weightless and floaty, like a balloon. This is further demonstrated by the fact that if ANYTHING so much as TOUCHES the aircraft, it loses control. A tiny little UAV can pummel an Apache gunship into the ground like a linebacker bullying a five-year-old.

                          Because of those things, I don't feel that it emulates realistic physics in any way.

                          No matter how proficient you are at controlling the helicopter, something is broken if a UAV or tree branch or antenna can cause the aircraft to fly out of control like a paper airplane caught in a tornado.

                          Comment

                          • CptainCrunch
                            I am the 1%
                            • Oct 2007
                            • 12976

                            #28
                            Re: This game cannot be perfect...

                            Thats funny because i thought both helis felt really heavy and there was only one time that I lost control from a hit to the tail rotor which flipped me and my co-pilot into the ocean. IT WAS AWESOME!

                            But anyway...

                            I bumped/crashed into things, but usually not to the effect of violently losing control. I usually broke whatever I bumped into.

                            Crunch
                            Twitter: @CptainCrunch
                            Battlelog/Origin: CptainCrunch

                            Comment

                            • [Expletive Deleted]
                              The Penetrator
                              • Oct 2006
                              • 2855

                              #29
                              Re: This game cannot be perfect...

                              Originally posted by CptainCrunch
                              Thats funny because i thought both helis felt really heavy and there was only one time that I lost control from a hit to the tail rotor which flipped me and my co-pilot into the ocean. IT WAS AWESOME!

                              But anyway...

                              I bumped/crashed into things, but usually not to the effect of violently losing control. I usually broke whatever I bumped into.

                              Crunch
                              They had about 0 mass. If you flew them much, you would have been slammed into the water or trees by a UAV at least once. Just to prove it to a clan mate, I was the one flying the UAV a couple of times. It gave the chopper crew suicides, though. So it's not like the UAV controller got credit for the kills or anything.

                              Start watching at the 1:30 mark.

                              Funny for the UAV pilot? Sure. Lame? Yes. Broken? I sure think so.

                              And how about this one:

                              Those trees that don't hurt people when they fall? They push choppers into the dirt.

                              Comment

                              • CptainCrunch
                                I am the 1%
                                • Oct 2007
                                • 12976

                                #30
                                Re: This game cannot be perfect...

                                LOL, oh man, those videos were funny. I admit, I never had a UAV hit me and I never ran into a tree. I was hit by the bradleys, tanks, polls, hit a house, a tree, some fences and I never lost control and the objects fell over.

                                But, I cant disagree that the UAV shouldnt interfere with the Apache so much.

                                I still think they are heavy, but that could be my settings or something

                                Crunch
                                Twitter: @CptainCrunch
                                Battlelog/Origin: CptainCrunch

                                Comment

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