Any destruction improvements for the future?

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  • Chaoszx
    Member
    • Jan 2010
    • 78

    #16
    Re: Any destruction improvements for the future?

    I was thinking about the m-cons when mentioning being able to destroy floors and stairs, but I think it'd be worth putting all M-Cons on the first floor for the sake of being able to blow out the ceiling. I mean think about it, you could go upstairs and blow out the stairs, you should shoot up and blow someone through the floor, etc. That'd be pretty sick.

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    • stilla-killa
      CantGetRight
      • Aug 2005
      • 5905

      #17
      Re: Any destruction improvements for the future?

      Why is it so hard for them to code in dynamic doors that open and close like in MOH: Spearhead. Is it to hard or are these people to lazy to do it?

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      • CptainCrunch
        I am the 1%
        • Oct 2007
        • 12976

        #18
        Re: Any destruction improvements for the future?

        Originally posted by stilla-killa
        Why is it so hard for them to code in dynamic doors that open and close like in MOH: Spearhead. Is it to hard or are these people to lazy to do it?
        I was thinking about that. In SF they had a working elevator.

        I think people will break the door down anyway, so why bother with making it open when its going to get blown up or smashed in?

        I dont even use doors, but smash windows or make a new entrance

        Crunch
        Twitter: @CptainCrunch
        Battlelog/Origin: CptainCrunch

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        • jake_
          Fitter, Happier.
          • Mar 2007
          • 4959

          #19
          Re: Any destruction improvements for the future?

          Originally posted by stilla-killa
          Why is it so hard for them to code in dynamic doors that open and close like in MOH: Spearhead. Is it to hard or are these people to lazy to do it?
          I was wondering about that... why do you have to destroy a door? It seems counterproductive if you want to get into a building with closed doors that has a M-Com that you're defending, but have to destroy the door.

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