Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
The 360 demo gameplay is how the game should be played, the guns are more accurate, stronger.
That's because most of the time ~50% of the bullets you shoot on fully automatic won't register (empty a clip on a wall, you'll end up with ~15 holes) and sometimes even single shots won't register.
I don't notice all of these issues you're talking about. Perhaps you just don't know what you're doing?
Who me? No I do just fine, I'm just stating the fact that the gameplay on the 360 is 100% better than the gameplay on the PC right now due to the amount of accuracy and power on the weapons. Needless to say the game is much more enjoyable on the 360 due to higher frame rates and the noted weapon improvements... aside from the fact I can't use a mouse and keyboard.
Who me? No I do just fine, I'm just stating the fact that the gameplay on the 360 is 100% better than the gameplay on the PC right now due to the amount of accuracy and power on the weapons. Needless to say the game is much more enjoyable on the 360 due to higher frame rates and the noted weapon improvements... aside from the fact I can't use a mouse and keyboard.
Eh, isn´t the consoles locked at 30 FPS? I get 60 on my PC, so its not a general problem.
The automatic weapons not displaying the proper number of decals is not a glitch. It's just dice trying to save some resources.
But when you shoot clicking one by one there will be 30 holes.
It's the same glitch as in UE engine games. Shooting burst in America's Army will most of the time result in 2 holes and sometimes 3 and its the same thing here.
But when you shoot clicking one by one there will be 30 holes.
It's the same glitch as in UE engine games. Shooting burst in America's Army will most of the time result in 2 holes and sometimes 3 and its the same thing here.
But when you shoot clicking one by one there will be 30 holes.
It's the same glitch as in UE engine games. Shooting burst in America's Army will most of the time result in 2 holes and sometimes 3 and its the same thing here.
I actually tried this and it does work that way... Maybe this is a bug? Or has that been disproved.
I don't remember where I saw it, but it has been proven (though with some doubts still) that you do indeed shoot a full clip of bullets that will register, the problem is they need to hit your target. People are just so used to the super accurate weapons in CoD and other games that they automatically QQ when bullets don't hit their target. Although that is usually the case, BFBC2 does suffer from somewhat wild inaccuracy when doing 2-3 round bursts. BF2 had it even worse with it's "too funny to be funny" cone of fire which made 2-3 round bursts an extreme annoyance and full auto a nightmare (which BFBC2 also has a problem with) when in a quick draw medium range battle. The one thing that BF2 did get right though was the accuracy of single shot bursts. I wish BFBC2 had a fire select on all the Rifles, MGs and SMGs like BF2.
We process personal data about users of our site, through the use of cookies and other technologies, to deliver our services, personalize advertising, and to analyze site activity. We may share certain information about our users with our advertising and analytics partners. For additional details, refer to our Privacy Policy.
By clicking "I AGREE" below, you agree to our Privacy Policy and our personal data processing and cookie practices as described therein. You also acknowledge that this forum may be hosted outside your country and you consent to the collection, storage, and processing of your data in the country where this forum is hosted.
Comment