This isn't conquest!

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Chaoszx
    Member
    • Jan 2010
    • 78

    #1

    This isn't conquest!

    Anyone else let down after going here: http://ultimateprestige.com/? Look at the conquest maps. They are the same size as Rush Mode, sometimes even smaller! What kind of crap is this? This is hugely disappointing to me. I imagine conquest as actually being more open, using a larger area of the map itself, like BF2 was. Words can't express how epic that would be in this game's system. But no, we get a dumbed down version of Conquest instead, that is essentially just like rush mode. If I want to get to a flag in the middle of the map, I don't have many route choices and pretty much have to push my way up through other flags to get there... sounds like rush mode to me.

    Why waste so much of the map? For both Rush and Conquest modes, at LEAST 50% of the displayed map is not used.
  • Rambo
    TBF FOREVER!
    • Aug 2005
    • 3022

    #2
    Re: This isn't conquest!

    I expected these MW2 size maps as ive quoted before,more arena than battlefield

    Comment

    • Mavrik347
      Member
      • Oct 2006
      • 1383

      #3
      Re: This isn't conquest!

      lulwut? In rush you are only allowed in 1 area at a time. In conquest you have the whole map to play with. Look at Valdez and compare the play areas at any given time, conquest is 4 times bigger.

      Also they have learnt from BF2. You go on BF2 now and 90% of it is Karkand. Why? Because it is none stop action and well sized and proportioned. They are just making all maps as action packed as Karkand.

      Comment

      • Lordsethonan
        Member
        • Jan 2010
        • 834

        #4
        Re: This isn't conquest!

        Might help with map rotation then; and they look fine to me for 32 player maps; they are not 64 player maps.

        You have to take in mind, consoles only have 12 on 12 battles, we get 16 on 16.

        Comment

        • ShadowX8001
          Member
          • Jun 2007
          • 632

          #5
          Re: This isn't conquest!

          The thing is console games are still trying to get up to Bf2's level of awesome. We must wait for newer console games, and BF3.

          Comment

          • Lordsethonan
            Member
            • Jan 2010
            • 834

            #6
            Re: This isn't conquest!

            Well yeah, but tell me they don't look like BF2's 32 player sized maps; they do. In fact I think some of them look even bigger; and they have un cappabled for both teams in Port Valdez.

            Also, don't you find it both odd and funny Africa Harbor only has rush listed, but port valdez has both Rush and Conquest? Whos up for a bet on the fact they might "discover" a switch for conquest on the beta like they did for hardcore mode?

            Comment

            • BrokenMachine
              Member
              • Nov 2006
              • 453

              #7
              Re: This isn't conquest!

              Originally posted by Rambo
              I expected these MW2 size maps as ive quoted before,more arena than battlefield
              Have you even played Valdez? Its massive it you take the stages of rush mode out. Bigger than any BF2 map and hardly an "arena".

              @Chaos - Did you consider the fact that there is helicopters? Why would you need to go straight to the next flag when you can fly to another flag? Conquest has always been a bit of a merry go round anyway. There is only 32 players don't forget. In BC1 because a lot of the maps were just the same as rush mode and they ended up being too big for the amount of players. Hopefully this time they have designed the maps with conquest in mind. Saying its a "Dumbed down" version of conquest is ridiculous before you've even played it.

              Comment

              • CptainCrunch
                I am the 1%
                • Oct 2007
                • 12976

                #8
                Re: This isn't conquest!

                Like everyone else, I have compared BC2 to BF2 and 2142 and the maps seem just as large as others. I dont see this as an issue, especially if it has a max of 32 players.

                Besides, the maps on that site may not be to scale with each other. We dont know.

                Crunch
                Twitter: @CptainCrunch
                Battlelog/Origin: CptainCrunch

                Comment

                • ponton
                  Member
                  • Oct 2006
                  • 228

                  #9
                  Re: This isn't conquest!

                  For me the issue is that almost all maps have flags "in line". They should be more scattered, like in "laguna presa"

                  Comment

                  • Lordsethonan
                    Member
                    • Jan 2010
                    • 834

                    #10
                    Re: This isn't conquest!

                    They added more maps n conquest and rush mode; looks like the biggest one is Laguna presa, rush mode.

                    Comment

                    • troybob
                      Member
                      • Sep 2007
                      • 2823

                      #11
                      Re: This isn't conquest!

                      Agreed with OP. They are tiny when there is so much more map to use.

                      Time will tell though. But from what I see from the pdf that went out - it's a step backwards.

                      Then again - we're talking about the BC2 port - not BF3.

                      Comment

                      • iQue
                        Member
                        • May 2007
                        • 4925

                        #12
                        Re: This isn't conquest!

                        I will agree that it seems there's a lot of unused map space...

                        but it's still conquest :P They probably want to keep it tight-nit.

                        Comment

                        • imported_Fish
                          Member
                          • Oct 2007
                          • 309

                          #13
                          Re: This isn't conquest!

                          lol i just noticed the small print of the above link

                          Comment

                          • Chaoszx
                            Member
                            • Jan 2010
                            • 78

                            #14
                            Re: This isn't conquest!

                            Originally posted by ponton
                            For me the issue is that almost all maps have flags "in line". They should be more scattered, like in "laguna presa"
                            That is exactly my point. Even if you are allowed to get any flag in any order, it's still very similar to rush mode because your choice of route is VERY limited just like in Rush mode. The flags are in one line, and there's not much room for "going around".

                            I will agree though, that certain maps on BF2 are very similar to this. But look at wake island for instance. You have two different sides to choose from, you can go by water or air, and you have ALOT of room to maneuver.

                            Comment

                            • ReaperOfsouls
                              Member
                              • Aug 2006
                              • 380

                              #15
                              Re: This isn't conquest!

                              The maps are huge, just narrow as opposed to wide like previous BF maps.

                              This has map organization has its advantages, be keeping things relatively close but not to close, some interesting fire fights can occur.

                              Comment

                              Working...