[BUG]Automatic weapons seriously glitched

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  • CptainCrunch
    I am the 1%
    • Oct 2007
    • 12976

    #16
    Re: [BUG]Automatic weapons seriously glitched

    OK, the thread is re-opened becaus Jonathan feels there is an issue and has shown some things showing some problems. Perhaps he can update this thread with what he has found and maybe some of you all can get together and do some testing, find out what is really going on, and report it to EA.

    Good luck :salute:

    Crunch
    Twitter: @CptainCrunch
    Battlelog/Origin: CptainCrunch

    Comment

    • The_Eliminator
      Senior Member
      • Aug 2006
      • 5486

      #17
      Re: [BUG]Automatic weapons seriously glitched

      Im up for testing.

      Comment

      • Vreki
        Senior Member
        • Oct 2007
        • 4226

        #18
        Re: [BUG]Automatic weapons seriously glitched

        So, what happened to that update from Jonathan?

        I made a quick recording of how it usually works for me, I don't really see much of a problem (of course I miss at times, but I don't blame the game for that)

        Comment

        • Leopardi
          Member
          • Aug 2005
          • 656

          #19
          Re: [BUG]Automatic weapons seriously glitched

          They know it at DICE I told them. But they have no idea why is it like that because the settings are same for PC and Console versions.

          Comment

          • vanilla
            Member
            • Jun 2007
            • 983

            #20
            Re: [BUG]Automatic weapons seriously glitched

            I don't find them glitched. You merely can not auto-fire with them. And that makes sense to me.

            Comment

            • troybob
              Member
              • Sep 2007
              • 2823

              #21
              Re: [BUG]Automatic weapons seriously glitched

              Originally posted by Vreki
              So, what happened to that update from Jonathan?

              I made a quick recording of how it usually works for me, I don't really see much of a problem (of course I miss at times, but I don't blame the game for that)
              I think the question is - did you kill that guy with 15 bullets? or only 7?

              15 bullets to take a man down doesn't seem anywhere near realistic (or even fun) for me. I hope the issue is true for funs sake.

              Comment

              • BrokenMachine
                Member
                • Nov 2006
                • 453

                #22
                Re: [BUG]Automatic weapons seriously glitched

                Originally posted by troybob
                I think the question is - did you kill that guy with 15 bullets? or only 7?

                15 bullets to take a man down doesn't seem anywhere near realistic (or even fun) for me. I hope the issue is true for funs sake.
                You can see that some of his shots miss the guy as there is a splash in the snow when he''s firing. Also his aim moves slightly above the guy while he's firing so I doubt that all 15 (or 7) of his bullets hit because of his aim being a little high (I'm not criticizing your aiming :)).

                Now I'm not disputing whether there is a problem or not but from what I see here it doesn't seem any worse than the console version to me.

                Comment

                • WolfAlmighty
                  Artillery Magnet
                  • Jan 2007
                  • 2113

                  #23
                  Re: [BUG]Automatic weapons seriously glitched

                  Originally posted by troybob
                  I think the question is - did you kill that guy with 15 bullets? or only 7?

                  15 bullets to take a man down doesn't seem anywhere near realistic (or even fun) for me. I hope the issue is true for funs sake.
                  15 bullets seems the norm for an AR kill for me. If I use full auto, even at a handshake away, It'll usually be more like 20-25 before he drops, but if I'm facing a full-health target and using sites and burst firing (proper technique I guess) then 15 is about what it takes for a kill unless I score a headshot. I always reload after every kill because if I only have 15 left chances are the next guy I face is going to take 20. :hmm:

                  Comment

                  • Vreki
                    Senior Member
                    • Oct 2007
                    • 4226

                    #24
                    Re: [BUG]Automatic weapons seriously glitched

                    Originally posted by troybob
                    I think the question is - did you kill that guy with 15 bullets? or only 7?

                    15 bullets to take a man down doesn't seem anywhere near realistic (or even fun) for me. I hope the issue is true for funs sake.
                    Regardless of the number of bullets, it takes about a second to down a man. I think that is reasonable.
                    And people who can aim and dont have FRAPS running may see even better results.

                    Comment

                    • Kylee!
                      Member
                      • Apr 2007
                      • 4161

                      #25
                      Re: [BUG]Automatic weapons seriously glitched

                      Still think the way they have it on the xbox is perfect. It allows for a good player to be able to down multiple targets with one clip, and its not so little damage as to be unbalanced (such as CoD4 HC mode.)

                      Honestly having to hold on one target for so long just muddies up the gameplay, not that it makes it harder... it just really screws with the flow of gameplay. Makes the game really awkward, and there's a point where you can't get any better.

                      Comment

                      • Vreki
                        Senior Member
                        • Oct 2007
                        • 4226

                        #26
                        Re: [BUG]Automatic weapons seriously glitched

                        Originally posted by Kylee!
                        Honestly having to hold on one target for so long just muddies up the gameplay, not that it makes it harder... it just really screws with the flow of gameplay. Makes the game really awkward, and there's a point where you can't get any better.
                        I like that kind of flow. Moving between cover, picking off targets one by one, hiding to reload etc., instead of just running around and shooting until you meet someone who is faster.

                        Comment

                        • jimykx
                          No, I AM your father!
                          • Jan 2010
                          • 6640

                          #27
                          Re: [BUG]Automatic weapons seriously glitched

                          i went playing in my friends ps3 the demo, and it doesnt seem to have this bug.
                          DUnno maybe i didnt seen it allright.

                          I know a few more bugs, one its very visible and it is when you have a red dot on an assault weapon and you change to the Grenade launcher the red dot dissapears, like the it would be a totally different weapon (different model)

                          Another one is when a house falls down, if there are still some walls up and you shoot them theyll blow up and th house will do a falling animation once again .

                          And another one i discovered , dont know if you guys know it too but, its in the first big house in the first bomb place you can enter the house by constantly pressing E( thats the default key) you will enter and pass the wall (ull be in the MG inside)and you will be inside the house, maybe its kynda hard to do this but with training it might get easyer. But that doesnt matter a lot in a game wich has destruction xD

                          I heard there was some c4 bug were you could put 5 c4 instead of 3. anyway here are the bugs i know:
                          House animation bug, House wall-passing, shooting auto bug and red dot aim/GL bug.




                          Sorry,I uploaded them on xfire because i think it was easier.
                          Dont tell me "its a beta thats why there are those bugs"

                          I know that it is a beta, and thats why i am posting this, to maybe see if these bugs and more important ones can be fixed Somehow, i dunno were to post this. In EA/dice forums? havent made a research anyway.

                          Comment

                          • Kylee!
                            Member
                            • Apr 2007
                            • 4161

                            #28
                            Re: [BUG]Automatic weapons seriously glitched

                            Originally posted by Vreki
                            I like that kind of flow. Moving between cover, picking off targets one by one, hiding to reload etc., instead of just running around and shooting until you meet someone who is faster.
                            Meh, you can play the same way in either kind of gameplay. It makes more sense to me that the game would be a little harder if it played smoother and quicker, more reliant on aim, reflexes, and smarts then just being able to hide and take potshots (15 of them per target...) at your enemies.

                            And honestly... if DICE wanted the game to be this way, they would have made it like BadCompany1 where every automatic gun had a magazine of 50 bullets haha. Granted it took 10 bullets to kill someone... but at least that made some logical sense. Now they have normal mag sizes but still an abnormally large amount of bullets to kill someone. Doesn't make sense to me.

                            Comment

                            • johnrondot
                              Member
                              • Jun 2005
                              • 241

                              #29
                              Re: [BUG]Automatic weapons seriously glitched

                              Too many bullets to kill.It ruins gameplay.

                              Comment

                              • vanilla
                                Member
                                • Jun 2007
                                • 983

                                #30
                                Re: [BUG]Automatic weapons seriously glitched

                                XBOX and PS3 gameplay might be different because they use aimbots?

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