I think these perks should be removed.There is nothing worse than being in a match and having a bunch of people running around like superheroes...especially when combined with akimbo shotties.I just think it is really silly and lame.
marathon and lightweight
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Re: marathon and lightweight
You may feel this way mate but IW aren't going to remove the perks.
Sure they seem unfair but think what they need to give up... cold blooded, stopping power, scavenger, slight of hand.
Yes they are strong but shouldn't gotten ridden of, just another aspect of the game.
And they have their weaknesses too remember. -
Re: marathon and lightweight
I think they should have a zoom-down period so they cant run right up to people and stab them.
Can the game engine even handle it? It seems to me that the hit detection becomes suspicious when things moves fast in this game.
I dont think a frontal knife charge should be a viable strategy in a FPS.Comment
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Re: marathon and lightweight
the frontal knife attak is more powerful than my ACR.....it's just dumbComment
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Re: marathon and lightweight
I have noticed but its just as easy to counter as it is to be killed by it. I do HATE the commando perk though its ridiculous.Comment
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Re: marathon and lightweight
i would like to see different melee options, maybe the butt of the barrel smash or a kick etc.Comment
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Re: marathon and lightweight
realistically, a guy holding his gun and pointing it in front of him would be very hard to knife from the front because your arm reach has to go past the length of the gun while your body can't. the whole knife action is stupid imo, overpowered and takes no skill to do. if it was like BF where you have to first arm yourself with a knife, it takes more skill so i wouldn't mind but this is getting stupid. i remember melee similarly ruined the fun in FEAR being so overpowered. and unfortunately BF is seemingly adapting the COD knife system instead of continuing the old method.Comment
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Re: marathon and lightweight
Hmmmm, maybe the 1887 is to balance the knife?
:weo:
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