I would like everybody's opinion about how the hit detection works in private matches, compared to previous call of duty titles. I don't own the game yet, so I would like to know what you personally think.
Does it work well most of the time, or do you have to lead your target a lot to compensate for lag?
Does the host have too much of an advantage, or is his advantage not noticeable?
Is there a difference in performance, between public and private matches?
Have you played as the host, and how well did you do, did you feel like you had an advantage?
Thanks for your input.
Does it work well most of the time, or do you have to lead your target a lot to compensate for lag?
Does the host have too much of an advantage, or is his advantage not noticeable?
Is there a difference in performance, between public and private matches?
Have you played as the host, and how well did you do, did you feel like you had an advantage?
Thanks for your input.
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