I have been watching IW guys play MW2 for quite a while tonight, been tracking them on HLSW and did a little digging and perhaps found some server options that may be available to us for mp.
The server I have been following has been running at 12 players max or 6 v 6, the host has had a steady ping of 18 while all others have been in the 70-90 range.
Some of the details of the game they were playing:
g_gametype "war"
g_hardcore "0"
mapname "mp_invasion"
scr_game_allowkillcam "1"
scr_team_fftype "0"
sv_allowClientConsole "1"
sv_maxclients "12"
sv_maxPing "0"
pswrd "0"
mod "0"
It could be something it could be nothing.
The server I have been following has been running at 12 players max or 6 v 6, the host has had a steady ping of 18 while all others have been in the 70-90 range.
Some of the details of the game they were playing:
g_gametype "war"
g_hardcore "0"
mapname "mp_invasion"
scr_game_allowkillcam "1"
scr_team_fftype "0"
sv_allowClientConsole "1"
sv_maxclients "12"
sv_maxPing "0"
pswrd "0"
mod "0"
It could be something it could be nothing.
. A 52ms difference is pretty big, and this is assuming they're all within 100 miles of each other. The 12 player limit I suspect is just from the game mode(s).
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