This is been something that as far as I can tell, people are having totally different experiences with.
First though lets clarify sound occlusion. here is a article to explain is more exactly.
Though I'll put it in more general terms, if someone is firing a machine gun out in a open field constantly, and you are behind a wall, it WILL sound some what muffled, if your in a house more muffled. If you were to run out from that cover while the machine gun is firing the sound will be "loud" relative to the distance. In some games even different surfaces influences the sound.
The thing I'm wondering is if the sound card makes a difference, or even the speakers /headphones. Because I find the sounds awesome, and that occlusion is something that for me was missing from COD4, since I was used to it being in a lot of the recent FPS games I've played. Raven shield was the first one to have it that I remember playing, and it was a very good addition at the time. Battlefield 2 had it down even more so, and often made a big difference in letting me know were exactly certain sounds were coming from. With this game, while COD 4 sounded okay, after playing this game for a while, I can see how much it changes what kind of information you can actually gather from the sounds your hearing.
I have a Creative X-fi Titanium, and logitech z-5500 speakers.
First though lets clarify sound occlusion. here is a article to explain is more exactly.
Though I'll put it in more general terms, if someone is firing a machine gun out in a open field constantly, and you are behind a wall, it WILL sound some what muffled, if your in a house more muffled. If you were to run out from that cover while the machine gun is firing the sound will be "loud" relative to the distance. In some games even different surfaces influences the sound.
The thing I'm wondering is if the sound card makes a difference, or even the speakers /headphones. Because I find the sounds awesome, and that occlusion is something that for me was missing from COD4, since I was used to it being in a lot of the recent FPS games I've played. Raven shield was the first one to have it that I remember playing, and it was a very good addition at the time. Battlefield 2 had it down even more so, and often made a big difference in letting me know were exactly certain sounds were coming from. With this game, while COD 4 sounded okay, after playing this game for a while, I can see how much it changes what kind of information you can actually gather from the sounds your hearing.
I have a Creative X-fi Titanium, and logitech z-5500 speakers.
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