Apesgorod: A community MApping projeckt

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • zelimper
    Member
    • Jul 2008
    • 57

    #1

    Apesgorod: A community MApping projeckt

    Apesgorod – a corporate community mapping project.

    It began as an idea at our round table and today – more than a half year later -becomes a reality. Our
    community mapping project “mp_apesgorod” is finally ready for release!

    As announced a couple of days ago, we have now finally fixed the last odds and ends so that at last we
    can launch our map to the CoD-Community!

    The day of the lauch the map will be available to play on the below servers
    BE THERE !
    FRIDAY NIGHT 20:00 European time

    Server 1: 78.143.44.225:28960 =>Map/Modgepfriemel<= by Nightwing/OlleOtze (Mod: ACE),Locatie Duitsland

    Server 2: 213.133.110.38:28960 wgs./Sterbehilfe|Mixed -PAM-,Locatie Duitsland

    Server 3: 78.157.194.168:28960 {BPU}Custom Only,Locatie Nederland,Amsterdam

    Server 4: 72.243.113.9:28910 RGN SEMPER FI AWE 4 Locatie USA,Florida



    Teamspeak: 62.4.81.216:8815 Black Monkeys (Mindestalter 18)




    Our map plays in the fictitious russian border area apesgorod. The today autonomous region - once a part of the Soviet Union – is now dominated by separatists. They have established their headquarters in a disused factory site, sheltered by a montainous area and a flanking river. From there the group controls prospering dealings with modernized AK47 and oddments from the red army. In the meantime the separatists also dispose
    of substances for the production of chemical agents. And the worst case occured: a disastrous accident with
    those chemical substances contaminated the sorrounding area. To prevent a greater catastrophe, the Special Forces from the british elite troop SAS were assigned to recover the dangerous goods and smoke out the
    terrorists nest. Good Luck Buddy, you’ll need it!



    The ample factory complex embraces typical halls, administrative buildings and a small railroad station,
    numerous pipelines and silos together with an usable container crane define the center of the enclosed site.
    Separated by a railway line underneath the factory lies a small village with datschas and a church. It is connected to the fabric by a clearly arranged tunnel system. Despite of the apparently very big dimensions of
    the map, the numerous well thought-out routes and spawns make sure that you quickly reach the hard-fought battlegrounds.



    The map supports the standard gameplay-modi: DM, TDM, KOTH, DOM, SAB and SD as well as the AWE-modi like CTF, RE or CTFB.



    We are very proud about the fact that the apesgorod is a result from the collaboration of several mapper,
    modder and skinner, who have created the whole map together as a team. It was not a jigsaw in which every
    single part was made by a different mapper and then simply put together. Contrariwise, everybody involved took
    over the scopes in which he could bring in his know-how at its best. Everything was conjointly discussed and
    implemented, whether it concerned buildings, paths, terrain, the interiors and lighting or different effects
    and scripts like the usable container crane on the factory site.



    The people directly involved in our project are: Mapicted, Verni@hter, T.R. Graves, Toto, OLD MAN WITH GUN,
    Wally, OlleOtze aka Nightwing and Xiao. And not to forget many friends which helped us during development and
    actively supported us with several challenges we had to deal with. We would like to name exemplary our Stammtisch
    guests, who helped us during beta testing. A very special thankyou goes to Zeroy and Novemberdobby, who gave us
    idea and inspiration for the toxic area at the river and made a valuable contribution to its conversion
    with scripting material.



    Everyone of the participants not only learned something in the course of our project but also had a lot of fun
    and further projects will definitely follow.



    We hope that our apesgorod will please you and guarantee a lot of fun on your sercers, although our map does
    not claim to be perfect nor meet everyones taste.We thank you in advance for informing us about any bugs you
    may find, so that we are able to even increase our apesgorod.



    Have fun and happy fragging! Visit us at http://www.blackmonkeys.de














    [/center]
  • Dan2k3k4
    Member
    • Oct 2003
    • 1283

    #2
    Re: Apesgorod: A community MApping projeckt

    Very very good work to everyone involved! I will deffinetly download this and have it up in a BFE battle soon (as we are still using CoD4 and CoD2 until WaW is patched)!

    I'm so glad a community of mappers have been able to come together and work as a team to release such an awesome looking map, hopefully it plays just as good :) and what a team of mappers!

    My hat is off to you guys! The CoD series needs more people like you lot, we need more people working together creating maps/mods for the community... :salute:

    Comment

    • hajas
      Member
      • Mar 2007
      • 74

      #3
      Re: Apesgorod: A community MApping projeckt

      sounds amazing! I'll test it with Frontlines soon as I get the map...
      Music @ www.hajas.org | Games @ www.mods.hajas.org | Blood @ www.BloodCulture.com.br

      Comment

      • Basil.
        Member
        • Aug 2006
        • 683

        #4
        Re: Apesgorod: A community MApping projeckt

        That is one really nice map, looks very professional. Good work

        Comment

        • =98=
          Member
          • Oct 2006
          • 10299

          #5
          Re: Apesgorod: A community MApping projeckt

          Whilst i'm not a CoD4 player myself, the map looks very, very good!

          Nice work, the community needs more people like yourself :)

          Comment

          • imported_Whiskey
            Member
            • May 2007
            • 3325

            #6
            Re: Apesgorod: A community MApping projeckt

            Screenshots look terrific, and the map does appear to be pretty large as well. Very nice.

            Comment

            • xiao753
              Member
              • Jan 2009
              • 36

              #7
              Re: Apesgorod: A community MApping projeckt

              Hi all. Thank you for all the compliments. Hajas, please keep me informed how the map is workling with Frontlines. Dan, can you give me an ip from the server where you are testing. We would like to come along with the modding-team of apesgorod.

              Comment

              • MrKLM
                Member
                • Apr 2006
                • 3146

                #8
                Re: Apesgorod: A community MApping projeckt

                wow this looks fantastic, and even Infinity Ward is checking it out must be good.

                Comment

                • BigFeet
                  Member
                  • Feb 2008
                  • 42

                  #9
                  Re: Apesgorod: A community MApping projeckt

                  I really like this map!!:thumbsup:

                  Comment

                  • KINGDarkyDizzle
                    Member
                    • Jul 2007
                    • 274

                    #10
                    Re: Apesgorod: A community MApping projeckt

                    wow from those screenies that map looks fantastic

                    Comment

                    • JoMaMaz
                      Member
                      • Jul 2007
                      • 2305

                      #11
                      Re: Apesgorod: A community MApping projeckt

                      I actually had reinstalled CoD4 b/c I saw this...I then failed to try it out b/c I got busy with something. :p

                      I'm gonna try and check this out later this week though, looks amazing! :salute:

                      Comment

                      • Lt Davis
                        Thorakitos
                        • Apr 2007
                        • 651

                        #12
                        Re: Apesgorod: A community MApping projeckt

                        Originally posted by JoMaMaz
                        I actually had reinstalled CoD4 b/c I saw this...I then failed to try it out b/c I got busy with something. :p

                        I'm gonna try and check this out later this week though, looks amazing! :salute:
                        I'm going to have to reinstall too. I really want to try out this map.

                        Comment

                        • imported_Whiskey
                          Member
                          • May 2007
                          • 3325

                          #13
                          Re: Apesgorod: A community MApping projeckt

                          Looks like the map may be available for download on Filefront now:
                          http://files.filefront.com/MP+Apesgo.../fileinfo.html

                          Comment

                          • JoMaMaz
                            Member
                            • Jul 2007
                            • 2305

                            #14
                            Re: Apesgorod: A community MApping projeckt

                            Hooah! That's what I was hoping for. +rep 4 u

                            Comment

                            • imported_Recon
                              Senior Member
                              • Jun 2008
                              • 601

                              #15
                              Re: Apesgorod: A community MApping projeckt

                              :o i just got a hard on, this looks sick, gna have to try this out

                              Comment

                              Working...