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  • #16
    Re: The Situation Room

    Little do they know the EA death star is moving into place..

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    • #17
      Re: The Situation Room

      hahah! "Source Code is not enough"

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      • #18
        Re: The Situation Room

        that new grass is pretty amazing! - funny pic too

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        • #19
          Re: The Situation Room

          Originally posted by teetsaar123
          128 players = holy ****, let the lag fest begin (if that is true of course)....
          Might have been when Bf2 came out, but now maybe not.

          Great picture!

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          • #20
            Re: The Situation Room

            Keep dreaming. You'll never get into the heads of those nutshells.

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            • #21
              Re: The Situation Room

              Fan-feckin-tastic! I love it...

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              • #22
                Re: The Situation Room

                Where are all of EA's vBF medic wh**es?

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                • #23
                  Re: The Situation Room

                  128 orly? someone say lagggg g gg g ggggg:laugh:

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                  • #24
                    Re: The Situation Room

                    Are they trying to develop a 128 player modification?

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                    • #25
                      Re: The Situation Room

                      Lol cool. Is this saying that PR supports 128 players?

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                      • #26
                        Re: The Situation Room

                        Originally posted by Yoster View Post
                        Lol cool. Is this saying that PR supports 128 players?
                        Quite the opposite, PR and others have attempted for a while to get a 128 man server running, If i remember correctly, there were a few 128 player servers that were put up however 65th player always got kicked, its a hardcoded part of bf2 :\ although It would be cool.

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                        • #27
                          Re: The Situation Room

                          Would be nice to storm their, empire, maybe we could get some info on this highly anticipated, long very long awaited Patch

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