Why do so few game developers do this? Almost every game I've played, you could shoot out of a wall you glitched into, but not in. Is it impossible for the engine to stop bullets going out either way on just one collision mesh? 2 meshes would take up more performance. The only game I've seen that doesn't let you shoot out of walls is America's Army, and that runs on Unreal 2.5.
2 way collision meshes
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[GCA]Tim270
Re: 2 way collision meshes
Well to my understanding the object/mesh does not use 2sided faces, so only one side is visible and 'useable' if that makes sense, its pointless having inside or backfaces if nobody is going to see them, so you get a performance gain. But yea, I mean they could put 2 sided faces on buildings so if people glitch into them then the could not see anything outside (random or uncle sam texture i guess) but its just not worth it.Comment
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Re: 2 way collision meshes
Nope! What they would have to do is this: Create more polygons on the inside of each building as a collision mesh, therefor pretty much doubling the amount of polys needing to be processed in each scene. Although, they could just make a cube with 8 verts and place one inside of each building making this a kill zone. Crysis has this ability.
Edit: what would be better though, is to just make it so we can go INSIDE all the buildings
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[GCA]Tim270
Re: 2 way collision meshes
Could you not just have one collision mesh with two sides, so bullets would not go through either side instead of putting a shell or smaller mesh inside?Comment
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Re: 2 way collision meshes
Developers shouldn't need to have 2 way collision meshes because the players shouldn't be abusing these glitches.Comment
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Re: 2 way collision meshes
I don't know about other games but I remember glitching on CoD3 MP and you couldn't shoot out of the walls even though transparent, you could only shoot out of closed doors and windows.Comment
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Re: 2 way collision meshes
Another solution is to, when technology gets a bit more beefy, create buildings with full interiors instead of solid blocks. That way, the walls would be too thin for some douche to glitch in and mess around.Comment
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