i decided to make a list seeing as im continually getting frustrated with mmorpgs out there. Please keep in mind, This is my opinion on what i have seen through all the years i have Gamed. any QQing about how that No name Japanese MMO you have been playing for 3 months is awesome will get you a FAILrar picture.(also, i will be bringing up WoW about 1 trillion times seeing as it is a perfect example at how good mmos are going to get [minus a few aspects]) Anywho, here we go.
1. "Stylized Realism"
-in the Star Wars: The Old Republic trailer, they explain that they used "Stylized Realism" to make their MMO timeless. This is a GREAT idea. Realism is great and all...For an FPS. The whole point of MMORPGs are to delve you into another universe and story. Most companies completely trash the realism aspect anyway, Having everything look like how they think a "Perfect world" would look (I.E. Very Sharp edged scenery, Cluttered Sections of maps, and some crappy Sky texture). I personally believe that if it truly fits the story, it will work. Wow, For instance, is based off of Wc3 and in Wc3 the graphics were extremely cartoony. The whole point of WoW was to bring you into Wc3 to a very personal level. Guild wars graphics works seeing as they atleast make a fitting story line and make it look good. There is also a kind of conflicting item here...How realistic can it get when you go to the edge of a town, talk to a guy, and go out and kill about 7 fairies that sit precariously right outside the city gates? A flying example at crap realism is a game called "Martial Heroes" [media]http://www.martialheroes.eu/image/00044/m5article/Small-Screen-2.jpg[/media]
2. Storyline
-Most MMOs nowadays have storylines that have to do with a couple dragons, some demon, and maybe a hero or two...this is a formula for fail. When you are coming up with a story, please make something that seems like it is happening as you are playing the game...Think about it. In WoW, Its either A. Scourge is after you right now, B. Burning legion is after you right now, or C. Scourge is again after you right now but more scary. even in guild wars Factions, Shiro Tagachi is about to destroy everything you hold sacred. im also going to add in 2 more related sections, A. dont make the story line as if you created the name of the MMO and then made the story (I.E. 9Dragons) and B. Dont make it so that to get the whole story, you have to go to the MMO website and read the 9 page long "Story" section. Another Representative of fail is the MMO 9Dragons http://9dragons.acclaim.com/dragons-immoralmonk.html
3. Free To Play
-To truly achieve awesomeness, You must create an MMO that is free to play. WoW is no exception. although i do believe WoW is by far the best MMORPG, the paying monthly deal is fail up the hole. But what is the ultimate of fail in this department is allowing a free section of the game, but another section for "Members". Why make almost half of your fan base feel like a smacktard for not forking up the dough? Thats like a system where you get laughed at if you dont have the cash. A heap of FAILrar for this is the Game Runescape http://runescape.com/members/members.ws
4. Sequels
-A. Less of them B. Make them actually good. WoW failed (yes, actually failed) by making TBC and WotLK too close together...They released info about WotLK like a month after TBC was on the go and i personally believe that TBC Ruined the feel of the game...One of the main keys was to make everything worth playing, but When TBC came out, Whats the point of raiding Ragnaros? i believe they did a little better with WotLK seeing as they add TONS of more story and actually let you decide on which side you wanted to be on. A whole pile of :Antiawes is the series GW, Releasing 3 Completely separate sequels in 2 years and an Expansion pack on the third. http://en.wikipedia.org/wiki/Guild_Wars#Campaigns
5. Immersion
-This is probably the number one argument for why WoW is great. WoW makes you actually feel like your killing off an entire race of baddies. Certain other games make you seem like your just there for the companies benefit (i guess it also doesn't help the the story lines are trash). A Hell-Sent version of bad immersion is the game 2moons http://2moons.acclaim.com/2mlanding5.html (although 2moons is possibly my top rated free mmorpgs [thats not alot to say of course])
So to sum it up in mathematical terms "Crap graphics" + "Crap Storyline" + "Pay to Play" + " More than 1 sequel every 2 years" + "No immersion" = Fail(Program this into your graphing calculators if you have to)...I just felt that i needed to rant cause im really starting to get annoyed...If you guys would like me to go more in-depth (I.E. Customization) leave a note in your post. Thanks :thumbsup:
1. "Stylized Realism"
-in the Star Wars: The Old Republic trailer, they explain that they used "Stylized Realism" to make their MMO timeless. This is a GREAT idea. Realism is great and all...For an FPS. The whole point of MMORPGs are to delve you into another universe and story. Most companies completely trash the realism aspect anyway, Having everything look like how they think a "Perfect world" would look (I.E. Very Sharp edged scenery, Cluttered Sections of maps, and some crappy Sky texture). I personally believe that if it truly fits the story, it will work. Wow, For instance, is based off of Wc3 and in Wc3 the graphics were extremely cartoony. The whole point of WoW was to bring you into Wc3 to a very personal level. Guild wars graphics works seeing as they atleast make a fitting story line and make it look good. There is also a kind of conflicting item here...How realistic can it get when you go to the edge of a town, talk to a guy, and go out and kill about 7 fairies that sit precariously right outside the city gates? A flying example at crap realism is a game called "Martial Heroes" [media]http://www.martialheroes.eu/image/00044/m5article/Small-Screen-2.jpg[/media]
2. Storyline
-Most MMOs nowadays have storylines that have to do with a couple dragons, some demon, and maybe a hero or two...this is a formula for fail. When you are coming up with a story, please make something that seems like it is happening as you are playing the game...Think about it. In WoW, Its either A. Scourge is after you right now, B. Burning legion is after you right now, or C. Scourge is again after you right now but more scary. even in guild wars Factions, Shiro Tagachi is about to destroy everything you hold sacred. im also going to add in 2 more related sections, A. dont make the story line as if you created the name of the MMO and then made the story (I.E. 9Dragons) and B. Dont make it so that to get the whole story, you have to go to the MMO website and read the 9 page long "Story" section. Another Representative of fail is the MMO 9Dragons http://9dragons.acclaim.com/dragons-immoralmonk.html
3. Free To Play
-To truly achieve awesomeness, You must create an MMO that is free to play. WoW is no exception. although i do believe WoW is by far the best MMORPG, the paying monthly deal is fail up the hole. But what is the ultimate of fail in this department is allowing a free section of the game, but another section for "Members". Why make almost half of your fan base feel like a smacktard for not forking up the dough? Thats like a system where you get laughed at if you dont have the cash. A heap of FAILrar for this is the Game Runescape http://runescape.com/members/members.ws
4. Sequels
-A. Less of them B. Make them actually good. WoW failed (yes, actually failed) by making TBC and WotLK too close together...They released info about WotLK like a month after TBC was on the go and i personally believe that TBC Ruined the feel of the game...One of the main keys was to make everything worth playing, but When TBC came out, Whats the point of raiding Ragnaros? i believe they did a little better with WotLK seeing as they add TONS of more story and actually let you decide on which side you wanted to be on. A whole pile of :Antiawes is the series GW, Releasing 3 Completely separate sequels in 2 years and an Expansion pack on the third. http://en.wikipedia.org/wiki/Guild_Wars#Campaigns
5. Immersion
-This is probably the number one argument for why WoW is great. WoW makes you actually feel like your killing off an entire race of baddies. Certain other games make you seem like your just there for the companies benefit (i guess it also doesn't help the the story lines are trash). A Hell-Sent version of bad immersion is the game 2moons http://2moons.acclaim.com/2mlanding5.html (although 2moons is possibly my top rated free mmorpgs [thats not alot to say of course])
So to sum it up in mathematical terms "Crap graphics" + "Crap Storyline" + "Pay to Play" + " More than 1 sequel every 2 years" + "No immersion" = Fail(Program this into your graphing calculators if you have to)...I just felt that i needed to rant cause im really starting to get annoyed...If you guys would like me to go more in-depth (I.E. Customization) leave a note in your post. Thanks :thumbsup:
Comment