I think it is the new martyrdom. It is blatantly overpowered.
Treyarch should have either stuck to the original Last Stand or made it revive only, with no ability to shoot back.
The majority of people use it, and frankly, it should not have been modified from its CoD 4 counterpart.
~ the person using second chance is invincible during his drop to the ground
~ the bleedout time is about 30 seconds long
Hey, once people get a killstreak of two, why don't we just let them call in the B-29 Enola Gay?
If you are using a bolt action, you have almost no chance against the perk.
My suggestions to balance the perk:
Make bolt-actions a one hit kill. You might say, that this is unbalanced, but when you take into consideration the invulnerability while falling and the bleedout time, and the number of players using it, it is only fair we have something to combat it. Something tells me, having bullets that actually kill people, won't disrupt the gameplay.
Also, decrease the bleedout time. 30 seconds is too long, if you are working as a true team, it should take no more than 15 seconds to revive a teammate.
Treyarch should have either stuck to the original Last Stand or made it revive only, with no ability to shoot back.
The majority of people use it, and frankly, it should not have been modified from its CoD 4 counterpart.
~ the person using second chance is invincible during his drop to the ground
~ the bleedout time is about 30 seconds long
Hey, once people get a killstreak of two, why don't we just let them call in the B-29 Enola Gay?
If you are using a bolt action, you have almost no chance against the perk.
My suggestions to balance the perk:
Make bolt-actions a one hit kill. You might say, that this is unbalanced, but when you take into consideration the invulnerability while falling and the bleedout time, and the number of players using it, it is only fair we have something to combat it. Something tells me, having bullets that actually kill people, won't disrupt the gameplay.
Also, decrease the bleedout time. 30 seconds is too long, if you are working as a true team, it should take no more than 15 seconds to revive a teammate.
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