Announcement

Collapse
No announcement yet.

'Clean' mode

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • 'Clean' mode

    In the beta I noticed an option to filter out mature material or something like that. I hear it just cuts out some parts of the SP campaign?

    I turned it on the the beta to see what would happen, but I could still blow people's limbs off with the trench gun. :awes So is there an option to turn blood/gore off like in the past CoDs?

    And heck, you have to turn off depth of field by a console command, why remove that from the options?

  • #2
    Re: 'Clean' mode

    It doesn't work when you play online (including coop).

    Comment


    • #3
      Re: 'Clean' mode

      What's the console command for taking off the depth of field, it's annoying me having it on lol. I also wish the field of view would stay at 80 -_-

      Comment


      • #4
        Re: 'Clean' mode

        Homepage for Total Gaming Network and CS-Nation. Get the latest video game news, previews, and reviews on a daily basis.


        Originally posted by Whiskey View Post
        First, there is currently a bug (or really bad design decision) in COD:WW where some of the tweaks/commands you put in keep getting reset. There is a work-around for this, but it involves making changes directly in your config_mp.cfg file, instead of going through the in-game console. Be sure to first make a backup copy of this file, just in case you change something you don't want.

        Here is the default path in WinXP (Vista will be similar) to that file. You can open it, and edit it using Wordpad/Notepad/etc.:
        C:\Documents and Settings\<username>\Local Settings\Application Data\Activision\CoDWaW\players\profiles\<profilena me>\config_mp.cfg

        Commands

        cg_drawFPS - this one does not work at the moment. We'll have to wait to see if they fix it in a patch. You'll have to use XFire or another app in the meantime to see your frame-rate.

        cg_fov - this is the popular command to "zoom out" your screen to 80 degrees instead of the default of 65. This is one of the ones that keeps getting annoyingly reset. But there is a fix. In the config_mp.cfg, find the line where you have your forward movement key bound (default is "W"). Change it to this, exactly: bind W "+forward;cg_fov 80"
        Now, as soon as you spawn and move forward, it will go to 80 automatically.

        cg_drawLagometer - this one worked in the PC Beta, but I haven't tested it in the full version. It should hopefully still work. Set it to: seta cg_drawLagometer "1" to turn it on.

        com_maxFPS - puts a cap on your frame-rate, and allows higher FPS. By default, it is locked out at 85 fps. This is another one that keeps getting reset. You can use the same trick as above ^ to bind it to a key though. It may even work to triple-bind it to your movement key (ie. bind W "+forward;cg_fov 80;com_maxfps 125".

        r_dof_enable - turns the (annoying) depth-of-field blur on/off. To turn it off in the config, set it to: seta r_dof_enable "0". This one seems to stay OK on its own.

        Icon/Arrow sizes - one of the tricks in COD4 was to make the icons of the waypoint arrows in the objective modes (ie. bomb, defend, attack, kill, etc) smaller so that they don't block your view. You can also make player icons/arrows on your minimap smaller. These keep getting reset as well, so they need to be bound to a key. Because W is already in use, I bind it to my "sprint" key: SHIFT. There's a bunch of them, and I haven't tested out to see exactly which ones do what, but in general I like them all to be smaller. Here's what I have bound...feel free to mess around with them on your own and change the numbers slightly up/down to make the icons bigger or smaller to your own taste. This is all one long line in the config, and bind2 is on purpose:
        bind2 SHIFT "cg_hudMapFriendlyHeight 12;cg_hudMapFriendlyWidth 12;cg_hudMapPlayerHeight 12;cg_hudMapPlayerWidth 12;compassFriendlyHeight 12;compassFriendlyWidth 12;compassObjectiveArrowHeight 12;compassObjectiveArrowWidth 12;compassObjectiveHeight 12;compassObjectiveIconHeight 12;compassObjectiveIconWidth 12;compassObjectiveWidth 12;compassPlayerHeight 12;compassPlayerWidth 12"

        seta cg_blood "1" & seta cg_brass "1" - change these to "0" to save some fps.

        seta cg_drawBreathHint "1" & seta cg_drawMantleHint "1"
        - change to "0" to not have that text onscreen.

        seta cg_hudGrenadeIconInScope "0" - change to "1" to see the nade warning while scoped.

        seta cg_subtitles "0" - change to "1" to see subtitles onscreen. I'm not sure if this is only for SP or MP as well.

        seta r_fullscreen "1" - if you want to play in windowed-mode, change this to "0".

        seta cl_maxpackets - supposed to improve your communication with the server, and possibly your hit detection. Not sure if this one gets reset or not. You may want to bind it to a movement key as with others above if you want to change it.

        seta cg_hudGrenadeIconEnabledFlash "0" - change to "1" if you want to see a grenade indicator when someone throws a flare at you.

        MISC
        There's a whole bunch of commands you can use to tweak your fps even more. I'm not an expert on these, so I recommend looking them up from COD4 tweak guides, and/or the "yitch" configs from www.bashandslash.com: http://www.bashandslash.com. Again, be sure to make a backup of your config_mp.cfg first, in case you mess anything up.

        Hope that helps.

        ps. Punkbuster - in COD4, you could adjust PB so that it didn't communicate with the server as often, thus reducing some lag. These you should do in-game through the console, as I'm not sure if they work in the config.
        /pb_sleep 500 - sets the max allowed "sleep" time
        /pb_writecfg - writes the above to the pb config to (hopefully) make it permanent.

        Worth a shot at the very least.

        Comment

        Working...
        X