Call of Duty 5 Server Configuration Settings?

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  • GeneralPatton
    Member
    • May 2005
    • 942

    #1

    Call of Duty 5 Server Configuration Settings?

    Anybody have the full list? So far, I have this...

    seta sv_punkbuster 1
    wait
    pb_sv_enable


    ////////////////////////////////////
    // Server Information
    //
    // Server Browser Name
    set sv_hostname "This is my CoD:WW Server" //This is the name that appears in the server browser

    // "Message of the Day" -- Not sure if this even works
    set g_motd ""

    // Keywords (maybe a server search function?)
    set sv_keywords ""




    ////////////////////////////////////
    // Passwords
    //
    // Server password (needed to get into the server)
    set g_password "" // blank means NO password

    // Private Client Slot Password
    set sv_privatePassword ""

    // Rconpassword
    set rcon_password "change_me" // Change this to your rcon password!


    ////////////////////////////////////
    // Client Issues
    //
    // Maximum Clients
    set sv_maxclients "28"
    set sv_privateclients "4" // These people can use the private password to get in the server

    // Client's Min/Maximum Ping
    set sv_minPing "0"
    set sv_maxping "155"

    // Client's Maximum Rate
    set sv_maxRate "25000"

    // Client Voting
    set g_allowVote "0"
    set g_voteAbstainWeight "0.5"

    // Client Side Stuff -- Don't know what these do right now
    set sv_clientside "0"
    set sv_clientArchive "1"
    set sv_clientSideBullets "1"
    set sv_clientSideVehicles "1"
    set g_client_side_lights "1"

    // sv_pure - Keeps clients from loading files NOT on the server
    set sv_pure "1"

    // Disable Client access to console?
    set sv_disableClientConsole "0"


    ////////////////////////////////////
    // Server Personality Settings
    //
    // Automatic Team Balance
    set scr_teambalance "0"

    // In-Game Voice Chat
    set sv_voice "0"
    set voice_global "0"
    set g_voiceChatTalkingDuration "500"
    set voice_deadChat "0"
    set sv_voiceQuality "3"
    set voice_localEcho "0"

    // Dead players chat with the living?
    set g_deadChat "0"

    // Who dead people can spectate
    set scr_game_spectatetype "1"

    // Gravity
    set g_gravity "800"

    // Base Move Speed
    set g_speed "190"

    // Number of dropped weapons before recycling
    set g_maxDroppedWeapons "16"


    ////////////////////////////////////
    // Server General Gameplay Settings
    //
    // Hardcore
    set scr_hardcore "0"

    // OldSchool
    set scr_oldschool "0"

    // Friendly Fire?
    set scr_team_fftype "0"

    // Red Crosshairs while over enemy? Maybe?
    set g_redCrosshairs "1"

    // Draw Friends
    set scr_drawfriend "0"

    // Revive players? Don't know what this does
    set scr_player_allowrevive "1"
    set g_revive "0"
    set revive_time_taken "2"

    // Announcer
    set scr_allowannouncer "1"


    ////////////////////////////////////
    // Player Settings
    //
    // Health Issues
    set scr_player_healthregentime "5"
    set scr_player_maxhealth "100"

    // Number of lives
    set scr_player_numlives "0"

    // Respawn Settings
    set scr_player_forcerespawn "1"
    set scr_player_respawndelay "0"
    set scr_player_suicidespawndelay "0"

    // Sprint Settings
    set scr_player_sprinttime "4"

    // Suicide point loss
    set scr_game_suicidepointloss "0"



    ////////////////////////////////////
    // Server Timers
    set scr_game_graceperiod "15"
    set scr_intermission_time "30"
    set scr_team_respawntime "0"


    ////////////////////////////////////
    // Gametype Settings
    //
    // KOTH
    set scr_koth_globalbattlechatterprobability "0"
    set scr_koth_numlives "0"
    set scr_koth_playerrespawndelay "0"
    set scr_koth_roundlimit "1"
    set scr_koth_roundswitch "1"
    set scr_koth_scorelimit "250"
    set scr_koth_timelimit "15"
    set scr_koth_waverespawndelay "0"
    // More setting that I am not sure work (because they are not named like normal)
    set koth_autodestroytime "60"
    set koth_capturetime "20"
    set koth_delayPlayer "0"
    set koth_destroytime "10"
    set koth_kothmode "0"
    set koth_spawnDelay "60"
    set koth_spawntime "0"


    // CTF
    set scr_ctf_enemycarriervisible "0"
    set scr_ctf_flagrespawntime "0"
    set scr_ctf_globalbattlechatterprobability "0"
    set scr_ctf_idleflagreturntime "30"
    set scr_ctf_numlives "0"
    set scr_ctf_playerrespawndelay "0"
    set scr_ctf_roundlimit "2"
    set scr_ctf_roundswitch "1"
    set scr_ctf_scorelimit "3"
    set scr_ctf_timelimit "5"
    set scr_ctf_touchreturn "1"
    set scr_ctf_waverespawndelay "15"

    // DM
    set scr_dm_globalbattlechatterprobability "100"
    set scr_dm_numlives "0"
    set scr_dm_playerrespawndelay "0"
    set scr_dm_roundlimit "1"
    set scr_dm_scorelimit "150"
    set scr_dm_timelimit "10"
    set scr_dm_waverespawndelay "0"

    // DOM
    set scr_dom_globalbattlechatterprobability "0"
    set scr_dom_numlives "0"
    set scr_dom_playerrespawndelay "0"
    set scr_dom_roundlimit "1"
    set scr_dom_scorelimit "200"
    set scr_dom_timelimit "0"
    set scr_dom_waverespawndelay "0"

    // TWAR
    set scr_twar_globalbattlechatterprobability "0"
    set scr_twar_numlives "0"
    set scr_twar_roundlimit "2"
    set scr_twar_roundswitch "1"
    set scr_twar_scorelimit "5"
    set scr_twar_timelimit "10"
    set twar_captureAccelBonus "35"
    set twar_captureAccelLimit "50"
    set twar_captureTime "40"
    set twar_finalFightFlagRespawnPenalty "3"
    set twar_finalFightTimeLimit "5"
    set twar_momentumArtillery "10"
    set twar_momentumBlitzkriegTime "30"
    set twar_momentumDogs "10"
    set twar_momentumEnabled "1"
    set twar_momentumFlagCap "25"
    set twar_momentumKamikaze "10"
    set twar_momentumKillPlayer "5"
    set twar_momentumMax "70"
    set twar_momentumMaxMultiplier "3"
    set twar_momentumMultiplierBonus "25"
    set twar_momentumMultiplierBonusLimit "75"
    set twar_momentumRadar "10"
    set twar_neutralFlagLockTime "0"
    set twar_secondaryInfluencerBonus "0.5"
    set twar_showEnemyCount "1"
    set twar_spawnPointFacingAngle "60"

    // TDM
    set scr_tdm_globalbattlechatterprobability "0"
    set scr_tdm_numlives "0"
    set scr_tdm_playerrespawndelay "0"
    set scr_tdm_roundlimit "1"
    set scr_tdm_scorelimit "750"
    set scr_tdm_timelimit "10"
    set scr_tdm_waverespawndelay "0"

    // SD
    set scr_sd_bombtimer "45"
    set scr_sd_defusetime "5"
    set scr_sd_globalbattlechatterprobability "0"
    set scr_sd_multibomb "0"
    set scr_sd_numlives "1"
    set scr_sd_planttime "5"
    set scr_sd_playerrespawndelay "0"
    set scr_sd_roundlimit "0"
    set scr_sd_roundswitch "3"
    set scr_sd_scorelimit "4"
    set scr_sd_timelimit "2.5"
    set scr_sd_waverespawndelay "0"

    // SAB
    set scr_sab_bombtimer "30"
    set scr_sab_defusetime "5"
    set scr_sab_globalbattlechatterprobability "0"
    set scr_sab_hotpotato "0"
    set scr_sab_numlives "0"
    set scr_sab_planttime "2.5"
    set scr_sab_playerrespawndelay "7.5"
    set scr_sab_roundlimit "0"
    set scr_sab_roundswitch "1"
    set scr_sab_scorelimit "1"
    set scr_sab_timelimit "20"
    set scr_sab_waverespawndelay "0"




    ////////////////////////////////////
    // Weapons
    //
    set scr_weapon_allowbetty "1"
    set scr_weapon_allowc4 "1"
    set scr_weapon_allowflash "1"
    set scr_weapon_allowfrags "1"
    set scr_weapon_allowmines "1"
    set scr_weapon_allowrpgs "1"
    set scr_weapon_allowsatchel "1"
    set scr_weapon_allowsmoke "1"

    // Bouncing Bettty Settings
    set bettyDetonateRadius "150"
    set bettyTimeBeforeDetonate "0.45"
    set bettyUpVelocity "296"

    // Poison gas stuff?
    set poisonDuration "8"
    set tabun_effect_radius "150"
    set tabun_shock_radius "150"
    set tabunGasDuration "3"
    set tabunInitialGasShockDuration "7"
    set tabunWalkInGasShockDuration "4"


    ////////////////////////////////////
    // Perk & Hardpoint Settings
    //
    // Perk Settings
    set scr_game_perks "1"
    set perk_armorVest "75"
    set perk_bulletDamage "40"
    set perk_explosiveDamage "25"
    set perk_fireproof "55"
    set perk_flakJacket "75"
    set perk_flakJacketMaxDamage "75"
    set player_lastStandBleedoutTime "30"

    // Vehicle Perk Settings
    set vehicle_perk_boost_acceleration_multiplier "1.571"
    set vehicle_perk_boost_duration_seconds "0.74"
    set vehicle_perk_boost_interval_seconds "1.703"
    set vehicle_perk_boost_speed_increase "1.878"
    set vehicle_perk_leadfoot_speed_increase "1.35"



    // Hardpoint Settings
    //
    set scr_game_hardpoints "1"
    set scr_hardpoint_allowartillery "1"
    set scr_hardpoint_allowdogs "1"
    set scr_hardpoint_allowradar "1"
    set scr_hardpoint_allowsupply "1"
    set scr_hardpoint_allowuav "1"

    // Dog Settings
    set scr_dog_count "8"
    set scr_dog_hardpoint_interval "180"
    set scr_dog_health "100"
    set scr_dog_max_at_once "4"
    set scr_dog_time "60"


    ////////////////////////////////////
    // Vehicle Settings -- Holy cow look at all these settings!
    set scr_vehicles_enabled "1"
    set scr_veh_respawntimemax "90"
    set scr_veh_respawntimemin "50"
    set scr_veh_health_jeep "700"
    set scr_veh_health_tank "1350"
    set scr_veh_driversarehidden "1"
    set scr_veh_driversareinvulnerable "1"
    set scr_veh_explode_on_cleanup "1"
    set scr_veh_explosion_doradiusdamage "1"
    set scr_veh_explosion_maxdamage "200"
    set scr_veh_explosion_mindamage "20"
    set scr_veh_explosion_radius "256"

    set scr_veh_alive_cleanuptimemax "120"
    set scr_veh_alive_cleanuptimemin "119"
    set scr_veh_cleanupabandoned "1"
    set scr_veh_cleanupdrifted "1"
    set scr_veh_cleanupmaxspeedmph "1"
    set scr_veh_cleanupmindistancefeet "75"
    set scr_veh_cleanuptime_dmgfactor_deadtread "0.25"
    set scr_veh_cleanuptime_dmgfactor_max "1.0"
    set scr_veh_cleanuptime_dmgfactor_min "0.33"
    set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0"
    set scr_veh_cleanuptime_dmgfraction_curve_end "1.0"
    set scr_veh_dead_cleanuptimemax "30"
    set scr_veh_dead_cleanuptimemin "20"
    set scr_veh_disappear_maxpreventdistancefeet "30"
    set scr_veh_disappear_maxpreventvisibilityfeet "150"
    set scr_veh_disappear_maxwaittime "60"
    set scr_veh_explosion_husk_forcepointvariance "30"
    set scr_veh_explosion_husk_horzvelocityvariance "25"
    set scr_veh_explosion_husk_vertvelocitymax "200"
    set scr_veh_explosion_husk_vertvelocitymin "100"
    set scr_veh_explosion_spawnfx "1"
    set scr_veh_ondeath_createhusk "1"
    set scr_veh_ondeath_usevehicleashusk "1"
    set scr_veh_respawnafterhuskcleanup "1"
    set scr_veh_respawnwait_iterationwaitseconds "1"
    set scr_veh_respawnwait_maxiterations "30"
    set scr_veh_waittillstoppedandmindist_maxtime "10"
    set scr_veh_waittillstoppedandmindist_maxtimeenabledis tfeet "5"



    ////////////////////////////////////
    // Server Performance Issues
    //
    // Rate
    set rate "25000"

    // Antilag
    set g_antilag "1"

    // Smooth clients
    set g_smoothClients "1"

    // FPS (Server Frames per Second) -- I would leave this alone for now. MIGHT mess up gameplay if changed.
    set sv_fps "20"

    ////////////////////////////////////
    // Server Download/Redirect Settings
    //
    set sv_allowDownload "1"
    set sv_wwwBaseURL ""
    set sv_wwwDlDisconnected "0"
    set sv_wwwDownload "0"


    ////////////////////////////////////
    // Server Management/Admin
    //
    // Logging
    set g_log "games_mp.log"
    set g_logSync "1"
    set logfile "2"

    // Client IP Banning (yucky way to do this)
    set g_banIPs ""

    // Kick Ban Time
    set sv_kickBanTime "300"

    // TKers
    set scr_teamKillPunishCount "3"
    set scr_team_artilleryTeamKillPenalty "0.25"
    set scr_team_kickteamkillers "0"
    set set scr_team_teamkillerplaylistbanpenalty "0"
    set scr_team_teamkillerplaylistbanquantum "0"
    set scr_team_teamkillpointloss "1"
    set scr_team_teamkillspawndelay "20"


    ////////////////////////////////////
    // Batttle Chatter Settings
    set scr_allowbattlechatter "1"
    set bcmp_incoming_grenade_probability "50"
    set bcmp_kill_inform_probability "50"
    set bcmp_killstreak_incoming_probability "50"
    set bcmp_perk_call_probability "50"
    set bcmp_sniper_kill_probability "25"
    set bcmp_toss_grenade_probability "50"
    set bcmp_weapon_delay "2000"
    set bcmp_weapon_fire_probability "90"

    ////////////////////////////////////
    // Fire
    set fire_audio_random_max_duration "1000"
    set fire_audio_repeat_duration "1500"
    set fire_spread_probability "0"
    set fire_stage1_burn_time "3000"
    set fire_stage2_burn_time "0"
    set fire_stage3_burn_time "0"
    set fire_world_damage "20"
    set fire_world_damage_duration "8"
    set fire_world_damage_rate "0.25"

    ////////////////////////////////////
    // Flares
    set flare_distance_scale "16"
    set flare_duration "8"
    set flare_effect_radius "400"
    set flareBurnOutFadeWait "0.65"
    set flareDisableEffects "0"
    set flareLookAwayFadeWait "0.45"


    // Map_rotation (available gametypes: dm, tdm, dom, sab, sd ctf, koth, twar)
    set sv_mapRotation "gametype ctf map mp_castle gametype ctf map mp_makin gametype ctf map mp_roundhouse"
    But there must be more to it, right? I want to limit weapons to be Bolt Action Rifles Only but there is no setting for limiting weapons allowed, only what seems to be limiting Perk 1. (Bouncing Betties..etc)
  • imported_Whiskey
    Member
    • May 2007
    • 3325

    #2
    Re: Call of Duty 5 Server Configuration Settings?

    As far as the server config, I think the one you have above is the "best" one that has been floating around so far.

    I'm not an expert on it, but I think you would need a mod in order to limit the weapons used (ie. rifles-only, 1 MG per team, etc), and you'd have to mess with a weapons config file in order to change the damages/recoil/etc that they do.

    Until we find out for sure, you could always use [set scr_weapon_allowbetty "1"] as a base, and play around with things like [set scr_weapon_allowthompson "0"] or set [scr_weapon_allowMP40 "0"] and see if that turns them off or not.

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