I thought I would make a thread about textures and models in games. Particulary about these 2 points-
1-More model, less texture.
I think games need to have more the object be part of the model itself and not part of the texture to make it "look" 3D. Does anyone else agree?
2-Textures close up(noticed mainly in COD4,COD5)
Why is it that they make the textures look so great far away but when u get right up close it looks like crap. I'm guessing it makes it easier to run on older machines but still. I wish it looked good close up.
1-More model, less texture.
I think games need to have more the object be part of the model itself and not part of the texture to make it "look" 3D. Does anyone else agree?
2-Textures close up(noticed mainly in COD4,COD5)
Why is it that they make the textures look so great far away but when u get right up close it looks like crap. I'm guessing it makes it easier to run on older machines but still. I wish it looked good close up.
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