General Dead Space review/reply to Manzi's review

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  • Obsidian Spire
    Member
    • Oct 2008
    • 705

    #1

    General Dead Space review/reply to Manzi's review

    Not a fan of my old reviews.
    Last edited by Obsidian Spire; 04-29-2016, 05:19 AM.
  • The_Mad_MoShah
    Member
    • Jul 2007
    • 229

    #2
    Re: General Dead Space review/reply to Manzi's review

    I've just finished playing this great game and really enjoyed every minute of it, I was was hooked from start to finish. The story is good, the monsters etc and I did not mind buying 'equipment' - why not engineers buy equipment all the time!

    Ultimately if you distill any game of a particular genre you always get the same elements, but I found Dead Space a whole lotta fun, much like Doom 3.

    Comment

    • Obsidian Spire
      Member
      • Oct 2008
      • 705

      #3
      Re: General Dead Space review/reply to Manzi's review


      Originally posted by The_Mad_MoShah
      I've just finished playing this great game and really enjoyed every minute of it, I was was hooked from start to finish. The story is good, the monsters etc and I did not mind buying 'equipment' - why not engineers buy equipment all the time!

      Ultimately if you distill any game of a particular genre you always get the same elements, but I found Dead Space a whole lotta fun, much like Doom 3.

      Don't get me started on Doom 3. I'm saving that game for later.
      It seems as though you didn't even read my article or you fail at comprehension, either way let me be redundant by retelling my point of view. As for the whole equipment thing, what if the stores malfunctioned or something during a crisis, such as the invasion of the necromorphs?

      What would you do then? You can't get new weapons, refill ammo, etc.. Then Isaac's boned. That is why I saw this element as one of the weakest points of the game. I don't particularly mind the idea of an engineer buying equipment, but on a military vessel you would think there would instead be already purchased weaponry and ammo hidden in stockpiles or equipment lockers or something, so retaliation would always remain viable in case the ship had been invaded and the stores malfunctioned. It just does not make sense based on the story's context to me. Remember LOGIC is God. :salute:

      Comment

      • Webs961

        #4
        Re: General Dead Space review/reply to Manzi's review

        The Ishimura is not a military vessel; it's a planet-cracker (mining ship).

        Comment

        • MrChris_CJ
          Mudkips
          • Jul 2005
          • 2610

          #5
          Re: General Dead Space review/reply to Manzi's review

          Played the game, loved the game, around a 9/10 for me

          the story is adequate if you spend the time to look around and work out what is going on and the ending, my ****ing god, its awesome AND it wraps it up somewhat

          for such an environment driven game that is designed to be Linear I loved it, whereas when i played COD4 I was bored out of my mind and hated it, Dead Space was a welcome suprise because it has great atmosphere, moments of tension and enemies that are just plain gross

          there is NOTHING wrong with a game being particularly unoriginal as long as it can justify itself in its gameplay, setting and action. All of which I thought were great in Dead Space

          its perfectly paced, intriguing and it dragged me in

          you could pick at every other game released now and find its illogical elements but that doesn't remove from the fact that Dead Space is a great game

          whats more suprising is its multiplatform AND made by EA, its like a god dam miracle

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          • The_Mad_MoShah
            Member
            • Jul 2007
            • 229

            #6
            Re: General Dead Space review/reply to Manzi's review

            Rdud i understand your point, I was just offering my point of view (as you were doing) and pointing our the short comings of your appraisal. You also seem to have some misconceptions about the game also. My you should go back and look at it again and pay more attention to the detail.

            Comment

            • Obsidian Spire
              Member
              • Oct 2008
              • 705

              #7
              Re: General Dead Space review/reply to Manzi's review

              I went back and evaluated my earlier review and I will revise my opinion somewhat, but please understand I never said the story was bad, I only remarked on it as just cliche(accent on e) when I thought about it for longer than a minute. First off, the story will appeal to most of you other gamers, but it probably won't always appeal to the cynics similar to me (I in fact did like the story, except for the fact that I managed to predict it to the letter) who want to analyze beyond what is necessary.

              The ending was predictable in my opinion, *spoiler* your gf had been acting weird the whole time, yet you never suspected her transformation into a necromorph? I was just waiting for the inevitable typical cliffhanger, horror movie attack to spark interest in Dead Space 2 (interest for a sequel this early usually means the first game had a cliffhanger ending that was not as much of douche as Halo 2's).

              The story serves its purpose, but I never really lost myself within it and feared for Isaac (because then I would be an over emotional pansy). The characters are varied what with your crazies, traitors, stalwart leaders who begin to question society, and the love interest but again I wasn't all that shocked. However, I was surprised by the detail put into collecting logs and it was a smart way to ensure that people who wanted more of the story could always find something, but again this idea has already been used(Bioshock, can't think of any others right now).

              Dead Space is not a bad game, in fact a C roughly translates to give it a rental, if you like it more than I did, probably go ahead and buy it. Dead Space got around a C, so clarification, I meant above a C but below a B, which means the majority of gamers will like it, they just won't like all of it. EDIT_ I have decided to revise some of my opinions regarding Dead SPace's score. I now give it a B- because of continued evaluation of the game and analysis of my arguments. SO, go try it and if you like it (typically if you like horror games/movies you will like this) buy it, then **** bricks like Bender from Futurama in that new movie.

              I would consider Dead Space essentially a collection of some of the greatest design choices from various games/movies, so the inclusion of unecessary plot devices such as money to buy makeshift weaponry from tools or just plain ol' standard weaponry took away from a rather cohesive horror game.

              Comment

              • MrChris_CJ
                Mudkips
                • Jul 2005
                • 2610

                #8
                Re: General Dead Space review/reply to Manzi's review

                MEGA SPOILERS DONT READ IF YOU HAVENT FINISHED




                ahh but is your gf really a necromorph? The main question you got to ask yourself at the end, is that is Isaac insane? He saw the halleucination of his ex-wife a lot of times after she had killed herself because of the marker showing him

                at the end its less likely what he sees is a necromorph, more a ****ed up halleucination

                after all the last thing you see is him writhing in his seat clutching his head, which still has the helmet on

                Comment

                • Obsidian Spire
                  Member
                  • Oct 2008
                  • 705

                  #9
                  Re: General Dead Space review/reply to Manzi's review

                  Originally posted by MrChris_CJ
                  MEGA SPOILERS DONT READ IF YOU HAVENT FINISHED
                  ahh but is your gf really a necromorph? The main question you got to ask yourself at the end, is that is Isaac insane? He saw the halleucination of his ex-wife a lot of times after she had killed herself because of the marker showing him

                  at the end its less likely what he sees is a necromorph, more a ****ed up halleucination

                  after all the last thing you see is him writhing in his seat clutching his head, which still has the helmet on
                  Yeah I understand your point, but I did not want to ruin more of the *shock* ending for any readers, so I posted the basic interpretation. I have deliberated further on this game and want to add more explanation to my review.

                  What constitutes horror? According to games and movies cheap tricks, convoluted nonsensical stories, the ability to heal immensely large wounds with little effort, LIMITED Ammo, a weak/unexperienced protagonist, and lots of violence. Dead Space has all of these in some form or fashion, but the changes to the formula become tiring. Allowing me to waste ammo like I'm in an action movie, doesn't seem to be an element of the horror genre for GOOD reason. You are limited by the money you have, so theoretically you could have more bullets than shoot 'em up, but this only weakens any sense of terror you have because most other games wisely limit you to ammo already in the environment, here you can really just go nuts and shoot the walls all day long, so long as you have enough money and are an easily amused fool.

                  Isaac also has the ability to freeze enemies with stasis and move objects with his MIND also knows as kinesis ( more like telekinesis, but I digress ). These two things also weaken any sort of terror you may have. Why would you be afraid when with the tap of a button you can fricking freeze an enemy in place and take your sweet time to torture them and then kill their sorry asses? The kinesis kind of makes me go WTH. Isaac becomes more superhumany than he already is, what with his ability to plop healing down and miraculously stop dying from that limb he just lost. Having a superhuman protagonist doesn't scare you, it only further weakens the threat posed by the enemies. At least they gave a sort of meter to monitor how many times you could use these powers or else I would classify this game as way too unhorror.

                  Comment

                  • MrChris_CJ
                    Mudkips
                    • Jul 2005
                    • 2610

                    #10
                    Re: General Dead Space review/reply to Manzi's review

                    hehehehe Kinesis and stasis are hand operate module things

                    they are a sort of panic button, if you got billions of grotesque necromorphs coming at you, you can freeze them in the hope of buying some time as they slowly inch towards you adding to the tension

                    then you come to a point in the game where your trusted stasis can't help you at all panic time

                    Dead Space paces itself, and very well imo, in a game where it continually tries to scare you the effect can wear off very easily unless you have some godlike game designers

                    Dead Space mixes in the moments of terror, panic and generally being scared with fighting some truly nasty monsters while giving you some moments of safety (I never felt safe lol) while all the time making the ship feel like a very eerie and somewhat empty place

                    Comment

                    • Obsidian Spire
                      Member
                      • Oct 2008
                      • 705

                      #11
                      Re: General Dead Space review/reply to Manzi's review

                      [media]http://www.youtube.com/watch?v=xS1IbGp9va8[/URL] and [URL]http://www.youtube.com/watch?v=fNRcXSC9EAI&feature=related[/media] for another reviewer who I agree with.

                      Comment

                      • MrKLM
                        Member
                        • Apr 2006
                        • 3146

                        #12
                        Re: General Dead Space review/reply to Manzi's review

                        First off, the story will appeal to most you other gamers, but it won't appeal to the cynics like me who want to analyze beyond what is necessary.
                        This is why I am a reviewer because I am not this statement above.

                        Comment

                        • Obsidian Spire
                          Member
                          • Oct 2008
                          • 705

                          #13
                          Re: General Dead Space review/reply to Manzi's review

                          //
                          Quote:
                          First off, the story will appeal to most you other gamers, but it won't appeal to the cynics like me who want to analyze beyond what is necessary.
                          This is why I am a reviewer because I am not this statement above.
                          //

                          Being cynical isn't a bad thing Manzi, it allows you to recognize faults within a game that you previously overlooked. As such, the story was pretty interesting and had some good twists and turns, but it reminded me of many other horror games/movies. Now this in itself isn't that bad, in fact the story was well written, but it always had that feel to it where you think you could (in my case, I did, almost to the letter) predict where the story was going. I do not typically like games where I can predict the story, but Dead Space is an exception because it transcends some of the sterotypes of the horror genre and provides a unique world to explore, just with some flaws that go unmentioned by some reviewers. That's why I voted it as a fun, good gameworthy of buying on my poll. Oh damn, I forgot the space in the poll.

                          Anyway, I in general agree with your review Manzi, I just think you should raise questions regarding the plot or gameplay or something else of a game when they seem illogical. Like I said before, anything that takes you out of the game and makes you realize that you aren't really in the world should be noticed or remarked upon. A game gets incredible and damn near perfect, when it no longer seems like a game. You no longer view the screen as a game, but you actually fear for your character beyond what is normal. Naturally only a few games have transcended this point, but I think a perfect game should never take you out of the universe it establishes.:salute: That is why Dead Space still deserves merit for combining so many good ideas into one finished product, but it will never be commented by me or any reviewer as a Perfect game. However, It could be used as a perfect example of a good game within the horror genre. In fact better than good, IT'SSSSS MORE THAN GOOD, IT'S GREAT!!!!!!!!!!! LOL Frosted Flakes.:laugh:

                          Comment

                          • imported_Whiskey
                            Member
                            • May 2007
                            • 3325

                            #14
                            Re: General Dead Space review/reply to Manzi's review

                            Originally posted by randomduded12
                            Being cynical isn't a bad thing Manzi, it allows you to recognize faults within a game that you previously overlooked.
                            Being objective is the key to a good review.

                            Being cynical focuses too much on the negative, and prevents you from enjoying things as much as you could.

                            Comment

                            • Obsidian Spire
                              Member
                              • Oct 2008
                              • 705

                              #15
                              Re: General Dead Space review/reply to Manzi's review

                              Originally posted by Whiskey
                              Being objective is the key to a good review.

                              Being cynical focuses too much on the negative, and prevents you from enjoying things as much as you could.
                              There is no such thing as an objective review. Reviewing something requires you to use your own opinions and thus everything is subjective. I could easily have listed off the good/bad aspects of Dead Space, but this would still require me to consider how the game affected ME moreso than how it would affect my readers because I can't honestly say I've been in everyone's shoes and understand their thoughts on something. Besides, I can't really help if I'm a cynic, it is an unchangeable part of me now. :evil:

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