New Screenshots

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  • JoMaMaz
    Member
    • Jul 2007
    • 2305

    #31
    Re: New Screenshots

    In MoHAA, I liked choosing the bolt Kar over the Garand. :) That is partially due to 1 head shot and you're dead. It would actually require you to aim, which in turn causes you to focus more and be more accurate. With the Garand, people know they have a semi-auto, so FIRE AWAY!

    Bolt actions can be the most deadly weapons in WWII games if you use them correctly. I used to take on autos and semi-autos up close with my bolt rifles. They're praying and spraying while I'm moving around them and they just keep missing me. I make sure each one of my shots at them counts b/c it takes a good chunk of time between each shot. I would sometimes pray and spray also with an auto/semi-auto. With a bolt action, you get into this zen like state (or Matrix state ) where you slow down and you're processing everything else and you focus in while the others are flinging all over the place b/c they're in 'frantic' mode to kill.

    But granted, laying wastes to a kajillion people, one after the next, with say a Tommy is fun to do also. :p

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    • Roamer
      Member
      • Oct 2008
      • 240

      #32
      Re: New Screenshots

      Hopefully, this is something that the server can change. Otherwise, it will definitely ruin the immersion of the MP experience if the Japanese are all running around with the Pah Pah Shah. Who would waste their time with the Japanese bolt action rifles at all if everyone can have either a semi-auto or full auto weapon?

      Who do the fricken game developers listen to? Certainly not the consumer.

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      • TrudgiN
        Member
        • Jul 2007
        • 705

        #33
        Re: New Screenshots

        Originally posted by Roamer
        Hopefully, this is something that the server can change. Otherwise, it will definitely ruin the immersion of the MP experience if the Japanese are all running around with the Pah Pah Shah. Who would waste their time with the Japanese bolt action rifles at all if everyone can have either a semi-auto or full auto weapon?

        Who do the fricken game developers listen to? Certainly not the consumer.
        they did listen, Ive played cod4 and cod2 (not on pc) and I am all for guns available on every side

        am sure that the game developers want people to have and not to team stack USMC and leave 2 people on Jap side just for the garand and thompson

        Comment

        • imported_youm0nt
          Member
          • Jul 2007
          • 868

          #34
          Re: New Screenshots

          The single player aspect is definitely a historically accurate WWII game (hopefully).
          Multiplayer aspect just seems like a game set in a WWII era, but players play as mercenaries.
          I know that kind of sounded weird and probably doesn't make sense. It's like buying 2 games in 1.

          Comment

          • Roamer
            Member
            • Oct 2008
            • 240

            #35
            Re: New Screenshots

            Originally posted by TrudgiN

            am sure that the game developers want people to have and not to team stack USMC and leave 2 people on Jap side just for the garand and thompson
            I don't remember anyone team stacking in any previous WW2 game because of weapons. In fact, no previous WW2 game had one side dominate the other because their weapons were 'better'. This is also true for all previous PC WW2 CoD titles, so why change now? What's more, team stacking can easily be remedied by forcing Auto-select.

            Btw, I've played CoD1, UO, CoD2 and CoD4 as well as MoHAA, MOHSH, MOHBT, MOHPA and MOHAirborne. All of those games except CoD4 are weapon specific to each country.

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            • JoMaMaz
              Member
              • Jul 2007
              • 2305

              #36
              Re: New Screenshots

              Originally posted by Roamer
              I don't remember anyone team stacking in any previous WW2 game because of weapons. In fact, no previous WW2 game had one side dominate the other because their weapons were 'better'. This is also true for all previous PC WW2 CoD titles, so why change now? What's more, team stacking can easily be remedied by forcing Auto-select.

              Btw, I've played CoD1, UO, CoD2 and CoD4 as well as MoHAA, MOHSH, MOHBT, MOHPA and MOHAirborne. All of those games except CoD4 are weapon specific to each country.
              In MoHAA, people usually preferred the Axis for their deadly mg. It could be combated, but there was team stacking, but that also came from who was on def/off in obj mode. :) I like having the team specific weapons b/c even in MoHAA, there were weapons on the Allies to counter the mg if used correctly. Great games have a weapon that counters another weapon on the other team and it becomes a game of knowing what weapon to use, and when.

              Comment

              • CptainCrunch
                I am the 1%
                • Oct 2007
                • 12976

                #37
                Re: New Screenshots

                Dont forget BF2 and the awesome J10s.

                There is always some lopsidedness in some way or form. Usually you can counter it, but not always.

                I think JoMaMaz said it pretty well about great games and their balance.

                Crunch
                Twitter: @CptainCrunch
                Battlelog/Origin: CptainCrunch

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