<img src="http://images.totalgamingnetwork.com/potd/rockettotheface.jpg" alt="Rocket to the Face?" border="0" />
Rocket to the Face?
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Re: Rocket to the Face?
is this taken by 1 of the beta testers, or is it just an official screenshot?
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Re: Rocket to the Face?
I suppose, but even on high geometry in 2142 wheels still aren't very round. How hard would it be to implement a vector model for objects and vector textures so they could scale up nicely?
If you turn geometry to low, though, the grenades become squares. :hmm:
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Re: Rocket to the Face?
A vehicle can have more polys than a weapon? Or are you talking about the first person model?
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Re: Rocket to the Face?
i dont know anything about about programming but couldnt they just make it so its a perfect circle as 1 vector?
doing it the current way would require infinity vectors to get a real circle, but if the hardcode/engine/whatever were made to allow for circles to be placed in the world, it would just be one bit of 'stuff' instead of infinity.
tell me why this cant happen.
[/talking bout what i know not]
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Re: Rocket to the Face?
use the force LukeOriginally posted by bigbossmatt View Posti dont know anything about about programming but couldnt they just make it so its a perfect circle as 1 vector?
doing it the current way would require infinity vectors to get a real circle, but if the hardcode/engine/whatever were made to allow for circles to be placed in the world, it would just be one bit of 'stuff' instead of infinity.
tell me why this cant happen.
[/talking bout what i know not]
You know the answer
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Re: Rocket to the Face?
Cool pic BTW, in case anyone cares anymore
CrunchTwitter: @CptainCrunch
Battlelog/Origin: CptainCrunch
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