BF2 Server Configs - modifying vehicle numbers

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  • boxman80

    #1

    BF2 Server Configs - modifying vehicle numbers

    Hi all, was just wondering if some experienced servers admins can advise me please.

    I was just wanting to know if its possible to adjust the number of vehicles on a standard map (obviously unranked). I don't ever recall seeing anything like that in the standard configs, and always asumed it was controlled when creating a map, but chatting to someone the other day, they claimed it could be done server side.

    All I'm basically wanting to do is to add a second transport chopper to both factions on wake for a one off "fun" match on wake without having to download a customized map.

    Cheers in advance
  • Adamshannon8

    #2
    Re: BF2 Server Configs - modifying vehicle numbers

    yes, but you need to do the coding with notepad or the bf2 editor.

    Comment

    • =98=
      Member
      • Oct 2006
      • 10299

      #3
      Re: BF2 Server Configs - modifying vehicle numbers

      Homepage for Total Gaming Network and CS-Nation. Get the latest video game news, previews, and reviews on a daily basis.


      Try using that tool.

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      • **L96A1**

        #4
        Re: BF2 Server Configs - modifying vehicle numbers

        Is the '' one off fun match'' taking place this sunday ??? and can anyone come along ???.

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        • Adamshannon8

          #5
          Re: BF2 Server Configs - modifying vehicle numbers

          Originally posted by Alex98uk

          I don't think that will allow you to add more chopper spawns, but it will help you edit the files for the choppers.

          Comment

          • imported_Chael
            Member
            • Mar 2006
            • 602

            #6
            Re: BF2 Server Configs - modifying vehicle numbers

            You'll want to modify this block (and the one for china) in the Wake_Island_2007\server.zip\GameModes\gpm_cq\64\Ga mePlayObjects.con

            Code:
            rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_CH_US_TransHeli]
            ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_CH_US_TransHeli
            ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_CH_US_TransHeli
            ObjectTemplate.modifiedByUser jlu
            ObjectTemplate.isNotSaveable 1
            ObjectTemplate.hasMobilePhysics 0
            ObjectTemplate.setObjectTemplate 2 USTHE_UH60
            ObjectTemplate.minSpawnDelay 70
            ObjectTemplate.maxSpawnDelay 110
            ObjectTemplate.maxNrOfObjectSpawned 2
            As you can see there are already 2 blackhawks that spawn on the carrier. If you wanna have fun I recommend making everything spawn quicker.

            Comment

            • boxman80

              #7
              Re: BF2 Server Configs - modifying vehicle numbers

              Originally posted by Chael View Post
              You'll want to modify this block (and the one for china) in the Wake_Island_2007\server.zip\GameModes\gpm_cq\64\Ga mePlayObjects.con

              Code:
              rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_CH_US_TransHeli]
              ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_CH_US_TransHeli
              ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_CH_US_TransHeli
              ObjectTemplate.modifiedByUser jlu
              ObjectTemplate.isNotSaveable 1
              ObjectTemplate.hasMobilePhysics 0
              ObjectTemplate.setObjectTemplate 2 USTHE_UH60
              ObjectTemplate.minSpawnDelay 70
              ObjectTemplate.maxSpawnDelay 110
              ObjectTemplate.maxNrOfObjectSpawned 2
              As you can see there are already 2 blackhawks that spawn on the carrier. If you wanna have fun I recommend making everything spawn quicker.
              Top Bananna , cheers!

              Comment

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