I suppose it's like a flak cannon? I've heard of bofors before, I think they're WW2-era AA guns that were mounted on ships.
Bofors is alive and well today.
But the iconic "Bofors Gun" from WWII is a 40mm automatic. Annnnnd weighs close to 500kg, so I don't know how portable it would be
That makes sense as a new weapon. Better range and accuracy and damage sacrificed for speed of fire, and it's harder to kill people right next to you.
Scout HW raep ftw.
Bet it'll be hard to hit them with that cannon, but boy will it be satisfying if you do.
Anyway, reading over the blog made me realize how the heavy is not really the "skill-less" class people make it out to be, it just takes different kind of skill. One that not nearly enough games reward nowadays. (I mean, how many times do you have to think about when to advance & retreat in CS? It's hard to reward accurate "battle evaluation" skills when battles last all of 1.3 seconds.)
Bet it'll be hard to hit them with that cannon, but boy will it be satisfying if you do.
Anyway, reading over the blog made me realize how the heavy is not really the "skill-less" class people make it out to be, it just takes different kind of skill. One that not nearly enough games reward nowadays. (I mean, how many times do you have to think about when to advance & retreat in CS? It's hard to reward accurate "battle evaluation" skills when battles last all of 1.3 seconds.)
Thats true, most decisions such as that are hit and miss. It's very different between the two games though, as a heavy could have targets that are more important to take out first. CS as you said, is more of a decision to retreat or advance, is that a five man rush? Or is it a 3 man passive push?
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