Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
Does anyone really like the flare gun or know how to use it effectively?
It seems pretty straightforward, but its extremely slow, and no splash damage?
The first Pyro unlockable, gained after 10 Pyro achievements, is the Flare Gun, which replaces the shotgun. It allows the Pyro to ignite an enemy at long range, but does require careful aim on their part. It’s particularly useful for causing havoc on Snipers and Engineers who want to keep their distance.
The Flare Gun's shot travels in a straight line for a relatively long range (from 2fort's battlements to the end of the bridge roof on the opposite end), then it's trajectory drastically curves down. The projectile can still ignite enemies while it's "falling", but disentegrates on contact with any surface.
Damage
* Point Blank: 14-15
o Critical Hit: Unknown
* Medium Range: 16-18
* Long Range: 22-25
* Ater burn damage: 5/sec for 10 seconds on fire
Medium range is defined as the main resupply door to the opposite wall on the upper level of ctf_2fort. Long range is defined as battlement to battlement on ctf_2fort. Damages are approximate and determined by community testing.
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