Do want better graphics card!
Currently, the highest settings that texture resolution can can be set to is "Very High". The command in the console that controls this setting is "mat_picmip". Looking at mat_picmip, the values go from 4 to -10. The higher the number, the more compression the texture is under.
Low settings: mat_picmip 2
Medium settings: mat_picmip 1
High settings: mat_picmip 0
Very High settings: mat_picmip -1
Here is the Very High settings compared to my own settings while looking at an object.
As you can see, there is a lot more detail in -3 than there is in Very High's -1 setting.
This image shows -1, -3, and the maximum value, -10 all together.
The leap between each of them is very noticeable, but there's a point before you won't really notice the detail, especially in a heated game. Other things such as in-game resolution will effect how well you will notice the higher settings, too.
I understand Valve's reasoning for not having any higher settings, as many of the people who play this game run it at medium-ish settings. I just thought I'd put this out there, for those like me who want every little graphical upgrade they can.
Low settings: mat_picmip 2
Medium settings: mat_picmip 1
High settings: mat_picmip 0
Very High settings: mat_picmip -1
Here is the Very High settings compared to my own settings while looking at an object.
As you can see, there is a lot more detail in -3 than there is in Very High's -1 setting.
This image shows -1, -3, and the maximum value, -10 all together.
The leap between each of them is very noticeable, but there's a point before you won't really notice the detail, especially in a heated game. Other things such as in-game resolution will effect how well you will notice the higher settings, too.
I understand Valve's reasoning for not having any higher settings, as many of the people who play this game run it at medium-ish settings. I just thought I'd put this out there, for those like me who want every little graphical upgrade they can.
Comment