Originally posted by Fingulfin
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Two new maps are very disappointing
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Re: Two new maps are very disappointing
I think some of this forum's greatest members have shown themselves in this thread. Rewards for them all!
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Re: Two new maps are very disappointing
AGREED... Thats the thing about free stuff; you can't complain. And don't give me some BS about DICE not caring about the community... They aren't the ones holding the reigns as far as what they can or cannot do. They just follow orders, orders given by the producer. Honestly, a game company does NOT even have to make patches. Once you have purchased the game, its your problem. Simply the fact that they are fixing things (or attempting to fix things) and letting the COMMUNITY (yes boys and girls, thats YOU!) add stuff is outstanding for a company owned by this particular producer. If you want to bi0tch, go do it at them. Then you will see what a true monster of a company thinks of you.
PS: This post is meant as a slap to the face in addition to jest. Its not a flame per se, its more of a joke+flame... So don't take it personally.
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Guest repliedRe: Two new maps are very disappointing
i agree with Taaloon on this... if u dont like the maps, dont play them, and dont ***** about them.
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Re: Two new maps are very disappointing
wake is so great, It isnt even worthy to Play it by some whining idiot that *youreadthis* YOU! *youreadthis* are at this moment
why Making this ******** useless topics, Dont like em, dont play em. Or do you just wanna spam ur post count ? go to the offtopic spamdump then.
Goodluck with it
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Re: Two new maps are very disappointing
Wake is actually a great map when you have people that work together, Shingle is starting to grow on me, I like them both and appreciate free maps. Kudos to all involved. :thumbsup:
Now about the gunship shield... lol
:nanahump:
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Re: Two new maps are very disappointing
yeah seriousy they are new maps. i didnt think there would be another patch or new maps but here we go. pretty dumb to complain about new free maps for a game that you like.
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Guest repliedRe: Two new maps are very disappointing
First off buddy, the "Titan humping" is an issue with the game itself, not Sir. And it seems to occur mostly before the game even starts. So your SS's don't really say much.
I can say, for what the Sir Community had to work with in 2142, they did a pretty damn good job on Wake.
However, I still find it lacking. Not because of their efforts. Just more so because of the map quality and capabilities in 2142 vs BF2.
In BF2 it seemed more expansive, and bigger. There were way more places to hide, or take cover. The ground had more variation.
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Re: Two new maps are very disappointing
Originally posted by Chris--My--azzwake omg wake is so lame im not even gunna start on wake everything from the theme to the fact that the anti aircraft on the titan chews the whole map to bits and lags it to death
imo an epic fail
free maps don't like em , won't play em
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Re: Two new maps are very disappointing
Originally posted by Chris--My--azzcg will remain king becase of it's mostly linear gameplay it's hard to flank and the two teams are often forced to slog it out and it comes down to who is the better shot as opposed to who can take the longest stupidest most winding route to shoot the other team in the back
wake omg wake is so lame im not even gunna start on wake everything from the theme to the fact that the anti aircraft on the titan chews the whole map to bits and lags it to death
imo an epic fail
As far as anti-aircrafting goes, I successfully landed an air transport inside the EU hangar, knifed the gun operators, then went down to the corridors with my squad and raised hell. The battle became much of a tank/walker asset keeping game afterwards. The core changed hands a few times but we had already bled the EU enough to gain the advantage. I also stood right next to the gunship spawn in a walker and took down whoever was brave/stupid enough to try to get into it. Six people tried themselves right before my eyes. They will be sorely missed.
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Re: Two new maps are very disappointing
cg will remain king becase of it's mostly linear gameplay it's hard to flank and the two teams are often forced to slog it out and it comes down to who is the better shot as opposed to who can take the longest stupidest most winding route to shoot the other team in the back
also i don't like the extremely long v. distance in shingle too many snipers and at that range no one can be assed to use their rifle so it comes to pk whoring
wake omg wake is so lame im not even gunna start on wake everything from the theme to the fact that the anti aircraft on the titan chews the whole map to bits and lags it to death
imo an epic fail
free maps don't like em , won't play em
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Re: Two new maps are very disappointing
Originally posted by Turdnugget View PostAs for imbalance, I do not see it. I have won multiple times on both sides. It just takes teamwork, and communication, which my clan is big on.
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Guest repliedRe: Two new maps are very disappointing
I'd like more maps like Shingle, but made to be more vehicle friendly. It almost, almost reminds me of the map design in BF2: Special Forces for the most part where the map design is very biased toward infantry survival by making it a pain for vehicles to traverse, and less open to direct fire from vehicles.
Shingle makes it a lot harder for walkers to advance if you've got no teamwork, making it hard for the average pub EU to break on through early, but it's a fun map once it really gets going and I'd definitely like more maps like that.
I don't like Wake on account of it being Wake and one of the least interesting maps out there. What about Operation Market Garden, Bocage, or Iwo Jima (though that's arguably a bad map)?
I DO, however, like how they made Wake surprisingly aircraft-unfriendly with the AA battery, which is easily countered by sniping with a wide variety of weapons. So I'm really happy that it's not a straight transplant of the map. It's fresh despite its general topography. So yeah. I like the new maps overall.
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Re: Two new maps are very disappointing
I would like to say that these to maps blow me away, especially for being community made.
Our clan server has wake and shingle running in rotation, 64 man, and I am only experiencing a little lag when eu and pac are all on the titan. But what do you expect when there are 64 ppl in such a small area.
I would like to thank the sir community for listening to community feedback and taking away the attack/defend bonus.
epic lolz at all the people that try to blow up the core on wake.
With time these maps will only get better, once people figure out the best tactic for winning.
As for imbalance, I do not see it. I have won multiple times on both sides. It just takes teamwork, and communication, which my clan is big on.
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Re: Two new maps are very disappointing
Originally posted by SpLiTzI love that it gives snipers a strong presence, and this comes from a non-sniper. They now play a very significant role in controlling a map.
BTW Splitz, I think you killed me a bunch of times last night when I was trying to get your tags.:cry: was that you? I actually got a purple heart one round! :shock:lol
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