i luvvv it

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  • Yoster
    replied
    Re: i luvvv it

    I never had any tree visuals accept on my alt soldier, where I have everything on low. Normally I am maxed out. I have an 8800GTS running Vista 64 bit. Shingle is a bit depressing, its just like a remix of Gib, which is just old as can be. I am loosing my intrest in Infantry maps.

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  • TrooperJac
    replied
    Re: i luvvv it

    Bloom makes the light appear more intense. It's basically a less intensive version of HDR. I always have it on because I like the enhanced contrast it gives. Mind you I have all my settings at maximum even on my lowly 7900GS.

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  • Fingulfin
    replied
    Re: i luvvv it

    I have the same problems ( ) and I've got an OC'ed 8800GTS running everything Maxed out.

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  • Vegas
    replied
    Re: i luvvv it

    I actually have the same problem, And i have the NVIDEA 8800GT

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  • Dtneter
    replied
    Re: i luvvv it

    oh so you mean sorta like this:



    note this is a modified version of the Reflections mod for GTA SA normally the bloom is much more intense

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  • Wizrdwarts
    replied
    Re: i luvvv it

    Originally posted by Dtneter
    try setting geometry to max

    also i wonder what this does

    VideoSettings.setUseBloom 0

    does it make the game even more shiney?
    Max geometry on a Pentium D = lots of Titan lag. I'll try it on my other rig though.



    It's supposed to, but I heard it doesn't do much.

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  • Dtneter
    replied
    Re: i luvvv it

    try setting geometry to max

    also i wonder what this does

    VideoSettings.setUseBloom 0

    does it make the game even more shiney?

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  • Wizrdwarts
    replied
    Re: i luvvv it

    Originally posted by Sir. AAK625
    What graphics card do you have there "omg omg" Captain?
    I know it wasn't addressed to me, but I'll respond anyways.

    <--- Specs are in my profile

    VideoSettings.setTerrainQuality 2
    VideoSettings.setGeometryQuality 2
    VideoSettings.setLightingQuality 2
    VideoSettings.setDynamicLightingQuality 1
    VideoSettings.setDynamicShadowsQuality 1
    VideoSettings.setEffectsQuality 2
    VideoSettings.setTextureQuality 3
    VideoSettings.setTextureFilteringQuality 1
    VideoSettings.setResolution 1152x864@75Hz
    VideoSettings.setAntialiasing Off
    VideoSettings.setViewDistanceScale 1
    VideoSettings.setUseBloom 0
    VideoSettings.setVideoOptionScheme 3

    0=off
    1=low
    2=med
    3=high




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  • Vegas
    replied
    Re: i luvvv it

    I like the new map very much, Great teamplay on that map. Its hugh. It have lots of capping points, and the rounds arent over in seconds. A map that is your time worthy.

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  • Lolyn
    replied
    Re: i luvvv it

    I've played enough IO gibs to know the score before the patch, but yeah it's fun :P Try finding an IO belgrade server.... beautiful map if you can get around 40 people on it.

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  • Guest
    Guest replied
    Re: i luvvv it

    What graphics card do you have there "omg omg" Captain?

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  • imported_Field
    started a topic i luvvv it

    i luvvv it

    shingle, awsome map, very balanced, superior sight distance, i like the look, its like a gibraltar, cerbere combo with a huge variety of areas. i picked up on it right away. it seems like its easier to shoot people from long distance with ARs caus of the sight distance. very nice

    Wake Island, well i got my graphics on low and the trees got this real ugly funny thing going on where your a certain distance away and they look like friggin pieces of buildings or something, really really ugly vegetation suffers pretty bad from low graphics probly the most out of anything and this just brings it to light. I didnt really play this map much but i do like the idea of the titan in the middle and the bottom deck actually being accessible on foot.

    omg omg omg IO PWNS. no stupid walker or dumb car whores causing any grief i had some really really good rounds infantry only the kills that i posted would not have been possible with walkers stomping around i was able to go wherever i wanted relative to enemies and do what i wanted.

    the architecture of shingle makes walkers less potent and easier to kill but i feel it makes gibraltar a better map without them. I did learn though that if you are playing as PAC on camp without a walker at the start you CANNOT goof around in the beginning if you dont take a flag and gain a foothold on harbor or sneak around and take a flag in the back you-are-screwed EVEN more so than with vehicles because your only way out of the uncap is on foot and if you let EU start base raping, you will be hurting very badly, 1 round i played there were EU in the back, on the left, on the right throwing nades sniping vossing ganzing it was not pretty i only managed a 2kd or something really weak. but then after learning that i actually need to take charge and capture some points and control the map our team was winning pretty easily. i do notice for some reason the matches also seem to take a bit longer so you end up accumulating more points in the end.
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