New TF2 fix

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  • Oli

    #1

    New TF2 fix

    Team Fortress 2

    Fixed mat_queue_mode crash during level transitions

    Fixed rapid weapon switching allowing Medics to prevent deployed UberCharges from draining

    Improved prediction of Spy's speed changes when disguising

    Fixed Stopwatch panel not updating if level designer ends round by hand instead of letting the gamerules end it

    Optimized particle traces on multi-core machines

    Fixed tracers sometimes firing with the wrong team color

    Fixed rapid-fire weaponry critical hit checks getting out of synch between the server and client

    Fixed map exploits in Gold Rush

    They finally fixed the Heavy firing the wrong coloured bullets bug :yay:
  • Hawkers
    beep beep'm beep beep yeh
    • May 2007
    • 7131

    #2
    Re: New TF2 fix

    :awes <3 Valve

    Comment

    • Micster
      Member
      • Jul 2007
      • 2474

      #3
      Re: New TF2 fix

      Optimized particle traces on multi-core machines

      Didn't they do this in an earlier patch?

      Comment

      • Xylaquin
        Member
        • Dec 2006
        • 303

        #4
        Re: New TF2 fix

        I'm waiting till they fix that rare bug that you get when you die whilst firing the heavy minigun and the gun continues firing with the muzzle flash appearing when spectating until you respawn.

        If that makes sence.

        Comment

        • Evil Spongebob
          Member
          • Jan 2007
          • 274

          #5
          Re: New TF2 fix

          they removed the door on goldrush...impossible to attack now.

          Comment

          • Oli

            #6
            Re: New TF2 fix

            What door?

            Comment

            • DeadDecoy

              #7
              Re: New TF2 fix

              Originally posted by Oli
              Improved prediction of Spy's speed changes when disguising
              Yay, I kept getting stuck on Spies. >_<

              Comment

              • Evil Spongebob
                Member
                • Jan 2007
                • 274

                #8
                Re: New TF2 fix

                Originally posted by Oli
                What door?
                The one on the first part of goldrush near the defending teams base

                Comment

                • MrChris_CJ
                  Mudkips
                  • Jul 2005
                  • 2610

                  #9
                  Re: New TF2 fix

                  oh god, Im going to enjoy the Steam forums today arent I

                  good that they fixed the wrong colour bullets, so many times Ive been moving as a spy or something thinking it was a friendly

                  Comment

                  • jake_
                    Fitter, Happier.
                    • Mar 2007
                    • 4959

                    #10
                    Re: New TF2 fix

                    Valve is :awesome

                    Comment

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