this sounds good

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  • Medietic

    #46
    Re: this sounds good

    What this agme really needs is some kind of "custom" map function that allows admins to make preset options like: choosing which and if vehicles spawn. A few console shooters...namely halo, allow you o pick which vehicles spawn in to avoid having tanks raping 3v3 matches...

    Comment

    • hooahguy

      #47
      Re: this sounds good

      ya- 64 camp g rarely makes it past harbor. we just get in one giant firefight at harbor. you would think a walker would help, but nothing doing.
      the annoying thing about those servers is that if u go and kill a bunch of people, you are thinkning "great! this is the breakthrough my team needs to push to toll station!" but a second later you die and the fighting at harbor continues, till the end of the match, or if an FAV makes it past 32 blazing guns to reach toll station or something.
      ya, it sux.

      Comment

      • Lunien

        #48
        Re: this sounds good

        New maps - awesome
        Infantry only - not so awesome...I have a feeling that a majority of the servers will switch to this option, especially for small conquest maps like cerbere and camp G, which would change the gameplay. As for FoB infantry-only, I'll admit that I like it there - personally the armor there, especially the APC, seemed a bit overpowered for the clustering of infantry at Crossroads...APC could just sit back and lob mortars the whole round and get 20+ kills. FoB infantry-only will be fun. But I disagree with cerbere and camp G infantry-only - FAVs are a core part of the map, removing it would suck.

        I hope DICE doesn't even intend on making infantry-only verdun or minsk or the other large vehicle maps...those would SUCK (Infantry-only shuhia anyone?)

        Comment

        • Yoster
          Member
          • Jul 2007
          • 569

          #49
          Re: this sounds good

          No, they said a select maps will have the option. Just like in BF2, you cant play Dalian IO. April 30, cant be any farther now.

          Comment

          • TrooperJac
            Lost in 2142
            • Nov 2006
            • 868

            #50
            Re: this sounds good

            Camp G IO will need some balancing. The PAC need the armour to break out effectively. Maybe The first flag outta the base starts neutral.

            Comment

            • Dtneter
              Member
              • Jul 2007
              • 1158

              #51
              Re: this sounds good

              what they mostly need is some brains, ive seen plenty of times where the pac just took their walker with the 2 favs on front throuh the flag when they all get slaughtered by mines etc. ive only seen once where the walker distracted every eu soldier by going for the first flag and both favs fully loaded went to the 3rd flag which is the hardest to get when populated hehe i was stunned when i saw that, the eu lost the round within 10 minutes instead of that they win after 45 minutes.

              Comment

              • Minmaster
                I DON'T PLAY CS!
                • Nov 2006
                • 4112

                #52
                Re: this sounds good

                central camp is the easiest flag to get with the FAVs on crowded servers. the toll station's flag is out in open and still has some engies hanging out and commander might be chilling there too, but the central camp is the least guarded and whoever that has to hunt you down has to come up the stairs usually which gives you the upper hand. the ruins is okay but its further and if you try to drive the FAV up to the dragon's teeth, you might very well meet the EU walker and get pwned. if you take the FAV ASAP when the round starts, assuming the engies still haven't finished setting up mines, you can reach central camp in a flash and avoid facing the EU walker. central camp should be the goal with the FAVs in most cases because it totally messes up EU's defense strategy. they have to split up and don't know whether to cover ruins or toll station. it also means the EU will back off harbor to fight for other flags, giving the PAC harbor eventually.

                Comment

                • Skates
                  =NfB=
                  • Dec 2006
                  • 857

                  #53
                  Re: this sounds good

                  Originally posted by Lunien
                  New maps - awesome
                  Infantry only - not so awesome...I have a feeling that a majority of the servers will switch to this option, especially for small conquest maps like cerbere and camp G, which would change the gameplay. As for FoB infantry-only, I'll admit that I like it there - personally the armor there, especially the APC, seemed a bit overpowered for the clustering of infantry at Crossroads...APC could just sit back and lob mortars the whole round and get 20+ kills. FoB infantry-only will be fun. But I disagree with cerbere and camp G infantry-only - FAVs are a core part of the map, removing it would suck.
                  We're just waiting to see which maps will be IO. Chances are we'll run one IO server and the rest will be regular conquest.

                  Comment

                  • imported_Field
                    Member
                    • Apr 2007
                    • 2234

                    #54
                    Re: this sounds good

                    Originally posted by Minmaster
                    central camp is the easiest flag to get with the FAVs on crowded servers. the toll station's flag is out in open and still has some engies hanging out and commander might be chilling there too, but the central camp is the least guarded and whoever that has to hunt you down has to come up the stairs usually which gives you the upper hand. the ruins is okay but its further and if you try to drive the FAV up to the dragon's teeth, you might very well meet the EU walker and get pwned. if you take the FAV ASAP when the round starts, assuming the engies still haven't finished setting up mines, you can reach central camp in a flash and avoid facing the EU walker. central camp should be the goal with the FAVs in most cases because it totally messes up EU's defense strategy. they have to split up and don't know whether to cover ruins or toll station. it also means the EU will back off harbor to fight for other flags, giving the PAC harbor eventually.

                    Very successful tactic. this has helped us PAC win many matches.

                    Comment

                    • TrooperJac
                      Lost in 2142
                      • Nov 2006
                      • 868

                      #55
                      Re: this sounds good

                      Yeah I always go for central camp. Jump in a FAV - pick up some passengers if they're not stood around scratching their ***. Fly through Toll and through the gate then straight down past the abandoned mini van. This has the benefit of covering your trail from the EU and also means it's less likely that they will nick the FAV. Run up the steps and hide behind the boxes and before you can say 'bob's ur uncle' cc belongs to PAC

                      Comment

                      • Robot_Chicken

                        #56
                        Re: this sounds good

                        regardless of what they do as long as I get a wake island map for 2142. Killin under a palm tree. SUWEEEEEETTTT!!!

                        Comment

                        • vanilla
                          Member
                          • Jun 2007
                          • 983

                          #57
                          Re: this sounds good

                          It's kinda the end of April in Central Europe at the moment. The Master Server seems to be down. Could it actually be?

                          Comment

                          • ZinZ

                            #58
                            Re: this sounds good

                            Sounds sweet =) I've always wanted Infy only

                            Comment

                            • fatmooseknuckle
                              Member
                              • Apr 2008
                              • 528

                              #59
                              Re: this sounds good

                              personally i'm looking forward to infantry only. has anyone out there played verdun on 16 player conquest? it's straight up urban warfare. hand to hand combat. i've always wanted that map w/o vehicles & hope it's one of the "chosen ones". tunis harbor would be another good one, as both sides have uncaps & is pretty symmetrical in it's design. i'll just miss running over ungodly amounts of soldiers:laugh::laugh:

                              Comment

                              • TrooperJac
                                Lost in 2142
                                • Nov 2006
                                • 868

                                #60
                                Re: this sounds good

                                Update 1.50 will be released for public beta towards the end of April and is there to get your feedback as well as run checks on server stability. All being well, we will release Update 1.50 at the beginning of May

                                ermm... Hello

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