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  • Conflict 2142 2.60 Server Files Released

    The Conflict 2142 Tournament is finally ready to release the 2.60 server files for the mod used by the Tournament! After long hours deep in work, we are good to go on the first publicly supported release of the Conflict Mod. In just the next few days the client-side mod (In the form of an installer) and 8 maps (Within Conflict's very own Map Update Tool) will be released.

    Server owners, this is your prep time to get the servers up and ready for the influx of players to try the Conflict Mod!

    Windows Server Files:



    Linux Server Files:





    (More Links to be added)

    Instructions enclosed in case your server host isn't aware on how to get the mod up and running.







    Conflict Mod change list (As much as we have documented) below:

    Conflict 2142 MOD CHANGE LOG
    __________________________________________________ __________________________________________
    --------------------------------------------------------------------------------------------
    :::::::: :::::::::: :::::::: ::: ::: ::::::::
    :+: :+: :+: :+: :+: :+:+: :+: :+: :+:
    +:+ +:+ +:+ +:+ +:+ +:+ +:+
    +#+ :#::+::# +#+ +#+ +#+ +:+ +#+
    +#+ +#+ +#+ +#+ +#+#+#+#+#+ +#+
    #+# #+# #+# #+# #+# #+# #+#
    ######## ### ########## ####### ### ##########
    --------------------------------------------------------------------------------------------
    ----------------------------------www.cf2142.com--------------------------------------
    --------------------------------------------------------------------------------------------

    CF2142 2.60 Change log

    * Aurora top speed reduced
    * Aurora Mk-82 bomb now EMP version.
    * Static AA rate of fire and projectile velocity increased. Also aded 1 sec arming delay.
    * ALL AA missiles NOW proximity triggered. If it gets close enough it will detonate and cause damage.
    * Introduced the New G.C.S.I. "Wraith" Bomber (Thanx to zielwasser from AOW for the target model) Coding by Smagma Dactyl/Skins by zielwasser and Remdegreat
    * Changed Javelin "Smoke" projectile to "Emp" projectile with dual burst firing (2 burst of 3 before reload).
    * Increased Rate of Fire and reload time for Clark Shotgun.
    * AA Pilum projectiles now "proximity" with blast damage.
    * Increased projectile spread on Pilum AA
    * "Ganx" Hmg reticle speed increased slightly. (gets smaller faster)
    * Catapult now equiped with emp defense gun.
    * Created new material for AA Guns (ONLY damages AIRCRAFT)
    * Added "Flak" explosion effect.
    * Fixed runway rearming and repairing.
    * Fixed RDX projectile bug (not killing infantry)
    * Increased ROF of rdx shotgun slightly
    *

    Cf2142 version 2.50 FINAL patch content

    • Increased Pirahna speed slightly
    • Reduced Aurora flight speed slightly
    • Javelin secondary rounds now smoke rounds.
    • Replaced bipods with 2142 compatable versions (Dnetner)
    • Increased deviation to Baur
    • Increased velocity of Zellar Sniper rifle
    • AA handheld weapons now fire heat seeking missiles (In Pick Up kit)
    • Removed Lasertargetobject and HeatObject from StealthCat. Added MM Bait launcher (use "FLARE" button (X) to fire)
    • Added new pick up kit (Sniper) Comes with Knife,Claymores,A.I.R.R, Sonar, active camo, Stabalizer)
    * Added new Sniper rifle (A.I.R.R. = Anti Infantry Rail Rifle)for pick up kit
    * Adjusted main gun damage on Gladiator Light Tank toward anti infantry.
    * Added new Light Walker (Ed-209) Thanx to SatNav


    Thanx to all the tournament Admins, members and testers of Conflict 2142, Death by Design, zielwasser (target jet)



    v2.0
    Compatible with EAs 1.25 patch
    Numerous performance enhancements.

    New Gamemode - Attack Or Defend
    One team starts with all the flags. They have to defend these flags from the other team. If they loose a flag they cannot recapture it.
    To take the control points the attacking team just has to touch the flag once, then 3 minutes later reinforcemnets will be able to spawn at the captured area. To win either one team out kills the other, alternatly the attackers can cap out the defenders. Defenders should not venture too far from their flags otherwise the rounds could be very short.

    Weapons
    All weapons have new skins.
    Fixed bug with shields/AMPs not sticking to vehicles
    Players can now place 3 APMs
    Knives are back, but with varied hit-points depending on where on the body you stab (Head-shots FTW)
    Fixed bugs with GAPR. (pulse seeking rocket)
    New static weapon for main base protection, codenamed "Shredder".
    Players kits now have correct camo patterns
    New Jungle cammo for players and vehicles
    Changed Orbital Strike to reduce lag.
    Balanced Carbine to standard of other assault rifles.
    Engineer has one Infantry PDS
    Orbital Strike is now request only from squad leaders.
    Assult now has emp nades
    Support now has smoke nades
    New handheld Anti Air pillum weapon.
    New Pickup Kits with specialist weapons


    Vehicles
    GCSI Piranah - Rib boat with granade launcher.
    IFAV - Fixed motion mine bug.
    EMP Effect has been increased on land vehicles.
    Merc Tank - Increased damage of rail gun
    New AA GUnships - New flight physics +Pilot has heat seeking missles and chain guns, gunner has bombs and wireguided missiles.
    Gunships - Fixed bug with rotating pilot machine guns
    Mechs - Week-spot no longer takes damage from bullets.
    Hover Tanks - can now have passanger ride on the side.
    Hover Tanks - Fixed water movement.
    Hover Jeeps - can now go over water.
    Cattapult - New missile effects.
    FAV - Fixed 75% health bug.

    New Maps:

    "Jungle Boogie"
    Pac and EU go head to head in an all out jungle warfare map. First map to fully feature "Attack or Defend".

    "Operation Aqua"
    One of the many flooded cities became the perfect staging point for the PAC to set their ambush again the EU forces.

    "Route 66"
    This famous strech of US high way has become the staging ground of one largest battles fought in the conflict of 2142.

    "Karkand"
    Our favourite BF2 map has been ported over with all original buildings/textures and gamemode inc Coop and Single player and "Attack or Defend"

    "Smyrna" - Origanal map by Maranello
    The War between the Pac and the EU force rages on, the armies now fighting over control over the Middle East.

    "Nigeria Harbour"
    In 2143, the Pan Asian Coalition launched a secret attack into the Union Of African States territory of Nigeria, a large industrial center.
    The area contains an unfinished Harbor, which the PAC hope to use to supply further missions in Africa.

    "Oil PLatform" - Orignal map by SpFreak adjusted for use in cf2142

    "Wake Island" - A clasic bf2/1942 map ported over for you pleasure.

    "Walker Battle" - Orignal map by Spfreak adjusted for use in cf2142





    All maps now use our custom skins.




    Menu
    New GUI
    Replaced dog tags with UICs (Unit Identity Chips)
    Players corpses last a lot longer
    Removed netbat visual aids. (Automated systems still working)

    ------------------------------------------------------------------------------------------
    v1.04

    Compatible with EAs 1.20 patch.
    Northern strike unlocks tweeked to work in the mod. Only for people who have them unlocked.

    Weapons
    New Guided Anti Personel Rocket Launcher for assualt.
    Coloured smoke grenades replace knives. SLs get 3. (They work as a countermesure for the GAPR)
    Baur has 5 extra bullets per mag
    Assult rifle rockets no longer share ammo with shotguns
    Bestbuy assualt rifle/rockets/shotgun is now up to date with mod standard.
    Squad leader beacon returns
    Recon Carries 1 AP mine, can place 2.
    All Recon players have stabaliser by default.
    Smoke granade is temp replacement for stabaliser until new item is ready.

    New Vehicles
    ifav (GCSI Stealth Cat) - Invisible FAV that can carry 4 people
    Lav25 (Merc IFV) - Amphibious APC with Dual chainguns and motion mine laucher.
    Merc Tank - Similar to the standard 2142 tanks but has different loadout
    rfav (Rail FAV) - Both sides get a new FAV that has a machine gun/rail gun for the gunner. Driver can release smoke out the back.
    wz551 (merc mobile AA) - Anti Air amphib vehicle
    merc_apc - Tv guided missile firing apc

    Vehicle Changes
    All apcs and hover vehicles now work on water.
    Gunships have dumbfire missiles instead of heat seeking.
    Gunships HUD gives range to target targets
    Gunships pilots have altfire miniguns
    All vehicle skins are getting a make over plus 3 types of cammo.

    Communication
    Radio system reworked:
    Radio chatter is for Squad leaders and Commanders only.
    No radio messages for spotting, just local sounds.
    Squad members can still comunicate, but only locally.

    Installer
    Now there will be 2 icons on your desktop.


    Replaced Squad leader beacon with coloured smoke granades.
    Knives are no longer 1 hit 1 kill
    Added a few tracers to numerous weapons
    Team specific tracers, Green for EU, Red for Pac.
    APMs and Shield can now stick to vehichles
    Support can place 2 shields
    Added MD5 checksums, to help prevent cheaters.

    Orbital Strike- Short, 3 very intense bursts. Very small chance of survival.
    Commander assets cant be repaired when destroyed
    PAC Walker can now fire through fences like the EU.
    Soldiers now bleed out once below 15 health.
    New minimap design to feature in custom maps.
    All air vehicles now have a radar.
    Gunship pilot rockets are a bit better against infantry.
    Clark Shotgun has vastly reduced in damage. (still better then default though)
    Fixed SMG deviation issue
    Medic Box, Ammo box and SL Beacon can now stick to vehicles
    Removed min player restrictions from SL unlocks
    Squad leaders now have a spare beacon (should help prevent no spawn bug)

    Gameplay
    Made Compatible with 1.10 Official EA patch.
    Updated with the new features.
    Weapons
    Silo missiles now explode, not emp.
    Fixed sway issue on LMGs
    New style ar rockets.
    Clark 15-B has more range.
    Sentry guns have greater verticle range
    Sentry drones do more damage
    Sentry drones have greater verticle range.
    Removed Gun sway from Voss L-AR
    Improved acuracey of Voss L-AR
    Engineer sonar shows infantry
    Engineer sonar radius halfed
    Engineer now carry 2 sonars.
    Players can now lay up to 10 c4 packs.
    Effects
    4 brand new blood effects
    Vehichles
    New flight physics for the gunships
    Gunships gunner can now deploy flares
    Menu
    New Graphics
    New Music
    New Installer, with auto detect for 2142 install.

    Vehicles
    Gunships now have autofire rockets
    Transporter guns have a little increased splash damage.
    Improved handling of FAV.
    Weapons
    Heavy anti vehicle gun now has multiple zoom levels
    Heavy anti vehicle gun is more acurate
    Audio
    Removed enemy forces spotted messages.
    Menu
    Implimented Take Localization files
    Visual
    Flags updated with design by Rawenouss
    Fixed bug where you apeared to get free unlocks.

    Debuging


    Vehicles
    Fav can withstand much more impact damage.
    Some vehicles wrecks will stay (Good for cover)
    Wreck final destruction no longer damages infantry.
    Weapons
    Sniper Scope tweaked to ajust for lesser and greater distances.


    Vehicles
    Pods now have 3rd person camera views.
    You can now exit pods at any time.
    AA guns reduced max lock distance.
    AA guns now do 2 seconds emp time instead of 3.
    Gave Pac hover tank Red glow effects
    Weapons
    Smgs now have working recoil


    Vehicles
    Added new tank clones.
    Incresed speed of apcs.
    APC pods allways go high now
    Created Heavy Anti Armour Tanks, for both armies (Hover)
    Created Light Anti Infantry Tanks, For both Armies (Tracked)
    Weapons
    Reduced damage of the Baur AR


    Weapons
    Smoke grenade produces more smoke
    Assault caries more smoke grenade's.
    Support gun reduced standing deviations.
    Tweaked advanced sniper rifle.
    Sentry gun damage to default.
    Sentry gun reloads after every 150 shots.
    2 sentry guns allowed on map per player, 1 in inventory
    4 APMs allowed on map per player, 2 in inventory.
    Fixed bug with assault rifle rocket.



    V0.09 Minor tweaks during testing
    V0.08 Minor tweaks during testing




    Player Attributes
    Fixed issue where EU assult got free unlocks.

    Weapons
    Unl HMG brought up to mod standards.
    Unl carbine brought up to mod standards.

    Menu
    Started work on getting diferent colour for UAV to Vehichle sonar on minimap.




    Player Attributes
    Tweeked skins with insignias.
    EU skins replaced orange patches with white.
    Weapons
    Further optimization of hand guns.
    Gun Unlocks tweaked (needs more testing)
    Tweaked Sentry gun, it now reloads.
    Tweak Sentry drone it also has to reload.

    Added more skin changes with insignias
    Improved handling of FAVs
    Reduced boost depletion time on FAV
    Fixed gears on FAVs
    Menu / Gameplay
    New team icons
    New flags
    New colour scheme
    New 3d map icons
    New minimap icons



    V0.05 Minor tweaks during testing
    V0.04 Minor tweaks during testing



    Weapons
    Re-optimised guns
    Much more deviation while standing with support gun.
    Added extra level of deviation to all guns, ie standing, crouched and prone.
    Removed burst fire
    Vehicles
    Added devision insignias to titans
    Started putting Coy Shields on vehicles
    Fixed the speed diffrences between tanks
    Increased main speed of FAV
    Added ammo to tanks top gun.
    Tweeked tv guided missile on gunship.
    Working on multi level zoom for gun ships gunner




    Vehicles
    tanks add zoom to gunners seat.
    increased sprint on FAVs. time and speed.
    Added slight zoom to FAVs
    Tanks have more main gun ammo.
    Menu
    New graphics inc Conflict2142 logo
    New menu music
    Removed intro videos




    Player Attributes
    Increased Stamina of both Heavy and Light soldiers
    Reduced Stamina recovery time.
    Reduced amount of stamina lost from jumping
    Vehicles
    Increased Top Speed of both tanks.
    Increased hill climbing ability of tanks.
    Improved heat resistance in all guns on walker.
    Weapons
    Support gun has no overheat.
    Reduced the deviation on all guns.
    Shotgun no longer shares ammo with the rocket launcher.
    Shotgun has bigger mags
    EU/PAC AR - Balanced, Tweaked Deviation, Tweaked to (7.62mm USR), Added Burst Fire
    UNL HAR - Tweaked Deviation, Tweaked to (13mm USR) Increased Magazine Size (from 20 to 25), Replaced Automatic Fire with Burst Fire
    UNL LAR - Tweaked Deviation, Tweaked to (5.56mm USR)
    EU/PAC AR_Shotgun - Balanced, Increased Magazine Size (From 3 to 6), Slightly Increased Reload Time, Removed Link to AR_Rocket, Tweaked to (10G USR)
    EU/PAC AR_Rocket - Balanced, Increased Velocity (from 40 to 50), Decreased Magazine Size (From 3 to 1), Removed Link to AR_Shotgun
    EU/PAC Handgun - Balanced, Tweaked to (9mm USR)
    EU/PAC MG - Balanced, Tweaked Deviation, Increased Reload Time (From 5.3 to 6), Increased Rate of Fire (From 900 to 110), Increased Heat Resistance, Increased Velocity (From 800 to 900), Increased Tracer Interval (From 2 to 3), Tweaked to (7.62mm USR)
    EU/PAC Sniper - Balanced, Tweaked to (7.62mm USR)
    EU/PAC SMG - Balanced, Tweaked Deviation, Tweaked to (9mm USR), Added Burst Fire
    UNL Shotgun - Increased Magazine Size (From 7 to 8) Increased Reload Time, Tweaked to (10G USR)
    Menu
    Mod structure has been created.
    New game icon.
    Community details, with link to forums.


    ///////////////////////////////README\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

    The Conflict2142 Mod is a simple to use executable file (.exe)

    *Please note to remember where you downloaded the file

    *Quick Tip : Making an Intstaller Folder
    • Make a new folder on your desktop, name it "Installers"
    • Anytime you download an Installer, Executable, or any other file that will place a program into you computer - download it here and you will always know where to find it again in case you have to un-install the program for any reason.

    Now open the folder where the CF2142 v1.04.exe is located and double-click it to execute/run.

    Follow the prompts and leave the directory where it would like to install it alone.

    *For advanced users who have intalled your BF2142 into another drive : E, F, G, etc. then please change the directory listed as needed for correct install.

    Now after it installs there will be two shortcuts on your desktop :
    • CF2142 CD --> This is if you have the Disk Version
    • CF2142 DL --> This is if you have the EA Downloader Version

    Delete the one you do not need!

    If your shortcuts do not work for some reason:

    Right-click and select properties

    Now for each shortcut it is different so here you are:

    CF2142 CD
    Target: = "C:\Program Files\Electronic Arts\Battlefield 2142\BF2142.exe" +menu 1 +fullscreen 1 +modPath mods/CF2142
    Start In: = "C:\Program Files\Electronic Arts\Battlefield 2142"

    CF2142 DL
    Target: = "C:\Program Files\Electronic Arts\Battlefield 2142\BF2142Launcher.exe" +menu 1 +fullscreen 1 +modPath mods/CF2142
    Start In: = "C:\Program Files\Electronic Arts\Battlefield 2142"

    Now Shortcuts should work!

    Map Install Instructions below!

    Also all your new Custom Maps need to go into this folder now
    --> C:\Program Files\Electronic Arts\Battlefield 2142\mods\CF2142\Levels

    Custom Maps Install instructions :

    C: Drive (Or the folder you installed 2142 into)
    Program Files
    Electronic Arts folder
    Battlefield 2142 folder
    mods folder
    CF2142 folder
    Levels folder

    Which reads --> C:\Program Files\Electronic Arts\Battlefield 2142\mods\CF2142\Levels

    Unzip/Extract the map and drop into the levels folder. Close everything back up and your done.

    It is your responsibility to have the Maps downloaded before Practice and Battles, they are located in the announcements thread and titled Battle # ; # = Current Battle Number. New versions may be released throughout the day on some occasions so your best option is to be on a few minutes early depending on your Internet Connection speed to have the new map version downloaded and ready for WAR!

    ------------------------------------------------------------------------------------------------------------------------------------------------

    Credits

    Design Team

    Jey (AKA The Jezus)- Mod Leader, Code, Models, 2D, Audio
    Smagma Dactyl - CO Leader, Code Genious
    Cutter wolf - Texture Artist, UV Unwraps, Menu
    Bumbumbanana - Texture Artist
    Loman - Texture Artist
    Havoq - Texture Artist
    Arcalane - Code
    Dober - Models, UV unwraps
    Darkfire - Texture Artist
    Soduka - Mapper
    Tonks950 - Code
    Ocon- Research, Maps
    Happy13ee- Research
    Raxiv- 2D Art




    Outside Help

    AF Australian Forces (Marshall-007) - Mapping and support @ http://www.2142australianforces.com/

    Ffolks - Shortcut creator and menu code
    Dan- Localisation files
    Pandoras - code
    Gunnie - code
    Archangel- Texture/unwrap
    SPFreak - Map
    Maranello - Map
    winterhilf - Bots
    Blaze - Bots
    Mr.Burns - Bots
    ShaneJohn - Bots

    PR and more

    Dirtghost - Internal Coordinator Conflict2142 Tournament
    Thelastsuperman - Tech Support
    Georgia - Genaral PR and extensive server work

    Music by the following artists:
    Linkin Park
    Tool
    A perfect Circle
    Queens of the stonage
    Red Sparrows
    Deftones
    Prodigy
    Rob Dougan
    Laurent Garnier
    John Murphy
    Trance Fury
    Nine Inch Nails
    Rob Zombie
    Mute Math


    Special thanks to http://www.vipertournaments.com/

    - Server provider, Forums, Teamspeak and Game server. Founders of Viper Tournaments.


    A special thanks to DICE games and EA Games for the BF2142 Game, and for letting us use content from BF2.
    Thank you for allowing us to keep the modding comunity alive through 2142.



  • #2
    Re: Conflict 2142 2.60 Server Files Released

    You spelled my name wrong and forgot to provide my name with the new AIRR rifle lol

    Anyway I recommend this mod if you love team-play etc it's really good

    Comment


    • #3
      Re: Conflict 2142 2.60 Server Files Released

      This mod kicks !@#. Come check it out, join the army. Read the above thread and see what it's all about.

      Comment


      • #4
        Re: Conflict 2142 2.60 Server Files Released

        A very nice mod. Thanks for sharing.

        Comment


        • #5
          Re: Conflict 2142 2.60 Server Files Released

          Your alt account advertising is very obvious. Please stop it, every time I try this mod the populated servers are locked and there are no servers for me to even try. Why do we need tournaments? Lets just play the damn mod.

          Comment


          • #6
            Re: Conflict 2142 2.60 Server Files Released

            Battlefield 2142-Ranked


            64.34.180.95:17567


            This is a conflict ranked server. At the moment the Public mod server is being used to test a patch for the mod. The other servers that you are seeing are our training servers, if you join the tournament you'll get the Passwords to enter the training servers or main battle servers.

            And no this isn't an ALT account, Soduka is one of our Modders. I am just one of the players in the tournament.

            Obviously you've never played in tournament style gameplay. It is squad play to the extreme, and if you like the teamplay of 2142 then you will throughly like tournament play. And yes I am advertising the tournament, I don't hide that fact. As I'd like to see the community grow.

            The mod isn't just for tournament play, the server files and client files are for public use. Download them and try the mod out yourself, load them on a server and go to town.

            Comment


            • #7
              Re: Conflict 2142 2.60 Server Files Released

              some screenshots would be nice.

              Comment


              • #8
                Re: Conflict 2142 2.60 Server Files Released

                I'm at work so I can't get on Youtube for the link, but if you type conflict 2142 into the Youtube search engine there are quite a few videos taken directly from our battle recorder, as well as some other stuff people have done on their own. Check it out, see what you think.

                Comment


                • #9
                  Re: Conflict 2142 2.60 Server Files Released

                  I can't even get it to work either way :\, I go to Local to try and play by myself and I get a CTD.

                  Comment


                  • #10
                    Re: Conflict 2142 2.60 Server Files Released

                    So I downloaded this mod the other day and let me tell you ...wow.. More people need to play this. This is what bf2142 should have been like. There are a few things that need to be polished a little more, but over all probably the best mod that I have played. Lots of maps and vehicles and weapons...lol at the nukes for orb strikes.


                    Originally posted by Kalo
                    I can't even get it to work either way :\, I go to Local to try and play by myself and I get a CTD.
                    Copy/paste your battlefield icon on your desktop. Right click on the copy, rename it, than and go to propeties/shortcut tab and add "+modPath mods/cf2142" to the end of the target path.

                    Originally posted by Yoster
                    Your alt account advertising is very obvious. Please stop it, every time I try this mod the populated servers are locked and there are no servers for me to even try. Why do we need tournaments? Lets just play the damn mod.
                    I Agree with the part about the tournaments. There are two pub servers up right now.. However there is no one in them.

                    Comment


                    • #11
                      Re: Conflict 2142 2.60 Server Files Released

                      I honestly disagree, why would you put a Walker from Robocop in? And eliminate individual sides? from what i remember, they made both Tanks for each side which is VERY redundant.

                      Comment


                      • #12
                        Re: Conflict 2142 2.60 Server Files Released

                        Originally posted by Kalo
                        I honestly disagree, why would you put a Walker from Robocop in? And eliminate individual sides? from what i remember, they made both Tanks for each side which is VERY redundant.

                        Not quite sure what you mean about eliminate individual sides. I thought the walker was pretty cool myself, a little ingenuity goes a long way. There are also aircraft such as jets from BF2 as well as a new bomber to go along with the gunships and the transports. Some of the vehicles from BF2 were also brought in but changed up a bit as far as what they can do.

                        Comment


                        • #13
                          Re: Conflict 2142 2.60 Server Files Released

                          Originally posted by schadie001 View Post
                          Not quite sure what you mean about eliminate individual sides. I thought the walker was pretty cool myself, a little ingenuity goes a long way. There are also aircraft such as jets from BF2 as well as a new bomber to go along with the gunships and the transports. Some of the vehicles from BF2 were also brought in but changed up a bit as far as what they can do.
                          Didn't DICE say that people shouldn't port, as it's illegal?

                          Yeah, I know of one of the Jets, the Black one, it's in Extreme Realism as well.

                          Comment


                          • #14
                            Re: Conflict 2142 2.60 Server Files Released

                            Well to be honest I'm not part of our Modding team, but I know that nothing in our mod is "illegal".


                            Look the bottom line is if you are getting tired of playing vanilla, and want some new custom maps, chat with a great group of people and have a good time playing 2142, then come check us out. If it's not your bag, great. I'm just putting it out there.


                            Originally posted by Minmaster
                            some screenshots would be nice.
                            no need for screens just goto Youtube and search for cf2142, there is tons of video available to check out.

                            Comment


                            • #15
                              Re: Conflict 2142 2.60 Server Files Released

                              tbf i don't liek teh mod it seems liek a load of vehicles mashied onto 2142 with bad skins and silly concepts and lazers ...wtf this game DOES NOT NEED LAZERS the only cool thing in this whole mod is teh machine guns on the gunship ... extreme realism is the best 2142 mod by a long shot ... but unfortunately i can't get it to work for me btw dtneter do your gunships have the machine guns cos if not i do recomend it

                              Comment

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