Any Napalm Mods?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Sike
    Member
    • Jun 2006
    • 1742

    #1

    Any Napalm Mods?

    i really feel like burning the **** outa some bots
  • The_Falcon_6049
    Member
    • Oct 2007
    • 357

    #2
    Re: Any Napalm Mods?

    Your best bet would be to go into the editor and add some sort of flame emitter to say, a rocket.

    CODING BELOW!!!

    Go in the rocket launchers .tweak (objects_server.zip > weapons > handheld >launcher of your choice) file and set explosionforce and explosiondamage to 0, and copy the code for firerate from the machine gun (SAW). Then, set the ammo to -1 (infinite!) and test it out.

    Hope this helps :)

    All you're basically doing here is shooting balls of fire which form together to make a stream-like "thing"

    Comment

    • Sike
      Member
      • Jun 2006
      • 1742

      #3
      Re: Any Napalm Mods?

      Originally posted by The_Falcon_6049
      Your best bet would be to go into the editor and add some sort of flame emitter to say, a rocket.

      CODING BELOW!!!

      Go in the rocket launchers .tweak (objects_server.zip > weapons > handheld >launcher of your choice) file and set explosionforce and explosiondamage to 0, and copy the code for firerate from the machine gun (SAW). Then, set the ammo to -1 (infinite!) and test it out.

      Hope this helps :)

      All you're basically doing here is shooting balls of fire which form together to make a stream-like "thing"
      not kinda wat i was looking for, i want something like BF Vietnam, but i hope EoD2 put napalm on their F-4 Phantom.

      Comment

      • The_Falcon_6049
        Member
        • Oct 2007
        • 357

        #4
        Re: Any Napalm Mods?

        What could've happened there is the bomb emitted flameobjects.

        This is the only way to go in BF2 (to my knowledge). Modding takes patience, man.

        Comment

        • Sike
          Member
          • Jun 2006
          • 1742

          #5
          Re: Any Napalm Mods?

          Originally posted by The_Falcon_6049
          What could've happened there is the bomb emitted flameobjects.

          This is the only way to go in BF2 (to my knowledge). Modding takes patience, man.
          yeah i know

          Comment

          • The_Falcon_6049
            Member
            • Oct 2007
            • 357

            #6
            Re: Any Napalm Mods?

            Perhaps I could do it for you? Although it looks like my schedule is booked, I might be able to find some time to do this. Who knows, right now seems like a good time! :laugh:

            UPDATE: It seems that all I can do is have a "firestream" effect, but the actual AT rocket still does the killing. We'll see.

            UPDATE 2: I have the code for a rocket-launcher flamethrower, however the flames just make it look nice. If you want the code, tell me please. There might be a way to make the flames do damage (like in the flaming carwreck on karkand) but that's for another day :)

            Comment

            • [21CW]TA|Gunnie
              21st Century Warfare
              Lead Mapper
              • Jan 2006
              • 237

              #7
              Re: Any Napalm Mods?

              Yes! I know of a Napalm Mod......







              The Map is still under developement, but the aircraft and the napalm are pretty much done. You can cook up the bots with the stuff really nice. :thumbsup:

              Comment

              • The_Falcon_6049
                Member
                • Oct 2007
                • 357

                #8
                Re: Any Napalm Mods?

                Trahn, what's the coding behind that? Flameobjects? Damageobjects and effects?

                Comment

                • [21CW]TA|Gunnie
                  21st Century Warfare
                  Lead Mapper
                  • Jan 2006
                  • 237

                  #9
                  Re: Any Napalm Mods?

                  Yep, pretty much that is what it is. With alot of trial and error along the way to make it work like I wanted. The cool thing is it sticks to stuff. Just like the real deal. :thumbsup:

                  Comment

                  • The_Falcon_6049
                    Member
                    • Oct 2007
                    • 357

                    #10
                    Re: Any Napalm Mods?

                    Yeah if you add a flameobject to C4 and drop it from jets there you go.

                    Comment

                    • [21CW]TA|Gunnie
                      21st Century Warfare
                      Lead Mapper
                      • Jan 2006
                      • 237

                      #11
                      Re: Any Napalm Mods?

                      Originally posted by The_Falcon_6049 View Post
                      Yeah if you add a flameobject to C4 and drop it from jets there you go.
                      That would work, but that is not how I have done it. I actually have a bomb that is dropped that explodes upon impact spreading the napalm around. The napalm will destroy vehicles and objects, etc. (If they are destructable).

                      I also have this effect (in another form) tied to a Patton tank to create an M-67 Zippo Tank.

                      Comment

                      • imported_bosco
                        Member
                        • Apr 2007
                        • 26

                        #12
                        Re: Any Napalm Mods?

                        That's really cool Lee

                        Comment

                        Working...