<img src="http://images.totalgamingnetwork.com/potd/holdon.jpg" alt="Hold On...I'll Save You!!" border="0" />
Announcement
Collapse
No announcement yet.
Hold On!! I'll Save You!
Collapse
X
-
Re: Hold On!! I'll Save You!
Originally posted by LemonCool picture!
Maby the map is on rooftops...
176 FPS... holy moses! ^^
What happened in this picture, that body was actually me. I got grenaded, my body flipped in the air, rolled down a bit and got stuck like that. I had to respawn and go back to take an SS, I was lol'ing. Then they tried nading me from the train, it blew up in mid air and the body fell to the depths below.:dead: Haha.
Yes, pretty much all the roof tops in that map (Forsaken Industry) are accessible.
Comment
-
Re: Hold On!! I'll Save You!
I was just testing out this map. And i noticed one major flaw(imo). It's really like a big a** labyrinth. And there is lot of places what looks like they are leading to somewhere, but then i hit a deadend.
Here's a few examples.
At the church, there is stairs to go upstairs, but when you get to the end, there is basically a wall and chair blocking the way.
second one was after i spawned. It was second floor(don't know what building). There is spiral stairs going down. After a moment fighting with them(apperantly, OpFor soldiers are too buff for the stairs). I got down, and it was a deadend. Again... And after fighting my way back, i had to jump over a railing to get out of the building. And what i mean by fighting, for some reason i couldn't normally walk down, i had to crouch and wiggle my mouse around to find the "sweet spot" to fit through them.
But don't get me wrong, this is an awesome map. And i think it's the best looking map made by community.. Yet... But CoD4 is suppose to be fast paced and intense fighting. It kinda ruins that if you have to listen around and guess where the fighting is going, and wonder around trying to get to the fight...
Comment
Comment