1.50 Ideas

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  • hooahguy
    Guest replied
    Re: 1.50 Ideas

    Originally posted by Fingulfin
    Not true. You can only kill people who are in titan guns when you blow up the reactor core.
    then how did i die 17 times, b/c i am never in a titan gun while my ship is being invaded. i am always inside, trying to kill the intruders!:salute:
    the only plausible explanation is that you "die" when your gun is destroyed while you are using it. :nod:

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  • vanilla
    replied
    Re: 1.50 Ideas

    Originally posted by TrooperJac
    How about a new unlock. A short range infantry scanner that can be stuck to the back of a tank or underneath a walker that would give you a chance against sneaky pilum wielders.

    Cloak for vehicles too.
    The IDS is your friend. Whenever I go walker-whoring on CG I go as Support and stick the IDS to its legs. Whenever a sneaky sniper tries to RDX me, I will see him quite some time before he can bomb me.

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  • TrooperJac
    replied
    Re: 1.50 Ideas

    How about a new unlock. A short range infantry scanner that can be stuck to the back of a tank or underneath a walker that would give you a chance against sneaky pilum wielders.

    Cloak for vehicles too.

    Leave a comment:


  • sempf
    replied
    Re: 1.50 Ideas

    fin is right. it would be lovable if you got 2 badges by destroying the titan core. explosive gold and that other badge with titans. dunno his name. oh you can get up to 9 kills(or eight if the commander doesnt die) so you only need 2 kills and blow up the reactor core. and run for your life.

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  • TrooperJac
    replied
    Re: 1.50 Ideas

    Yeah in Titan mode I am usually capping silos or assaulting the enemy Titan. Today however I was playing Sidi Titan and the enemy titan was close to the central silo and it was the only one we didn't have. This guy was just spamming Titan guns at it, annoying as hell. I took a rorsch on one of the outer silos and made it my mission to rain on his parade for the rest of the round. It would have been a lot more satisfying if the guy was dying as well lol

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  • Fingulfin
    replied
    Re: 1.50 Ideas

    Not true. You can only kill people who are in titan guns when you blow up the reactor core.

    Leave a comment:


  • hooahguy
    Guest replied
    Re: 1.50 Ideas

    Originally posted by TrooperJac
    An end to Titan ground gun spammers.

    All safe in their shielded Titan hanger. I'd like to see the feedback surge when you destroy a gun actually kill the guy sat in the position!
    this already happens. it counts as a death when a manned titan gun is destroyed. while it doesn't count as a kill, it does count as a titan attakc score, which is also worth a point. so it balances out.
    if you look at my stats ive been killed in the titan gun position 17 times, AFAIK.:shock:

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  • Fingulfin
    replied
    Re: 1.50 Ideas

    Originally posted by TrooperJac
    An end to Titan ground gun spammers.

    All safe in their shielded Titan hanger. I'd like to see the feedback surge when you destroy a gun actually kill the guy sat in the position!
    It was like that in an internal Alpha, but DICE removed it for balance purposes. Titan cannons are too vulnerable, getting into one would be a death trap.

    If they made it so you lose like 25 health, that would be a bit more balanced... Although then you would just end up with medics in the F6 and F7 positions, healing everyone

    I dunno, I normally stick to the skies in Titan mode.

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  • iQue
    replied
    Re: 1.50 Ideas

    Cool dtneter, hope they get it to work in the game itself :)

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  • Dtneter
    replied
    Re: 1.50 Ideas

    No one might believe me but remember I said I fixed the eu transport heli 3rd person seat?

    Well heres Lexluther's reply:

    If you send me the fix I promise to give it to the programmer and send you their response.

    ooh yeah

    Leave a comment:


  • whitecap_uk
    replied
    Re: 1.50 Ideas

    Originally posted by TrooperJac
    An end to Titan ground gun spammers.

    All safe in their shielded Titan hanger. I'd like to see the feedback surge when you destroy a gun actually kill the guy sat in the position!

    With you on that one:yay:

    Leave a comment:


  • sempf
    replied
    Re: 1.50 Ideas

    4) Gunship pilot missiles often miss their target even when you're flying and shooting directly behind an enemy gunships. The missiles fly towards their target then mysteriously circle it then miss. Gunship shields often don't work. When you're flying head to head with another gunship and raise your shields, the enemy gunship missiles pass right through it and kill you.
    well i dont fly much but i know there are 2 reasons for shields to do nothing
    1 internet problems that make your pc think you raised your shields but the server never received it
    2 the rockets track on the tail if fired from behind(or they appear to do for me). if someone uses shields the tail is to large and is outside of the shields so it is unprotected.

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  • Arcturus.
    Guest replied
    Re: 1.50 Ideas

    Personally, I didn't think Highway Tampa wasn't quite up to par with the quality of the other maps, simply because large part of it seemed to be filler material (endless space in between control posts). Other than that, it was pretty good. I enjoyed having so many vehicles available at all times :)

    Leave a comment:


  • dd64
    replied
    Re: 1.50 Ideas

    So there is a 1.5 patch coming! YIPEE

    Leave a comment:


  • Unzen
    Guest replied
    Re: 1.50 Ideas

    Originally posted by TrooperJac
    An end to Titan ground gun spammers.

    All safe in their shielded Titan hanger. I'd like to see the feedback surge when you destroy a gun actually kill the guy sat in the position!
    I don't really see the need to alter the Titan's cannons much. These days, most people on the ground have plenty of Pilums to fire skywards, tanks line up for their extreme long range shots against the turrets - and not forgetting that there's two gunships on the case. It's certainly not the turkey shoot it used to be.

    (.....but that's easy for me to say on a 12.01 K/D for the turrets. :laugh:)

    Leave a comment:

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