I think he meant it the other way: Dead Silence would counter Eavesdropping. But, I like your idea, too!
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No longer will people be aimlessly running around without consequence!
I think hearing the reload animation or have it blip on radar (maybe in an outward circle type motion) would be pretty cool. Maybe it will teach people not to pointlessly reload after every bullet?
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Ehh, I think having a blip for reloading is going a bit too far. I already think it's a bit excessive to have a radar show where shots are coming from, so that would be taking it a bit too far in my opinion.
However, I do agree that use of binds/chat should be displayed on the radar if a player is using eavesdrop. It would make it a useful perk for the PC version - and to be honest, up until this thread I had totally forgotten that the perk even existed.
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Originally posted by Keyelite View PostI'm saying a "general" area of the reload sound. I'm not sure how they can introduce it, but I would not want it to be as specific as UAV is now.
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Yep, you get the idea though, it's not pinpoint sound.. and you can't hear it across the map.. only nearby.
Either that or just the general sounds are just louder if you are closer. Use your 5.1 or headphones to figure out where he is.
BTW, why doesn't eavesdrop pickup on enemy team chat logs?
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