assault rifles

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  • AvalancheDiode
    Need more squeezing
    • Jan 2007
    • 988

    #46
    OK, I just found something strange. I've reviewed some players' statistics, and most of them revealed a funny fact: their Voss/Baur death ratio is all about 3. It means everybody is most likely to die from Voss three times as many as Baur.

    Haven't got any idea about Voss/Baur usage rate. I hope that DICE can somehow publish those statistics someday. My impression is that Baur usage rate is at most 1/5 of Voss usage rate.

    Comment

    • imported_Ezekiel
      Member
      • Oct 2007
      • 1008

      #47
      Originally posted by AvalancheDiode
      OK, I just found something strange. I've reviewed some players' statistics, and most of them revealed a funny fact: their Voss/Baur death ratio is all about 3. It means everybody is most likely to die from Voss three times as many as Baur.

      Haven't got any idea about Voss/Baur usage rate. I hope that DICE can somehow publish those statistics someday. My impression is that Baur usage rate is at most 1/5 of Voss usage rate.
      Yea way way more people use the voss than the baur.

      Comment

      • RichardDawkins

        #48
        baur reloads faster too... i may not be the ultimate authority on this one but i believe the baur is awesome in any given combat situation and if you fanboi your gun enough, you can make it work for you depending on how u play.

        Comment

        • AvalancheDiode
          Need more squeezing
          • Jan 2007
          • 988

          #49
          Originally posted by Ezekiel
          Yea way way more people use the voss than the baur.
          Let us suppose that average Voss/Baur death ratio is 3 over all players, and Voss/Baur usage ratio (defined by carry time) is 5, then the lethality ratio of Voss/Baur is only 0.6, which means that Baur is more lethal than Voss!?

          Comment

          • imported_Field
            Member
            • Apr 2007
            • 2234

            #50
            Originally posted by Ezekiel
            SCAR is great when used in the right hands.

            Scar in single shot owns :)

            Field stop chatting crap saying your comp sucks etc, you comp can runt he game smooth etc, i had a radeon x300 and could get upto 30 fps and thats one of the worst cads to exist lol.
            im not making things up ezekiel. jeez. i just cant stop talking about it caus its so annoying. Its not my card caus i did some benchmark thing with this game and it said that my processor and operating system () were the bottlenecks. It probly has more to do with server connection or something too caus ill go on some server and get 50-60fps one time and then another time itL lag and i'll get 35-40. meh.


            i wanted to get to at least 10k kills for the baur and scar so i looked more pro:laugh: its really easy to get high accuracy with the scar but the only thing i dont like about it is you cant spray like a noob up close and kill a whole squad like you can with the baur:shakehead.i almost think the scar is a little better for long range than the baur i actually like to use the baur for close range situations caus of its fire rate and stopping power you can kill voss/krylov users alot of the time up close 1v1

            Comment

            • WolfAlmighty
              Artillery Magnet
              • Jan 2007
              • 2113

              #51
              Hey Field - the internet called; they said they're running out of smilies. Would you know anything about that?

              Anyway, I've found that my hit detection gets worse the longer I play. It seems like my first few rounds I can play with almost flawless hit detection, even hitting targets that are running laterally to me. After four or five rounds, all of a sudden my gun stops firing bullets and just makes a bullet firing sound without actually shooting any projectiles. This is also when I start getting killed AFTER I've already ducked behind an object or ran around a corner, or when people can just seemingly stop moving and stand (yes, stand) and fire full auto from the hip with a Bianchi and kill me before I can put a couple of Baur bursts into them. On my first few rounds when someone tries to do that I don't usually even get hit before I kill him, much less die. I'm convinced there's still some kind of memory leak in this game (it seems more prevalent on servers that run through multiple maps as opposed to 24/7 servers, which would also indicate a memory leak). Either that or someone is going around my house stealing my megahurtz while I play.

              ~Wolfgang

              Comment

              • imported_Field
                Member
                • Apr 2007
                • 2234

                #52
                Originally posted by AvalancheDiode
                Let us suppose that average Voss/Baur death ratio is 3 over all players, and Voss/Baur usage ratio (defined by carry time) is 5, then the lethality ratio of Voss/Baur is only 0.6, which means that Baur is more lethal than Voss!?
                whata you a math teacher?:laugh:

                Originally posted by TheRealWolfgang
                Hey Field - the internet called; they said they're running out of smilies. Would you know anything about that?

                Anyway, I've found that my hit detection gets worse the longer I play. It seems like my first few rounds I can play with almost flawless hit detection, even hitting targets that are running laterally to me. After four or five rounds, all of a sudden my gun stops firing bullets and just makes a bullet firing sound without actually shooting any projectiles. This is also when I start getting killed AFTER I've already ducked behind an object or ran around a corner, or when people can just seemingly stop moving and stand (yes, stand) and fire full auto from the hip with a Bianchi and kill me before I can put a couple of Baur bursts into them. On my first few rounds when someone tries to do that I don't usually even get hit before I kill him, much less die. I'm convinced there's still some kind of memory leak in this game (it seems more prevalent on servers that run through multiple maps as opposed to 24/7 servers, which would also indicate a memory leak). Either that or someone is going around my house stealing my megahurtz while I play.

                ~Wolfgang
                theres alot of little details with this game that even after this long are kind of hard to figure out.

                and theyre called EMOTICONS:laugh::laugh::laugh::laugh::laugh:

                Comment

                • AvalancheDiode
                  Need more squeezing
                  • Jan 2007
                  • 988

                  #53
                  Originally posted by Field
                  whata you a math teacher?:laugh:
                  No. You are afraid of math?

                  Comment

                  • RichardDawkins

                    #54
                    maths!

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