Offworld: Fall of Mars

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  • Irontaxi

    #1

    Offworld: Fall of Mars

    After the failed partial terraforming of mars. The mars based government retreated back to earth leaving the mars colonies in ruin.

    A quick collapse of the various colonial settlements left only the remaining martian military to clean up the mess. Large earth based mining
    conglomerates quickly moved in to fill the security void with contracted armies intent on protecting mineral and metal extraction operations
    with little regard for the remaining colonist.

    Toshida corps, the largest of these companies, now controls nearly all of the mining operations on mars. Toshida corps lets the martian miltiary maintain
    complete control in the prime colonies in exchange. A mutual understanding of non agression has become norm between the Military and the corporate armies.
    All has been peaceful for nearly 10 years on mars.

    Yet, another faction exists on mars. It seems some of the engineers who worked on the original terraforming operations have gone into hiding in the fringe
    areas of colonized mars. This group is popularly known as "The Masons" after a earth based organization of the same name.

    Sightings of these rogue engineers has become more frequent in the past several months. Some of Toshida corp's outlying mining stations have come under attack
    by small raiding parties. these attacks have been limited but increasing in frequency. They seem to be mainly after supplies and retreat quickly without doing much
    damage to the operations themselves.

    Still, shareholders on earth are worried. Toshida corps has decided to make a limited offensive in an effort to discourage further attacks.

    The martian Military has been strangely quiet regarding the incidents and has declined comment on official martian news nets..

    this is where we find ourself.


    Offworld Mod for battlefield 2.


    Mod objectives: Create a fun fast paced mod within a very short development cycle as a means to gain experience for industry employment. Aiming for a 4-6 month development cycle with the following milestones

    Milestones:

    1. 2 ships in game on a test map (50% done)
    2. 1 ship for each faction and 2 finished maps
    3. 2ships for each faction, Menu graphics, 3 finished maps
    4. 3ships for each faction, 6 maps (final stage)


    Gameplay objectives: Single player craft based combat. fast short rounds. Intense combat
    vehicles will be light/medium armed. Team work will be heavily focused on when balancingn the gameplay

    This will be a very light project asset wise. No player models, no hand held weapons
    Only 9 vehicles planned and statics will be minimal. basically terrain based combat with large scale statics used as fighting locations.

    all combat will be in small singleman combact craft known as "flitters". They will be hybrid hover/flight vehicles using nearly conventional weapons. Flight dynamics have already been created. This template will be applied to each vehicle and tweaked according to the indivdual models characteristic.

    Battles will take place on 2 sq km maps. ( we are considering scaling the ships and static down to give us 4km maps. wouldnt that be fun!) :)

    considering moving the project to another engine at a later stage if its a good concept

    Current team

    Mod lead: Irontaxi
    Advisor: Rhino (Project reality Lead mapper)
    Modeller: Z-trooper

    Looking for:

    1 Modellers: projects could include the following
    1. small compact single man crafts for each of the 3 factions (9 ships in total)
    2. static models based on a unified concept model. (ie we deicide what the style of
    construction will be and stick to it.)

    1-2 texture artists: Primarily ship textures and static model textures. No character models or infantry models will be used in this mod

    Website artist: Need to at least have a basic homepage and forum to make it a legitimate
    portfolio project in my opinion.

    Who am I? Chris Greig.. Nick: Irontaxi
    Experience: Level design and static models for project reality for about 1.5 years. Architectural modelling for about 15years. Currently living in Japan. Will be moving back to Canada in July of this year. Have a porfolio page but down at the moment.

    Game artist who want to experience a "daily" build process with dedicated modders please apply or message me for more information..

    MSN: grchr@hotmail.com
    Xfire: Irontaxi

    or feel free to PM me in these fourms.


    thanks for your time. Please have a look at the test map im working up.
    (sorry for typos guys, im pretty tired...modelling all day...)
  • Irontaxi

    #2
    Thanks guys...got a few inquiries...team is pretty much done...could use one more texture or model person..

    planning on releasing a demo flight vid in the next few weeks..

    also thinking of opening our forums completely to the public so people can follow the build process (read only of course)

    anyhow..can leave you witha short taster...

    http://files.filefront.com/testfligh.../fileinfo.html

    enjoy..short flight dynamics test vid from our forums

    Comment

    • [GCA]Tim270

      #3
      Looks like Rise of kobol(kobul?) should be fun to fly in :)

      Comment

      • Irontaxi

        #4
        Test flight video 2. Mars "flitter" VTOL

        What happened to that mod? looks like they moved to 2142 then nothing..

        Here is another short test flight..last teaser until we get 2 ships in game

        Test flight 2

        carft are really meant to hug the terrain. Flight is closer to a hovercraft/helicopter than a standard lift generating craft..keep your speed up by using the terrain.. you can see i failed at that a few times in this test flight..hehe..

        currently using our trusty test vehicle which you can see at the video start..hehe.(no ships will look nothing like that)

        enjoy..

        Comment

        • Irontaxi

          #5
          still looking for another texture and/or model guy if anyone is interested..

          :salute:

          Comment

          • [GCA]Tim270

            #6
            Originally posted by Irontaxi
            What happened to that mod? looks like they moved to 2142 then nothing..
            I may be wrong but im pretty sure the mod leader got picked up by DICE. Mods looking great keep it up!

            Comment

            • imported_Rhino
              Member
              • Dec 2006
              • 1341

              #7
              Originally posted by Sir. Tasty
              I may be wrong but im pretty sure the mod leader got picked up by DICE. Mods looking great keep it up!
              one of there crew did for sure, not sure if he was there leader.

              Comment

              • Zegevierend
                Member
                • Oct 2009
                • 23

                #8
                Yeah it was the mod leader:P he as [DICE] Tag

                Comment

                • Irontaxi

                  #9
                  Update. Flight test 3 and fourms link

                  Test flight 3 video
                  Test flight 3

                  And our site (still working on it but functional)



                  cheers

                  Comment

                  • Irontaxi

                    #10
                    Offworld: Fall of Mars. -Some screen shots-



                    Some more recent screens

                    Editor shots of some of the Martian facilities

                    This facility will be a water extraction plant in a very deep canyon. Teams will fight king of the hill style to control the facility and the surrounding area. It's shaping up to be some very traditional field battles..


                    Comment

                    • Irontaxi

                      #11
                      Some new screen shots



                      Some nice screenies have a look.

                      Getting all the statics in this second map and shaping up real nicely. some very moody terrain..Fog will draw out a bit longer for in game play.Just trying some different effects for upcoming levels.

                      Derelict Martian mining station along the Martian Trade highway system


                      Toshida corps Outpost (wip)

                      Comment

                      • Irontaxi

                        #12
                        quick update...

                        Just letting all you guys know out there that we are going strong and planning on releasing our first public beta in about 3 weeks! please drop by our forums and see whats coming if you havent already..!!

                        Comment

                        • Irontaxi

                          #13



                          Test server is up and had a great test today. (although vai hamachi??!! :) )

                          ships are looking EXTREMELY FAST and AGILE....lip biting, white knuckle speed for all you junkies out there...not to mention hover capable flight..

                          will release a brief news post with promo video within a few days..then only a few weeks till the Beta play demo..

                          cheers..

                          Irontaxi

                          Comment

                          • Irontaxi

                            #14
                            [Offworld: Fall of Mars] Beta testing

                            LOL OWNED :)

                            Comment

                            • Irontaxi

                              #15
                              Re: Offworld: Fall of Mars recent testing screens

                              LOL OWNED :)

                              Comment

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