PAM4 Settings

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  • SpekOpz

    #1

    PAM4 Settings

    For all of you that don't know, PAM4 is a mod for CAL/TWL, I was recently playing it when I thought, wow these settings look really nice (compared to my Vanilla CoD4 settings), but I have no idea what those default pam4 settings are, does anybody know?
  • Kylee!
    Member
    • Apr 2007
    • 4161

    #2
    A link to the mod would be nice. :P

    *Searches*



    Perhaps that is what your looking for?

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    • Kodakk
      Member
      • Oct 2006
      • 3486

      #3
      I'm sure I could ask my leader... he runs our server (with PAM4) so I'll post back later with info.

      ** It has a KillCam fix (the swaying of the crosshairs)
      ** You can remove MG's from maps
      ** You can limit snipers
      ** No Airstrikes/Helos

      You can also limit perks, as in remove martyrdom/last stand/etc.

      Comment

      • Frantic.ie

        #4
        Anything is possible with PAM public, doesn't matter about the settings. But if your talking about leagues you are going to have to download a specified league rule file so that PAM edits itself. But for some you may need to edit the config aswell.

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        • Keyelite
          Member
          • Feb 2006
          • 1043

          #5
          Yeah, PAM is for leagues mainly. Those with public PAM servers usually have competition oriented players in them.

          Here is the Class Restrictions for TGL:

          The class restrictions are now as follows:

          • 1 Sniper
          • 1 Shotgun
          • 1 LMG
          • 3 Spec ops
          • 5 assault

          Legal Perks

          Perk Slot 1:

          • Bandolier

          Perk Slot 2:

          • Sleight of hand
          • Stopping power

          Perk Slot 3:

          • Deep impact
          • Iron Lungs

          There are a few additional things that competitors should know about, such as no air strikes, no UAV, and no helicopters.

          • No air strikes, UAV, or helicopter strikes
          • No grenade launchers
          • Semi-automatic shotguns and semi-automatic snipers are ALLOWED
          • However, semi-automatic sniper rifles will not have the same strength of the bolt-action sniper rifles
          • We will also be limiting hit blips on grenades, stuns, and flash bangs (but we will leave in hit blips when shooting through walls)
          • Multi-bomb will be on
          Hit blips through walls are removed, and so are stuns. However, the flash grenade got a performance boost so they are actually useful now. And they also tweak some weapons, like the P90, to be balanced.

          Just recently, PAM4 now has the NO SWAY mod, which is the elimination of all random movements of gun sway. For example, the M4 and AK47 do not sway randomly when you zoom in. Don't get this confused with recoil.

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          • Kodakk
            Member
            • Oct 2006
            • 3486

            #6
            What rules are those for Keyelite?

            When we play, we have more perks available.

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            • SpekOpz

              #7
              I know what the mod does, I just want to know how exactly it impacts my personal settings (e.g. I can see farther, things are a bit more in contrast, etc).

              Comment

              • Keyelite
                Member
                • Feb 2006
                • 1043

                #8
                Aerialz, that is for Total Gaming League. CAL also has something very simmilar to TGL's rule set.

                You playing on the TWL rule set it seems, they have a lot more options.

                SpekOpz, It's likely PAM tweaks that as well. There are no flying debris, no ambient sound, although I don't recall anything about draw distance or better contrast.

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