New TotalCOD4 Server Setup

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  • Spawndemon
    Member
    • Oct 2005
    • 6015

    #1

    New TotalCOD4 Server Setup

    After looking at your guy's opinions on the game modes and maps of choice, my head exploded since there is no common consensus (maps were okay, game modes were scattered though). Haha, with that being said, I think I've come up with a good solution that will hopefully make the majority of people happy. As someone already stated, there are so many different ways to setup the server, and everyone is different, so it will be impossible to please every single person. But here is my idea, and just hear me out on this:

    Monday-Thursday: Team Deathmatch, Softcore
    Friday: Custom Map Day, Team Deathmatch, Softcore
    Saturday-Sunday: Sabotage/HQ, Hardcore

    9 Maps in Rotation: Ambush, Backlot, Bloc, Crash, Crossfire, District, Overgrown, Pipeline, Vacant

    Maps for the custom map day will be chosen soon, expect Sharqi Beta 2, Offices, and Matroska for sure though!

    I figure with this layout, every person will be able to find a day that best suits their wants for the server. Although there are less days with HC on, and HC did slightly win the poll awhile back, I decided to put it on the weekends, figuring more people will have more time to be playing then. Then during the week we can have it be more low key and relaxed. Then everyone is just finishing the week on Friday and that would be a great day to get a custom map rotation going.

    If you have anymore suggestions please let me know, but I'm really hoping this sounds, for the most part, good to you all. Trying to keep a good balance so everyone will want to be active on the server! If the response is good, this setup will begin on Monday of next week. Thanks all.
  • imported_Whiskey
    Member
    • May 2007
    • 3325

    #2
    Some good ideas there, IMO. After reading others' responses, I also thought that some sort of split config over certain days of the week would be a good approach - offers something to everyone. I especially think the custom maps day is terrific, and hope a good variety can be in rotation (maybe even helping beta testing?).

    The polls seem to have disappeared, so I can't refer back to them, but the one thing I spotted in your post above is that the DOM game-type is left out of the weekend rotation. I do recall that FFA had very few supporters, and S&D is a curious game-type - people either love it, or hate waiting for the respawn period - but DOM is a very simple game-type that doesn't involve pressing/holding keys to set up bombs, nor have icons to worry about other than the flag locations. Just a lot of running around (with a purpose), and shooting.

    Maybe the votes were low, in which case maybe this doesn't make sense, but otherwise I would think DOM might be a good game-type to have in the weekend rotation as well, to help keep things fresh and add variety.

    Comment

    • Kylee!
      Member
      • Apr 2007
      • 4161

      #3
      I like it, no problems.

      Yes, Domination would be a good addition... But no one likes FFA, thats for sure.

      Comment

      • Repulse
        1&Only!
        • Jun 2007
        • 1072

        #4
        Sounds okay, prefer sabotage instead of HQ on weekends with hardcore running :-D. The next weekend im not shouting at little kids (3weeks time ) I'll be sure to pop by :-D.

        Comment

        • Spawndemon
          Member
          • Oct 2005
          • 6015

          #5
          Domination had the 3rd most votes with 5 so we could probably throw that in there on the weekend. How about Sabotage on Saturday and Domination on Sunday? Or do people still want HQ?

          Comment

          • imported_Whiskey
            Member
            • May 2007
            • 3325

            #6
            Originally posted by [MyIS]Spawndemon
            Domination had the 3rd most votes with 5 so we could probably throw that in there on the weekend. How about Sabotage on Saturday and Domination on Sunday? Or do people still want HQ?
            - That's one way to do it - only have 2 game-types, and play one on Sat, one on Sun.

            - Another way, which is more complex but which I think would be effective, would be to mix the 3 game-types in a single config, with a different game-type for each map.

            You could either have:
            a) the game-type change each time a map rotates (ie. HQ, SAB, DOM, HQ, SAB, DOM, etc)
            or
            b) have them in small groups (ie. 3 maps of HQ, then 3 maps of DOM, 3 maps of SAB, repeat).

            If the game places no limits on how many maps & game-types you are allowed to have in a config, then each time a map comes around in the rotation, you can give it a different game-type (ie. Ambush as HQ first time around, then Ambush as SAB the 2nd time, then Ambush as DOM the 3rd time around...repeat for each map). 9 maps x 3 game-types, would require 27 separate entries in the config.

            This would give you the maximum variety possible, and it would prevent things from getting stale too quickly.

            I personally think this is the better option as I enjoy all 3 of those game-types, however, people who play on the server a lot should comment. I'm just throwing this out there as an idea. :)

            Comment

            • Yukiism
              Senior Member
              • Nov 2006
              • 1578

              #7
              Maybe it will screw up the schedule, but i would like Wednesday for Hardcore too It's a bit selfish for me, because i'm out from school very early then and then i could play some Hardcore. But then again, no one would be on that time of day.
              I'm just throwing in a idea, but i know it wasn't a good one :p

              But what i really like is that the weekends are Hardcore! I could be on in the night when the US people are on and then it's finally Sniper Time without Stopping Power.

              Comment

              • Spawndemon
                Member
                • Oct 2005
                • 6015

                #8
                Whiskey - That could definitely be a possibility as well. I'm not positive how many entries can be in one rotation in the config but I also don't see why it would be a problem. I'll talk to Dan and see if it's possible.

                If others like this thought, please speak up and we can make it happen. Or post if you'd rather just have one gametype per day on the weekends. We'll see which one is more preferred.

                Toxic_Wolf - Sorry, just reserving the weekend for hardcore. :)

                Comment

                • Chris_Redfield
                  Member
                  • Oct 2006
                  • 5986

                  #9
                  I love playing on mixed gametype servers, as such, servers with rotating map/gamemode config, would be awesome. Map selection for all gamemodes would be crucial. FARM for example suits for S&D, HQ, TDM, FFA but not so much for Sabotage.

                  Leaving the rotation very mixed and varying, you could keep HC and SC for separate days, possibly using completely different map/gamemode configs.

                  Comment

                  • =98=
                    Member
                    • Oct 2006
                    • 10299

                    #10
                    I'm looking forward to custom maps on hardcore, should be good fun and i'll make sure to pop by.

                    Someone needs to make a table with the server schedule on once all the game modes have been sorted out

                    Comment

                    • Kylee!
                      Member
                      • Apr 2007
                      • 4161

                      #11
                      I think you should keep HQ somewhere... maybe a three day gametype rotation.

                      Comment

                      • FPS[SONIC]
                        Member
                        • Oct 2006
                        • 2106

                        #12
                        I really like the ideas presented in this thread. Most seem very well thought out.

                        I really like DOM/HQ/KOTH game modes because they give you something to do: Objectives are your friends! When there are only 3-4 people on the server, having a point to go capture and then defend makes it so that folks aren't spread out all over the maps looking for each other. The action is concentrated and more time can be spent fragging rather than hunting.

                        I'd really like to see as much possible variety with map and GPM rotations. The selected maps are good ones, but I'm defo interested in playing customs, too.

                        Good work here guys!

                        Comment

                        • Keyelite
                          Member
                          • Feb 2006
                          • 1043

                          #13
                          i like it

                          Comment

                          • Iwantcable
                            Member
                            • Jul 2007
                            • 2362

                            #14
                            Yay no Strike! :yay:

                            Comment

                            • imported_Deathstar
                              Member
                              • Feb 2008
                              • 5

                              #15
                              uq is gd if its not in hard core

                              deathstar

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