New TotalCOD4 Server Setup
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Try deleting the maps you have on your computer and just re-downloading them upon connection to the server.Leave a comment:
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Okay, I'm having a weird problem. I pre-downloaded all of the maps, but when I join it still downloads the Harbor file. If I let it, it keeps redownloading the same file over and over. Wtf?Leave a comment:
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So, hardcore won the votes and can't even get a compromise of 3/3 with a rotating day per week?
*Sigh.Leave a comment:
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Balarda looks like it's going to be a popular one, though. It's a nice urban map.Leave a comment:
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Good idea...the current download for Balarda has a corrupted .iwd file, so it will need to be re-downloaded again anyway (see my post about it in the Map section).Leave a comment:
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Ok guys, all the maps be added to the server (Dam I love 10 m/b download speed in RDP) I would advise you all download the maps before playing so the server dosent get hammerd with downloads.
Now for custom maps to work, you have to have a mod enabled on the server - no idea why but hey so you may have to download mod.ff and z_modwarfare.iwd it's still the same COD4 just acting as a mod.
And enjoy!
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I guess we could add it it, ten maps isn't too many is it?Originally posted by WhiskeyThanks for the update Spawn. I guess there will always be a bit of a limitation due to the 9 map number chosen...but I'm mildly surprised that the "mp_Village" map isn't in the rotation for the kickoff. Not a biggie though, especially if you're planning to vary the different maps from week to week. From the comments I've read it seems like a strong map, so it might be good in a week 2 rotation where other maps may not be as good. :)
I actually am just going to take out Balarda of the rotation for this week (will add next week if people enjoy it) and add in Village. We'll keep it 9 map rotation! :salute:Leave a comment:
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Thanks for the update Spawn. I guess there will always be a bit of a limitation due to the 9 map number chosen...but I'm mildly surprised that the "mp_Village" map isn't in the rotation for the kickoff. Not a biggie though, especially if you're planning to vary the different maps from week to week. From the comments I've read it seems like a strong map, so it might be good in a week 2 rotation where other maps may not be as good. :)I think I'll do a 9 map rotation for the custom maps, here's the list for this first week:
• Backlot 2
• Balarda
• Harbor
• Heaven Source
• Matroska
• Modern Matmata
• Offices
• Sharqi Peninsula (Day)
• Shipment 2
Let me know if you guys think there should be any of them removed or added. But we'll try to stick with a 9 map rotation always.Leave a comment:
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Guest repliedI Lol'd at Sharqi.Leave a comment:
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Server will follow the rotation set in the first post, probably with your game mode switches for the weekend. Look for custom maps starting on Friday! I think I'll do a 9 map rotation for the custom maps, here's the list for this first week:
• Backlot 2
• Harbor
• Heaven Source
• Matroska
• Modern Matmata
• Offices
• Sharqi Peninsula (Day)
• Shipment 2
• Village (Day)
Let me know if you guys think there should be any of them removed or added. But we'll try to stick with a 9 map rotation always.Leave a comment:
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Last night there were up to 12 people in the server lol. Not quite as fun as 6-8 people though.Leave a comment:
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looks good guys, hopefully we will see more people on the server now :)Leave a comment:
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Custom map day is softcore, check the original post.
We'll get a table on the main page when everything is decided. :salute:Leave a comment:
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