New TotalCOD4 Server Setup

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  • Spik3d
    replied
    Originally posted by Lt Davis
    Okay, I'm having a weird problem. I pre-downloaded all of the maps, but when I join it still downloads the Harbor file. If I let it, it keeps redownloading the same file over and over. Wtf?
    Same, even when I delete the files.

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  • Spawndemon
    replied
    Originally posted by Lt Davis
    Okay, I'm having a weird problem. I pre-downloaded all of the maps, but when I join it still downloads the Harbor file. If I let it, it keeps redownloading the same file over and over. Wtf?
    Try deleting the maps you have on your computer and just re-downloading them upon connection to the server.

    Leave a comment:


  • Lt Davis
    replied
    Okay, I'm having a weird problem. I pre-downloaded all of the maps, but when I join it still downloads the Harbor file. If I let it, it keeps redownloading the same file over and over. Wtf?

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  • Kodakk
    replied
    So, hardcore won the votes and can't even get a compromise of 3/3 with a rotating day per week?

    *Sigh.

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  • FPS[SONIC]
    replied
    Balarda looks like it's going to be a popular one, though. It's a nice urban map.

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  • imported_Whiskey
    replied
    Originally posted by [MyIS]Spawndemon
    I actually am just going to take out Balarda of the rotation for this week (will add next week if people enjoy it)
    Good idea...the current download for Balarda has a corrupted .iwd file, so it will need to be re-downloaded again anyway (see my post about it in the Map section).

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  • [MyIS]Dan
    replied
    Ok guys, all the maps be added to the server (Dam I love 10 m/b download speed in RDP) I would advise you all download the maps before playing so the server dosent get hammerd with downloads.

    Now for custom maps to work, you have to have a mod enabled on the server - no idea why but hey so you may have to download mod.ff and z_modwarfare.iwd it's still the same COD4 just acting as a mod.

    And enjoy!

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  • Spawndemon
    replied
    Originally posted by Whiskey
    Thanks for the update Spawn. I guess there will always be a bit of a limitation due to the 9 map number chosen...but I'm mildly surprised that the "mp_Village" map isn't in the rotation for the kickoff. Not a biggie though, especially if you're planning to vary the different maps from week to week. From the comments I've read it seems like a strong map, so it might be good in a week 2 rotation where other maps may not be as good. :)
    I guess we could add it it, ten maps isn't too many is it?

    I actually am just going to take out Balarda of the rotation for this week (will add next week if people enjoy it) and add in Village. We'll keep it 9 map rotation! :salute:

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  • imported_Whiskey
    replied
    Originally posted by [MyIS]Spawndemon
    I think I'll do a 9 map rotation for the custom maps, here's the list for this first week:

    • Backlot 2
    • Balarda
    • Harbor
    • Heaven Source
    • Matroska
    • Modern Matmata
    • Offices
    • Sharqi Peninsula (Day)
    • Shipment 2

    Let me know if you guys think there should be any of them removed or added. But we'll try to stick with a 9 map rotation always.
    Thanks for the update Spawn. I guess there will always be a bit of a limitation due to the 9 map number chosen...but I'm mildly surprised that the "mp_Village" map isn't in the rotation for the kickoff. Not a biggie though, especially if you're planning to vary the different maps from week to week. From the comments I've read it seems like a strong map, so it might be good in a week 2 rotation where other maps may not be as good. :)

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  • I am RKO
    Guest replied
    I Lol'd at Sharqi.

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  • Spawndemon
    replied
    Originally posted by Whiskey
    Any updates? :)
    Server will follow the rotation set in the first post, probably with your game mode switches for the weekend. Look for custom maps starting on Friday! I think I'll do a 9 map rotation for the custom maps, here's the list for this first week:

    • Backlot 2
    • Harbor
    • Heaven Source
    • Matroska
    • Modern Matmata
    • Offices
    • Sharqi Peninsula (Day)
    • Shipment 2
    • Village (Day)

    Let me know if you guys think there should be any of them removed or added. But we'll try to stick with a 9 map rotation always.

    Leave a comment:


  • imported_Whiskey
    replied
    Originally posted by [MyIS]Spawndemon
    If the response is good, this setup will begin on Monday of next week. Thanks all.
    Any updates? :)

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  • Lt Davis
    replied
    Last night there were up to 12 people in the server lol. Not quite as fun as 6-8 people though.

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  • The_Eliminator
    replied
    looks good guys, hopefully we will see more people on the server now :)

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  • Spawndemon
    replied
    Originally posted by [MyIS]Alex
    I'm looking forward to custom maps on hardcore, should be good fun and i'll make sure to pop by.

    Someone needs to make a table with the server schedule on once all the game modes have been sorted out
    Custom map day is softcore, check the original post.

    We'll get a table on the main page when everything is decided. :salute:

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