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  • eXo|Cecil

    #16
    You CAN select ANY weapon you want, and ANY perk (no overkill). The admin makes the default kits, and then the player can either choose to use them, or make his own. He must nake his own though, every time a map loads. You don't get a permanent custom slot.

    Comment

    • GrossKopf
      Member
      • Jun 2005
      • 1180

      #17
      Originally posted by Hollow View Post
      ok

      so ur telling me that u cant select what perks u want.

      me being the server admin will load out the defualt classes as i see fit and thats what ppl will use??

      if so, thats crap, what i like might not be what most ppl like.

      plus, using the pam4 mod allows u to select ur own load out with the perks thas been made avliable to you.
      Ok, it's simple.

      Change your command line so that +fs_game goes to the mod folder of your choice (ie: +fs_game mods/modwarfare if you're just changing things like making it no rockets, no UAV, etc)

      Put the following server.cfg in the mod folder (mods/modwarfare in this example) and modify it as needed.

      Code:
      //******************************************************************************
      // Call of Duty 4 Server Configuration File
       
       
       
      //******************************************************************************
      // Color Codes
      //******************************************************************************
      // Colors for text. Do not clear the comment in front of the color codes.
      // Useful for your server name, motd msg's - Information and ref use only 
      // 
      // ^1 = Red 
      // ^2 = Green
      // ^3 = Yellow
      // ^4 = Blue
      // ^5 = Cyan
      // ^6 = pink/Magenta
      // ^7 = White
      // ^0 = Black
       
      //******************************************************************************
      // Public Information
      //******************************************************************************
      sets sv_hostname "Your Server Name"
      sets _Admin ""
      sets _Email ""
      sets _Website ""
      sets _Location ""
      sets _Irc ""
      set scr_motd ""
      
      //******************************************************************************
      // Master servers
      //******************************************************************************
      set sv_master1 "cod2master.activision.com"
      set sv_master2 "cod2authorize.activision.com"
      set sv_master3 "cod2master.infinityward.com"
      set sv_master3 "cod2update.activision.com"
      set sv_master4 "master.gamespy.com:28960"
      set sv_master5 "master0.gamespy.com"
      set sv_master6 "master1.gamespy.com"
      set sv_master7 "clanservers.net"
      set sv_gamespy "1" 
       
      //******************************************************************************
      // Common Server Settings
      //******************************************************************************
      // Log Settings
      set g_logsync "2"         // 0=no log, 1=buffered, 2=continuous, 3=append
      set logfile "1"           // 0 = NO log, 1 = log file enabled
      set g_log "games_mp.log"  // Name of log file, default is games_mp.log
      set sv_log_damage "1"
       
      // Password Settings
      set rcon_password ""   // RCON must supply pw to use
      set sv_privatePassword ""      // Private slots, non-public slots
       
      // The following can be used to lock out the server so that only those
      // players that have been provide the password can connect.  Good for
      // matches, practices, etc.
      set g_password ""
       
      // Player slots setup
      set sv_privateclients ""       // Number of private player slots, maxclients - privateclients = public slots
       
      // Ping 
      set sv_minPing "0"             // MIN player ping on CONNECT, any lower and player isnt allowed to connect
      set sv_maxping "350"           // MAX player ping on CONNECT, any higher and player isnt allowed to connect
       
      // Client Download Settings. (0=off/1=on) Used for MODs and custom maps
      // See included Quick Setup Guide for instructions.
      set sv_allowdownload "1"
      seta sv_wwwDownload "1"
      //seta sv_wwwBaseURL "http://www.your_website.com/base_folder"
      seta sv_wwwBaseURL "ftp://client:client@ftpfiles.myftp.org"
      seta sv_wwwDlDisconnected "0"
       
      // Rate 
      set sv_maxRate "25000" 
       
      // FPS
      //set sv_fps "20"
       
      // Drop inactive players
      set sv_timeout "300"
      set sv_zombietime "1"
      set g_inactivity "0"
      set g_inactivityspectator "0"
      set scr_teambalance 1
       
      // AntiFlooding Settings
      set sv_floodProtect "1"
      set sv_reconnectlimit "3"
       
      // Anti Cheat Settings
      set sv_disableClientConsole "0"
      set cl_autocmd "0"
      set sv_cheats "0"
      set sv_pure "1"
      set g_banIPs ""
      set g_no_script_spam "1"
      set sv_punkbuster "1"
       
      // Temporary Ban duration, in seconds
      set sv_kickBanTime "3600"
       
      // In-game voice communication system
      set sv_voice "1"
      set sv_voiceQuality "1"
      set voice_deadChat "0"
      set voice_global "0"
      set voice_localEcho "0"
      set winvoice_mic_mute "1"
       
      //******************************************************************************
      // Misc 
      //******************************************************************************
      set sv_allowAnonymous "0"
      set g_antilag "1"
      set g_compassShowEnemies "0"
       
      //******************************************************************************
      // GAME TYPE SETTINGS
      //******************************************************************************
      // DEATHMATCH
      //******************************************************************************
      set scr_dm_scorelimit      150
      set scr_dm_timelimit      10
      set scr_dm_roundlimit      1
      set scr_dm_numlives       0
      set scr_dm_playerrespawndelay 0
      set scr_dm_waverespawndelay 0
       
      //******************************************************************************
      // DOMINATION
      //******************************************************************************
      set scr_dom_scorelimit      200
      set scr_dom_timelimit      0
      set scr_dom_roundlimit      1
      set scr_dom_numlives       0
      set scr_dom_playerrespawndelay 0
      set scr_dom_waverespawndelay 0
       
      //******************************************************************************
      // TEAM DEATHMATCH
      //******************************************************************************
      set scr_war_scorelimit      750
      set scr_war_timelimit      10
      set scr_war_roundlimit      1
      set scr_war_numlives       0
      set scr_war_playerrespawndelay 0
      set scr_war_waverespawndelay 0
       
      //******************************************************************************
      // SABOTAGE
      //******************************************************************************
      set scr_sab_scorelimit      1
      set scr_sab_timelimit      20
      set scr_sab_roundlimit      0
      set scr_sab_roundswitch      1
      set scr_sab_numlives       0
      set scr_sab_bombtimer      30
      set scr_sab_planttime      2.5
      set scr_sab_defusetime      5
      set scr_sab_hotpotato      0
      set scr_sab_playerrespawndelay 7.5
      set scr_sab_waverespawndelay 0
       
      //******************************************************************************
      // SEARCH AND DESTROY CLASSIC
      //******************************************************************************
      set scr_sd_scorelimit      4
      set scr_sd_timelimit      2.5
      set scr_sd_roundlimit      0
      set scr_sd_roundswitch      3       // rounds between switching teams
      set scr_sd_numlives       1       // elimination
      set scr_sd_bombtimer      45
      set scr_sd_planttime      5
      set scr_sd_defusetime      5
      set scr_sd_multibomb      0
      set scr_sd_playerrespawndelay 0
      set scr_sd_waverespawndelay 0
       
      //******************************************************************************
      // CAPTURE THE FLAG -- NOT INCLUDED IN COD4
      //******************************************************************************
      //set scr_ctf_scorelimit   10
      //set scr_ctf_timelimit   5
      //set scr_ctf_roundlimit   2
      //set scr_ctf_roundswitch   1
      //set scr_ctf_numlives   0
      //set scr_ctf_playerrespawndelay 0
      //set scr_ctf_waverespawndelay 15
       
      //******************************************************************************
      // KING OF THE HILL
      //******************************************************************************
      set scr_koth_scorelimit      250
      set scr_koth_timelimit      15
      set scr_koth_roundlimit      1
      set scr_koth_roundswitch   1
      set scr_koth_numlives      0
      set scr_koth_playerrespawndelay 0
      set scr_koth_waverespawndelay 0
      set koth_autodestroytime   60
      set koth_spawntime         0
      set koth_kothmode         0
      set koth_capturetime      20
      set koth_destroytime      10
      set koth_delayPlayer      0
      set koth_spawnDelay         60
       
      // limits the number of players that can choose each class type
      set class_assault_limit            99
      set class_specops_limit            99
      set class_heavygunner_limit         99
      set class_demolitions_limit         99
      set class_sniper_limit            99
       
      // enables dropping of specified weapon class
      set class_assault_allowdrop         1
      set class_specops_allowdrop         1
      set class_heavygunner_allowdrop      1
      set class_demolitions_allowdrop      1
      set class_sniper_allowdrop         1
       
      // assault rifles
      set weap_allow_m16               1
      set weap_allow_ak47               1
      set weap_allow_m4               1
      set weap_allow_g3               1
      set weap_allow_g36c               1
      set weap_allow_m14               1            
      set weap_allow_mp44               1
      // assault attachments            1
      set attach_allow_assault_none      1
      set attach_allow_assault_gl         1
      set attach_allow_assault_reflex      1
      set attach_allow_assault_silencer   1
      set attach_allow_assault_acog      1
       
      // smgs
      set weap_allow_mp5               1
      set weap_allow_skorpion            1
      set weap_allow_uzi               1
      set weap_allow_ak74u            1
      set weap_allow_p90               1
      // smg attachments
      set attach_allow_smg_none         1
      set attach_allow_smg_reflex         1
      set attach_allow_smg_silencer      1
      set attach_allow_smg_acog         1
       
      // shotguns
      set weap_allow_m1014            1
      set weap_allow_winchester1200      1
      // shotgun attachments
      set attach_allow_shotgun_none      1
      set attach_allow_shotgun_reflex      1
      set attach_allow_shotgun_grip      1
       
      // light machine guns
      set weap_allow_saw               1
      set weap_allow_rpd               1
      set weap_allow_m60e4            1
      // lmg attachments
      set attach_allow_lmg_none         1
      set attach_allow_lmg_reflex         1
      set attach_allow_lmg_grip         1
      set attach_allow_lmg_acog         1
       
      // sniper rifles
      set weap_allow_dragunov            1
      set weap_allow_m40a3            1
      set weap_allow_barrett            1
      set weap_allow_remington700         1
      set weap_allow_m21               1
      // sniper attachments
      set attach_allow_sniper_none      1
      set attach_allow_sniper_acog      1
       
      // pistols
      set weap_allow_beretta            1
      set weap_allow_colt45            1
      set weap_allow_usp               1
      set weap_allow_deserteagle         1
      set weap_allow_deserteaglegold      1
      // pistol attachments
      set attach_allow_pistol_none      1
      set attach_allow_pistol_silencer   1
       
      // grenades
      set weap_allow_frag_grenade         1
      set weap_allow_concussion_grenade   1
      set weap_allow_flash_grenade      1
      set weap_allow_smoke_grenade      1
       
      // perks
      set perk_allow_specialty_parabolic         1
      set perk_allow_specialty_gpsjammer         1
      set perk_allow_specialty_holdbreath         1
      set perk_allow_specialty_quieter         1
      set perk_allow_specialty_longersprint      1
      set perk_allow_specialty_detectexplosive   1
      set perk_allow_specialty_explosivedamage   1
      set perk_allow_specialty_pistoldeath      1
      set perk_allow_specialty_grenadepulldeath   1
      set perk_allow_specialty_bulletdamage      1
      set perk_allow_specialty_bulletpenetration   1
      set perk_allow_specialty_bulletaccuracy      1
      set perk_allow_specialty_rof            1
      set perk_allow_specialty_fastreload         1
      set perk_allow_specialty_extraammo         1
      set perk_allow_specialty_armorvest         1
      set perk_allow_specialty_fraggrenade      1
      set perk_allow_specialty_specialgrenade      1
      set perk_allow_c4_mp                  1
      set perk_allow_claymore_mp               1
      set perk_allow_rpg_mp                  1
       
      // assault class default loadout
      set class_assault_primary                m16
      set class_assault_primary_attachment       gl
      set class_assault_secondary             beretta
      set class_assault_secondary_attachment       none
      set class_assault_perk1                specialty_null
      set class_assault_perk2                specialty_bulletdamage
      set class_assault_perk3                specialty_longersprint
      set class_assault_grenade                concussion_grenade
      set class_assault_camo                   camo_none
      set class_assault_frags                1
      set class_assault_special                1
       
      // specops class default loadout
      set class_specops_primary                mp5
      set class_specops_primary_attachment       none
      set class_specops_secondary             usp
      set class_specops_secondary_attachment       silencer
      set class_specops_perk1                c4_mp
      set class_specops_perk2                specialty_explosivedamage
      set class_specops_perk3                specialty_bulletaccuracy
      set class_specops_grenade                flash_grenade
      set class_specops_camo                   camo_none
      set class_specops_frags                1
      set class_specops_special                1
       
      // heavygunner class default loadout
      set class_heavygunner_primary             saw
      set class_heavygunner_primary_attachment    none
      set class_heavygunner_secondary          usp
      set class_heavygunner_secondary_attachment    none
      set class_heavygunner_perk1             specialty_specialgrenade
      set class_heavygunner_perk2             specialty_armorvest
      set class_heavygunner_perk3             specialty_bulletpenetration
      set class_heavygunner_grenade             concussion_grenade
      set class_heavygunner_camo                camo_none
      set class_heavygunner_frags             1
      set class_heavygunner_special             1
       
      // demolitions class default loadout
      set class_demolitions_primary             winchester1200
      set class_demolitions_primary_attachment    none
      set class_demolitions_secondary          beretta
      set class_demolitions_secondary_attachment    none
      set class_demolitions_perk1             rpg_mp
      set class_demolitions_perk2             specialty_explosivedamage
      set class_demolitions_perk3             specialty_longersprint
      set class_demolitions_grenade             smoke_grenade
      set class_demolitions_camo                camo_none
      set class_demolitions_frags             1
      set class_demolitions_special             1
       
      // sniper class default loadout
      set class_sniper_primary                m40a3
      set class_sniper_primary_attachment       none
      set class_sniper_secondary                beretta
      set class_sniper_secondary_attachment       silencer
      set class_sniper_perk1                   specialty_specialgrenade
      set class_sniper_perk2                   specialty_bulletdamage
      set class_sniper_perk3                   specialty_bulletpenetration
      set class_sniper_grenade                flash_grenade
      set class_sniper_camo                   camo_none
      set class_sniper_frags                   1
      set class_sniper_special                1
       
      set class_assault_movespeed               0.95
      set class_specops_movespeed               1.00
      set class_heavygunner_movespeed            0.875
      set class_demolitions_movespeed            1.00
      set class_sniper_movespeed               1.00
       
      set scr_enable_nightvision               1
      set scr_enable_music                  1
      set scr_enable_hiticon                  1
       
      // gameplay
      set scr_game_allowkillcam            1
      set scr_game_onlyheadshots             0
      set scr_game_deathpointloss          0
      set scr_game_suicidepointloss          0
      set scr_team_teamkillpointloss          1
      set scr_game_spectatetype            1
      set scr_game_forceuav               0
      set scr_game_hardpoints               1
       
      // hardpoints
      set scr_hardpoint_allowartillery      1
      set scr_hardpoint_allowuav            1
      set scr_hardpoint_allowhelicopter      1
       
      // teams
      set scr_team_fftype                  0
      set scr_team_teamkillspawndelay       20
      set scr_team_kickteamkillers          0
       
      // player
      //set scr_player_maxhealth             100
      set scr_player_maxhealth 30
      set scr_player_suicidespawndelay      0
      set scr_player_healthregentime          5
      set scr_player_forcerespawn          1
      set scr_player_sprinttime            4
       
      // UI
      set scr_hardcore                  0
      set scr_oldschool_mw                0
      set ui_hud_obituaries               1
      set ui_hud_showobjicons             1
       
      //******************************************************************************
      // First gametype to load
      // "dm"   - free for all deathmatch
      // "dom"  - domination
      // "koth" - headquarters
      // "sab"  - sabotage
      // "sd"   - search & destroy
      // "war"  - team deathmatch
      //******************************************************************************
       
      //MAP ROTATION SETTINGS - Uncomment the map line for the gametype you wish to play.
      //
      //******************************************************************************
      // DM -- FREE FOR ALL DEATHMATCH
      //******************************************************************************
      //set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"
       
      //******************************************************************************
      // DOM -- DOMINATION
      //******************************************************************************
      //set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"
       
      //******************************************************************************
      // KOTH -- HEADQUARTERS
      //******************************************************************************
      //set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"
       
      //******************************************************************************
      // SAB -- SABOTAGE
      //******************************************************************************
      //set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"
       
      //******************************************************************************
      // SD -- SEARCH & DESTROY
      //******************************************************************************
      //set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"
       
      //******************************************************************************
      // WAR -- TEAM DEATH MATCH
      //******************************************************************************
      //set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"

      Comment

      • Hollow

        #18
        finally found the prob, it was nothing that i done, but found out as its not my server but a friends, that the server has a virus protection crap with was stopping the mod.ff file from being downloaded to anyone who connected. if i put the mod.ff file in my folder manually and then went on the server, its worked perfectly.

        thx for all your help ppl

        apprecated

        Comment

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