Detecting a player's binds?

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  • GrossKopf
    Member
    • Jun 2005
    • 1180

    #1

    Detecting a player's binds?

    I was wondering if there's a way to have my server detect what button is bound to fire, and if so, is there a way to kick players based on this. Maybe something in PB is able to do this?

    I want to detect if someone has made their mouse wheel their fire key and kick for it.
  • Spik3d
    Member
    • Feb 2006
    • 4890

    #2
    AFAIK, there is no way to scan players' binds. And, in my opinion, that's pretty lame/no fun.

    Comment

    • =MNKY=Frosty
      Member
      • Oct 2007
      • 1079

      #3
      Originally posted by Spik3d View Post
      AFAIK, there is no way to scan players' binds. And, in my opinion, that's pretty lame/no fun.

      Well it is their server they pay for it and are allowed to regulate it however they want.

      Back on topic, I don't think pb has authority to scan key settings so I doubt it will be possible.

      Comment

      • Webs961

        #4
        Stop, children.

        He asked a logical question. If you don't have a respectful post, don't post at all.

        @ Grasskoph: I remember PB having a command to search binds, but I can't remember it off the top of my head. I'll look into it now, though.

        UPDATE: Found it. I used it back in the good ol' RTCW:ET days.

        PB_SV_BindSrch [search_text] [player_name_or_slot#] {rcon limited}
        Sends a request to all applicable connected players asking for a report on which local player key bindings contain the specified [search_text]; to specify a player name or substring (as opposed to slot #), surround the text with double-quote marks

        Also, don't forget BindSrch's friend CvarSrch:

        PB_SV_CvarSrch [search_text] [player_name_or_slot#] {rcon limited}
        Sends a request to all applicable connected players asking for a list of which local player cvar values contain the specified [search_text]; to specify a player name or substring (as opposed to slot #), surround the text with double-quote marks

        Comment

        • KINGDarkyDizzle
          Member
          • Jul 2007
          • 274

          #5
          how lame. i dont even have a wheel on my mouse, but still lame

          Comment

          • GrossKopf
            Member
            • Jun 2005
            • 1180

            #6
            Originally posted by Webs961 View Post
            Stop, children.

            He asked a logical question. If you don't have a respectful post, don't post at all.

            @ Grasskoph: I remember PB having a command to search binds, but I can't remember it off the top of my head. I'll look into it now, though.

            UPDATE: Found it. I used it back in the good ol' RTCW:ET days.

            PB_SV_BindSrch [search_text] [player_name_or_slot#] {rcon limited}
            Sends a request to all applicable connected players asking for a report on which local player key bindings contain the specified [search_text]; to specify a player name or substring (as opposed to slot #), surround the text with double-quote marks

            Also, don't forget BindSrch's friend CvarSrch:

            PB_SV_CvarSrch [search_text] [player_name_or_slot#] {rcon limited}
            Sends a request to all applicable connected players asking for a list of which local player cvar values contain the specified [search_text]; to specify a player name or substring (as opposed to slot #), surround the text with double-quote marks
            Thanks for the info! So, if I read this right, this is basically only a command that could be run by an admin and can't be automated?

            Comment

            • Webs961

              #7
              If you can set up a timer on the server to run actual commands against the console, yes, it could be automated. I'm not sure if you could set up a PB timer to do it or not; it's something that I haven't ever tried.

              Comment

              • Soldat
                Member
                • Apr 2006
                • 316

                #8
                I'd rather have Pb concentrate on real hacks and not KB binds

                Comment

                • GrossKopf
                  Member
                  • Jun 2005
                  • 1180

                  #9
                  Thanks again for the help. I've posted over on PBBans and PsB's forums to see if anyone can help me with the exact format for the command and if a kick can be initiated for the undesired bind.

                  If I find out more, I'll post it here, or maybe in the server owner's forums so we don't have people telling us they don't like this.

                  Comment

                  • Mogul2

                    #10
                    That is so lame. Why ban for keybinds? If players want to use the scroll up for shooting... then let them. If CoD4 put the ability to do that in the game then it should be legal...

                    Comment

                    • Ramm

                      #11
                      lol...pathetic rule, you may want to make sure no one has juimp bound to their space bar either while you're at it...

                      What is your server IP? I just want to go in and mousewheel kill you all with my deagle...

                      Comment

                      • Repulse
                        1&Only!
                        • Jun 2007
                        • 1072

                        #12
                        Using the mouse wheel as the primary fire key for weapons designed for single shot fire (like the G3) in my opinion is pretty lame.

                        I have tested it on a closed server and although it gives you a little bit of an edge at killing with the G3 (or other single shot weapons) with a simulated burst mode the same is achievable by pressing the mouse button a little faster. All you really get is a little less movement in the weapon when using a mouse wheel, but you would only really want less movement in a medium to long range distance where single shot fire is more precise and more effective.

                        If a server admin wishes to check the players key binds then so they should, if they kick for people using the mouse as a bind then they get my support .

                        Comment

                        • =98=
                          Member
                          • Oct 2006
                          • 10299

                          #13
                          Sounds good. Hopefully make for a more enjoyable game on hardcore.

                          Comment

                          • thekillerjud
                            Member
                            • Jul 2007
                            • 219

                            #14
                            I bet the only ones complaining are the ones who use it.

                            Comment

                            • Spik3d
                              Member
                              • Feb 2006
                              • 4890

                              #15
                              Originally posted by thekillerjud View Post
                              I bet the only ones complaining are the ones who use it.
                              Probably. And whoever agrees with GrossKopf in this probably don't use the mouse wheel and dies from users that use do.

                              Comment

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