What low and high ping mean?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Me_XMan

    #1

    What low and high ping mean?

    What does low ping mean? I've tried to get into a server and it was for low ping only and I couldn't get in.
  • [DBD]Code_Black

    #2
    Well that just means that you would've had a high ping. And how your ping is determinded is the location of the server and where you are located. If someone has a server in New York and you are in New Jersey, you would have a relative low ping. If someone has a server in Chicago, and you are in Europe somewhere, then you are going to have a higher ping.

    Comment

    • Nitti

      #3
      basically, try to get into servers with the lowest ping. As soon as you go to servers with higer pings..about 150+ you start to lag.

      Comment

      • Me_XMan

        #4
        Thanks.

        Comment

        • Micster
          Member
          • Jul 2007
          • 2474

          #5
          Here's something I need to get off my back.

          What does Tick mean? I've been seeing servers claiming to have 100 Tick.

          I feel noobish just asking this question, but I'll never know unless I ask I guess. :p

          Comment

          • [MIA] crimsonand

            #6
            it can really depend on where u are located in relation to the server the closer u are to the server the lower ur ping

            Comment

            • imported_Neptune
              Senior Member
              • Aug 2007
              • 1021

              #7
              I dont think its just location, i think it depends on the server and type of connection you have. if you have a ping of 90, then you are behind by 90 milliseconds (.09 seconds).

              Comment

              • jackal22
                Member
                • Jul 2007
                • 515

                #8
                quick guide.

                50 ish, is really quite good

                70 ish, above standard

                120 ish, is 'do able' 'standard mode' if you like

                150 ish, you actually notice the lag ie. you will actively notice not getting kills you would have done with lower ping

                180 ish, if you still want to play as this you have to make up for the lag as much as possible, ditch semi and burst weapons and stick with autos. you can still play quite well

                210 ish, leave the server, hard to keep 1:1 ratio at this much lag unless its a specially spammy map

                Comment

                • Keyelite
                  Member
                  • Feb 2006
                  • 1043

                  #9
                  Originally posted by Micster
                  What does Tick mean?
                  During each tick, the server processes incoming user commands, runs a physical simulation step, checks the game rules, and updates all object states. After simulating a tick, the server decides if any client needs a world update and takes a snapshot of the current world state if necessary. A higher tickrate increases the simulation precision, but also requires more CPU power and available bandwidth on both server and client.

                  In essence, a higher tick rate means a faster a refresh rate to client and server.

                  Comment

                  • =98=
                    Member
                    • Oct 2006
                    • 10299

                    #10
                    Ping is the amount of time in milliseconds taken for data sent from your computer to reach the server. Thus, the higher that number, the slower data reaches the server, and therefore, more lag.

                    Comment

                    • Micster
                      Member
                      • Jul 2007
                      • 2474

                      #11
                      Originally posted by Keyelite View Post
                      During each tick, the server processes incoming user commands, runs a physical simulation step, checks the game rules, and updates all object states. After simulating a tick, the server decides if any client needs a world update and takes a snapshot of the current world state if necessary. A higher tickrate increases the simulation precision, but also requires more CPU power and available bandwidth on both server and client.

                      In essence, a higher tick rate means a faster a refresh rate to client and server.
                      Thanks, that's all I need to know. :)

                      On topic, I can't play right on a ping above 200. Even nearby servers are starting to reach 100ish often.

                      Comment

                      • =d][b=Ausden
                        Member
                        • Jul 2006
                        • 229

                        #12
                        *offtopic*

                        Keyelite, what movie is your avatar from?

                        I hear its a great movie.

                        Comment

                        • jimykx
                          No, I AM your father!
                          • Jan 2010
                          • 6640

                          #13
                          You realize that post was made before many babies where born, right? You seem like a bot, but I don't know if bots edit posts

                          Comment

                          Working...