Teamwork

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  • sfcthebam

    #1

    Teamwork

    Played the most unusual game of sabotage yesterday.


    My team were defending at first and played ok at dispersing and mowing down the oppo... but... when it came to switching sides and attacking was like WTF??

    Nobody in my team wanted the bomb!!! All ran round it avoiding it, then preceded to go about there own business getting us slaughtered in the first two games.

    Though cracking turn around next game... said to team.... 'cover bomb catcher, stick together, and go for a site' Had my doubts how many would comprende it being a spanish server, but lo and behold, I picked up the bomb three games running and had my team covering me, while I planted succesfully twice (once i got shot as i planted) and ending up winning the round... doesnt it give you a warm feeling inside when a plan comes together
  • =98=
    Member
    • Oct 2006
    • 10299

    #2
    It's because of the big, silly red "i am here, i have the bomb, come and kill me", sign lit up over your head.

    It should be in little kiddy softcore mode, but not hardcore.

    Comment

    • The_Eliminator
      Senior Member
      • Aug 2006
      • 5486

      #3
      yea i agree, they should really take out the kill sign.

      Comment

      • -Spartan`II7^

        #4
        Originally posted by sfcthebam
        Played the most unusual game of sabotage yesterday.


        My team were defending at first and played ok at dispersing and mowing down the oppo... but... when it came to switching sides and attacking was like WTF??

        Nobody in my team wanted the bomb!!! All ran round it avoiding it, then preceded to go about there own business getting us slaughtered in the first two games.

        Though cracking turn around next game... said to team.... 'cover bomb catcher, stick together, and go for a site' Had my doubts how many would comprende it being a spanish server, but lo and behold, I picked up the bomb three games running and had my team covering me, while I planted succesfully twice (once i got shot as i planted) and ending up winning the round... doesnt it give you a warm feeling inside when a plan comes together
        I wouldn't want a "LOOK I AM HERE, COME SHOOT ME!!!!111" arrow above my head either.

        Comment

        • jackal22
          Member
          • Jul 2007
          • 515

          #5
          nearly all S&D games ive played are 1 death TDM

          only on maps like crash where you can get away with having the bomb and still owning have i seen the bomb planted nearly every round.

          Comment

          • -Shifty-
            Member
            • Sep 2007
            • 2525

            #6
            Why the heck is there a "Kill me" sign anyway?!!! So lame.

            Comment

            • The Todd

              #7
              I believe the "Kill Me" sign is used in Sabotage, but not in Search and Destroy. The latter of which I believe he is talking about.

              Comment

              • sfcthebam

                #8
                Originally posted by The Todd
                I believe the "Kill Me" sign is used in Sabotage, but not in Search and Destroy. The latter of which I believe he is talking about.
                Oops my mistake indeed it was SD not sabotage.

                Though to go on that tangent I dont really mind the kill sign helps keep the game going and it only gives you a rough idea where the bomb carrier is on Sabotage.

                One of the things i like about Sabotage is the length of time to win a game, normally means a victory has been hard fought and deserved... partlly probably to the 'kill me ' sign. As without it, a uav jammed, silenced weapon guy would find it relativelly easy to plant and if his team can see him, more chance of there being them in numbers, wheras the defenders would be running about like frustrated headless chickens trying to find him.

                Comment

                • Chris_Redfield
                  Member
                  • Oct 2006
                  • 5986

                  #9
                  Theres absolutely no downsides to having a bomb in the S&D gamemode. Ive never seen bomb left behind. In Sabotage gamemode, I often pick up the bomb, but only move with at least 1 person, who I will use as a bait, as Ill always move behind him. That being said, there are really only a few maps where Sabotage works well, most of them suck.

                  Comment

                  • imported_Whiskey
                    Member
                    • May 2007
                    • 3325

                    #10
                    Originally posted by Bradley
                    Why the heck is there a "Kill me" sign anyway?!!! So lame.
                    Without it, rounds would probably be over very quickly, as it would be pretty easy to sneak into the plant-area undetected. There's enough people now who play the different objective-modes as TDM anyway...the big icons likely help at least some of them realize what to do/where to go.

                    I think it's fine for pub/ranked games. On unranked/custom servers, it would probably be a nice change of pace to play without the icons.

                    Comment

                    • Micster
                      Member
                      • Jul 2007
                      • 2474

                      #11
                      Anyway, the Kill me sign only updates every now and then, so make unpredictable movements to cause confusion. :)

                      Comment

                      • jackal22
                        Member
                        • Jul 2007
                        • 515

                        #12
                        On the same note, sabotage is the worst game type ever created it sucks so much

                        1. you have to play 30mins or what ever the timers set at because no one gets close to the target alive

                        2. multiple respawns means its a frag feast

                        3. no tactics, just kill as much as you can until sudden death- then everyone starts playing properly

                        4. often played on the crappiest maps, down pour for example cannot be won on TDM as SAS let alone sabotage.

                        Comment

                        • =)BiT(=AutoFodder

                          #13
                          Originally posted by jackal22
                          On the same note, sabotage is the worst game type ever created it sucks so much

                          1. you have to play 30mins or what ever the timers set at because no one gets close to the target alive

                          2. multiple respawns means its a frag feast

                          3. no tactics, just kill as much as you can until sudden death- then everyone starts playing properly

                          4. often played on the crappiest maps, down pour for example cannot be won on TDM as SAS let alone sabotage.
                          Your playing on the wrong servers with the wrong people.

                          Comment

                          • jackal22
                            Member
                            • Jul 2007
                            • 515

                            #14
                            i guess its because i play rotation servers that go through TDM to sabotage and then S&D i think people treat sabotage like another death match and dont bother trying to help the team get near the target.

                            only once on a hard core server have i seen any one win by bomb planting before sudden death. however on S&D bomb gets planted all the time...

                            Comment

                            • The Todd

                              #15
                              Saboage matches last 20 minutes. I really do not see whats so hard about it, I have played games that went down to the limit, (there are no respawns once there is 2 or 3 minutes left), and other games where it lasted about a minute. They help it out be making the 'planting timer' much shorter than it is in S&D.

                              Comment

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