on search and destroy, what with the one spawn per round and tonnes of points there is a big issue.
i was playing a server with other people and we were all getting pissed off at this guy vasenil something who would just:
spawn,
chuck nade,
team switch before explosion,
get 7 kills with no deaths. (since everyone is bunched up and cant get away fast at start)
server had no kick options and we were stuck with the guy for 3 maps till he got bored of pissing everyone off and left. killed most of the fun since it effectively destroys the other teams or your teams capabilities in 2 seconds.
cant it just be coded so all previous ordinance fired and still active counts as a tk when you team switch...
i was playing a server with other people and we were all getting pissed off at this guy vasenil something who would just:
spawn,
chuck nade,
team switch before explosion,
get 7 kills with no deaths. (since everyone is bunched up and cant get away fast at start)
server had no kick options and we were stuck with the guy for 3 maps till he got bored of pissing everyone off and left. killed most of the fun since it effectively destroys the other teams or your teams capabilities in 2 seconds.
cant it just be coded so all previous ordinance fired and still active counts as a tk when you team switch...
.



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