I'd like to see a resupply mechanic implemented with the next game. Where "asset points" accumulate over time, and/or via objectives met, and can be spent on the more powerful vehicles/artillery guns/UAV/scan/supply crates. The standard transport vehicles, FAV, DPV, HMMWV, stuff like that can respawn as normal. The only difference would be that the commander would have to choose between another attack helicopter or a tank or a jet to spawn. Or tools that help the team in different ways. I think it would make things a little less "spammy." It would require a better "rock-paper-scissors" balance than currently exists, but it could be cool. It would also put more emphasis on a good commander, making decisions based on the flow of the battle. Need to cap a flag to stay in the round? Spawn a tank. The enemy spawned a tank and is raping a flag? Spawn an attack helicopter to bust it up. The enemy's attack choppers are pounding your tanks? Spawn a jet to strafe them and scare them away.
Along with this system make vehicles persistent. If the enemy steals one of your vehicles, you can spawn another. Sure, there would have to be a limit on how many of each vehicle you could get but that is mitigated by requiring the commander to use valuable "asset points" on each one.
It would also make it more important to have each vehicle placed in the hands of a competent user. After a team assaults an area and completes an objective, they would be pretty serious about which guy gets the kickass vehicle from the points gained.
Thoughts from the community?
Along with this system make vehicles persistent. If the enemy steals one of your vehicles, you can spawn another. Sure, there would have to be a limit on how many of each vehicle you could get but that is mitigated by requiring the commander to use valuable "asset points" on each one.
It would also make it more important to have each vehicle placed in the hands of a competent user. After a team assaults an area and completes an objective, they would be pretty serious about which guy gets the kickass vehicle from the points gained.
Thoughts from the community?
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