Anyone realize this?

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  • b` m3ow

    #1

    Anyone realize this?

    More towards the COD series vets, but all these maps.. are like re-makes.. Look.. Sorry if this was said before; but i don't think it was.


    Bloc = Pavlov - two buildings each side, statue in the middle...
    Pipeline = Depot - same layout really...
    crash = carentan - sort of, but seems really close...
    bog = brecourt? kinda of reminds me off that.. with the container being the ruins
    Countdown = Rocket - But, with many rockets in the middle instead of one

    The rest to me just are new maps from new ideas..

    So, whats your opinion? :salute:
  • Repulse
    1&Only!
    • Jun 2007
    • 1072

    #2
    Been brought up before, and yes quite a few maps are really similar to those in the older CoD games, but you can see just as much work as been put into remaking these maps, it wasn't just a case of re-skinning. They done a great job .

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    • L3adcannon

      #3
      Pipeline does look like a remake of Depot, but the others don`t, to me of course. Still remember sneaking around with the water-pistol (sten), hunting nazis on that map.
      How the hell can Crash look like Carentan to you?

      If the maps were a lot bigger in CoD4, then yeah, Bog would kinda reming Brecourt.

      Comment

      • Kodakk
        Member
        • Oct 2006
        • 3486

        #4
        Now that I think of it, they kinda do.

        But I like Crash more than Carentan. :)

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        • imported_Infiltrator
          Member
          • Apr 2007
          • 221

          #5
          Bloc isn't pavlol, Pavlov was MUCH more sniper-centric.. more floors + rooftops, in the middle it was almost no cover.. plus a 3rd building on the side.

          Comment

          • Rob848
            Member
            • Jun 2007
            • 389

            #6
            I used to hate pipeline until I discovered the underground tunnels. Now I love it.

            Comment

            • Kylee!
              Member
              • Apr 2007
              • 4161

              #7
              Originally posted by Rob848
              I used to hate pipeline until I discovered the underground tunnels. Now I love it.
              Yea I know... Its funny how not to many people know about them.

              But... I don't see any resemblence... but I only played CoD2.

              Especially crash... it doesn't remind me one bit of Carentan...

              Comment

              • b` m3ow

                #8
                Originally posted by Infiltrator
                Bloc isn't pavlol, Pavlov was MUCH more sniper-centric.. more floors + rooftops, in the middle it was almost no cover.. plus a 3rd building on the side.
                Think general layout..... not exact to exact...

                Comment

                • Spik3d
                  Member
                  • Feb 2006
                  • 4890

                  #9
                  Originally posted by m3ow
                  More towards the COD series vets, but all these maps.. are like re-makes.. Look.. Sorry if this was said before; but i don't think it was.


                  Bloc = Pavlov - two buildings each side, statue in the middle...
                  Pipeline = Depot - same layout really...
                  crash = carentan - sort of, but seems really close...
                  bog = brecourt? kinda of reminds me off that.. with the container being the ruins
                  Countdown = Rocket - But, with many rockets in the middle instead of one

                  The rest to me just are new maps from new ideas..

                  So, whats your opinion? :salute:
                  Bloc, not really. There was a building in the middle of Pavlov. And the buildings had more floors.

                  Pipeline, the layout is similar, but it is played in a different direction.

                  Crash, I do not see a resemblance at all...

                  Bog, I don't see it being resembled to Brecourt. Brecourt had a much larger area on the side with the MG than Bog does on the side across the fence, road, or whatever is being called the barrier. And said barrier is nothing like the hedgerow.

                  Countdown, I can see what you're saying, but no. Rocket had a forested area and around the rocket was clear. Countdown, it's all littered with the barriers.

                  Comment

                  • b` m3ow

                    #10
                    Opps.. I didn't mean pavlov, i ment the umm. ah crap whats that map..

                    it snows.. statue middle.. two buildings.... ahh w/e.

                    and spik3d, u need to chill

                    Comment

                    • Spik3d
                      Member
                      • Feb 2006
                      • 4890

                      #11
                      Originally posted by m3ow
                      and spik3d, u need to chill
                      Just because I responded and said you were wrong, doesn't mean that I'm bothered/"un-chilled".

                      Comment

                      • FPS[SONIC]
                        Member
                        • Oct 2006
                        • 2106

                        #12
                        I sure wish we had access to the third floors on a lot of these maps. I don't know why 'exactly' but it makes me kind perturbed that we can't get up there... I can see them and I want to go up there!

                        Comment

                        • Kodakk
                          Member
                          • Oct 2006
                          • 3486

                          #13
                          Like on the stairs in Bloc.

                          Comment

                          • FPS[SONIC]
                            Member
                            • Oct 2006
                            • 2106

                            #14
                            There's the cool looking sniper perches on Crossfire, Overgrown, and Ambush too!

                            Comment

                            • k-dawg

                              #15
                              Yea.. i hate how the computer has to model/render those floors, but you can't get up there.

                              Maps are all too small, feeling more like a quake map sometimes. I hope once an editor comes out, we'll see some REAL maps.

                              Comment

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