How can it be that CoD4 is not listed in the games in The All Seeing Eye? That would be much easier then the stupid in-game browser...
The All Seeing Eye
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Hilde*dkTags: None -
=)BiT(=AutoFodder -
I think he was making a joke about the "wallhacking/aimbotting" helicopters in the game, and how they seem to have an "all-seeing-eye".Originally posted by pwnageisntgoodwth?
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It was my understanding that the All Seeing Eye was shutting down... But, I see it was acquired by Yahoo! instead. Perhaps that has something to do with it.
I guess they need to change the name to The Eye Which Once Saw All Is Now Blackened.Comment
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=)BiT(=AutoFodder
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I don't think ASE is updated anymore, most people have moved onto http://www.qtracker.com/ or http://www.xfire.com/Comment
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Heydude235Comment
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sfcthebam
Come on Heydude what an attitude friend
The All Seeing Eye was before Yahoo took it over the best game browser, I'd dare to say ever!!!!
EDIT: Just found out ya need a server list to use this......... you may be onto plums without it!!
If you want to get ASE working with CoD4 open up your filters.txt in your ASE install dir and cut and paste the following into it....
In my filters.txt I placed it before COD entries
Enjoy the myrad of filters and leave the antiquated game server behind. :yay:Code:Call of Duty 4: Modern Warfare ServerType: COD RegKey: HKEY_LOCAL_MACHINE\SOFTWARE\Activision\Call of Duty 4\InstallPath ExeName: IW3MP.EXE JoinTemplate: {EXEPATH}[ +exec "{CONFIG}"][ +name "{NAME}"][ +password "{PASSWORD}"][ +rcon_password "{RCON_PASSWORD}"] +connect {address} SpecTemplate: {EXEPATH}[ +exec "{CONFIG}"][ +name "{NAME}"][ +password "{PASSWORD}"][ +rcon_password "{RCON_PASSWORD}"] +setu team s +connect {address} HostTemplate: {EXEPATH} Port: 28960 Mutex: SV 1 if servertype != "COD" remove 2 if protocol > "1" remove 3 if game != "Call of Duty 4" remove Call of Duty 4: Modern Warfare\Gametypes Group: COD4GT Call of Duty 4: Modern Warfare\Gametypes\Deathmatch Mutex: COD4GT Group: COD4GT 1 if g_gametype != "dm" remove Call of Duty 4: Modern Warfare\Gametypes\Domination Mutex: COD4GT Group: COD4GT 1 if g_gametype != "dom" remove Call of Duty 4: Modern Warfare\Gametypes\Headquarters Mutex: COD4GT Group: COD4GT 1 if g_gametype != "koth" remove Call of Duty 4: Modern Warfare\Gametypes\Sabotage Mutex: COD4GT Group: COD4GT 1 if g_gametype != "sab" remove Call of Duty 4: Modern Warfare\Gametypes\Search & Destroy Mutex: COD4GT Group: COD4GT 1 if g_gametype != "sd" remove Call of Duty 4: Modern Warfare\Gametypes\Team Deathmatch Mutex: COD4GT Group: COD4GT 1 if g_gametype != "war" remove Call of Duty 4: Modern Warfare\Gametypes\Other Mutex: COD4GT Group: COD4GT Flags: OTHER Call of Duty 4: Modern Warfare\Mods Group: NUL Call of Duty 4: Modern Warfare\Mods\None Mutex: COD4MOD Group: COD4MOD 1 if mod > "0" remove Call of Duty 4: Modern Warfare\Mods\Other Mutex: COD4MOD Group: COD4MOD Flags: OTHER Call of Duty 4: Modern Warfare\Maps Group: NUL Call of Duty 4: Modern Warfare\Maps\Backlot Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_backlot" remove Call of Duty 4: Modern Warfare\Maps\Bloc Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_bloc" remove Call of Duty 4: Modern Warfare\Maps\Bog Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_bog" remove Call of Duty 4: Modern Warfare\Maps\Cargoship Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_cargoship" remove Call of Duty 4: Modern Warfare\Maps\Citystreets Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_citystreets" remove Call of Duty 4: Modern Warfare\Maps\Convoy Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_convoy" remove Call of Duty 4: Modern Warfare\Maps\Countdown Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_countdown" remove Call of Duty 4: Modern Warfare\Maps\Crash Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_crash" remove Call of Duty 4: Modern Warfare\Maps\Crossfire Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_crossfire" remove Call of Duty 4: Modern Warfare\Maps\Farm Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_farm" remove Call of Duty 4: Modern Warfare\Maps\Overgrown Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_overgrown" remove Call of Duty 4: Modern Warfare\Maps\Pipeline Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_pipeline" remove Call of Duty 4: Modern Warfare\Maps\Shipment Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_shipment" remove Call of Duty 4: Modern Warfare\Maps\Showdown Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_showdown" remove Call of Duty 4: Modern Warfare\Maps\Strike Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_strike" remove Call of Duty 4: Modern Warfare\Maps\Vacant Group: COD4MAPS Mutex: COD4MAPS 1 if map ~!= "mp_vacant" remove Call of Duty 4: Modern Warfare\Maps\Other Group: COD4MAPS Mutex: COD4MAPS Flags: OTHER Call of Duty 4: Modern Warfare\Voice Chat Group: NUL Call of Duty 4: Modern Warfare\Voice Chat\On Group: COD4VC Mutex: COD4VC 1 if sv_voice != "1" remove Call of Duty 4: Modern Warfare\Voice Chat\Off Group: COD4VC Mutex: COD4VC Flags: OTHER Call of Duty 4: Modern Warfare\Pure Group: NUL Call of Duty 4: Modern Warfare\Pure\Yes Group: COD4P Mutex: COD4P 1 if sv_pure != "1" remove Call of Duty 4: Modern Warfare\Pure\No Group: COD4P Mutex: COD4P Flags: OTHER Call of Duty 4: Modern Warfare\PunkBuster Group: NUL Call of Duty 4: Modern Warfare\PunkBuster\On Group: COD4PB Mutex: COD4PB 1 if sv_punkbuster != "1" remove Call of Duty 4: Modern Warfare\PunkBuster\Off Group: COD4PB Mutex: COD4PB Flags: OTHER Call of Duty 4: Modern Warfare\Version Group: NUL Call of Duty 4: Modern Warfare\Version\1.0 Group: COD4VER Mutex: COD4VER 1 if shortversion != "1.0" remove Call of Duty 4: Modern Warfare\Version\Other Group: COD4VER Mutex: COD4VER Flags: OTHER
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Hilde*dk
Hmm, can't get the All Seeing Eye working, I'm a bit lost....Is it possible with All Seeing Eye or Xfire to filter Hardcore modes?Comment
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Didn't ASE lose all support around a year ago?
I'd say xfire/qtracker. Or good ol' IP addresses.Comment
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