Sound issues with Vista64 & audigy2zs

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Getusome

    #1

    Sound issues with Vista64 & audigy2zs

    Installed BF2 and under Audio setting it wants to show software instead of creative card I have. Audigy 2 zs. When I change it to correct settings it freezes. Specs as follows: Vista 64 ult, 2 gig ddr3, qx9650 ee, p5e3 deluxe wifi edition, audigy 2 zs. Thanks for you help.
  • sgt.collins

    #2
    whoa you have an amazing computer. whats your gfx card?

    Comment

    • Stormy{CAN}
      Member
      • Apr 2007
      • 958

      #3
      One thing you didn't say is which Creative Vista driver you have installed. Anyway give the drivers from here,



      a try. They are the latest X-Fi drivers, just with a modified installer so that you don't have to install them manually (run the exe, instead of having to install through Device Manager).

      Comment

      • sava700

        #4
        He prob needs to dig up ALchemy for the card too.. they offer it for free to X-FI customers but charge audigy which is rather stupid..but there are places to find the free version for your card just have to look.

        Comment

        • Stormy{CAN}
          Member
          • Apr 2007
          • 958

          #5
          Except that you do not need Alchemy for BF2, or any other OpenAL based game for that matter.

          Comment

          • sava700

            #6
            Originally posted by Stormy{CAN}
            Except that you do not need Alchemy for BF2, or any other OpenAL based game for that matter.
            It will make a difference.. try it for yourself, you'd be surprised

            Comment

            • Stormy{CAN}
              Member
              • Apr 2007
              • 958

              #7
              And why would I want to do that? BF2 works perfectly,

              AudioSettings.setVoipEnabled 1
              AudioSettings.setVoipPlaybackVolume 1
              AudioSettings.setVoipCaptureVolume 1
              AudioSettings.setVoipCaptureThreshold 0.1
              AudioSettings.setVoipBoostEnabled 0
              AudioSettings.setVoipUsePushToTalk 1
              AudioSettings.setProvider "hardware"
              AudioSettings.setSoundQuality "High"
              AudioSettings.setEffectsVolume 1
              AudioSettings.setMusicVolume 0.33
              AudioSettings.setHelpVoiceVolume 1
              AudioSettings.setEnglishOnlyVoices 0
              AudioSettings.setEnableEAX 1
              without it. Only things I have done to BF2 is to replace the original BF2OpenAL.dll with the openal32.dll that gets installed with the drivers (or if you install the latest OpenAL, (http://developer.creative.com/articl...&top=38&aid=46), and copied CT_OAL>dll to the BF2 folder (the one from the SysWOW64 folder, not System32). Only reason for adding the CT_OAL to the BF2 folder is because on 64 bit, BF2 looks to the wrong place and tries (and fails) to use the one in the System32 folder, which contains 64 bit version of the file.

              Comment

              • sava700

                #8
                Originally posted by Stormy{CAN}
                And why would I want to do that? BF2 works perfectly,

                It does make a nice little difference over "perfect" then

                Comment

                • Stormy{CAN}
                  Member
                  • Apr 2007
                  • 958

                  #9
                  You ever check the dsoundlog.txt in the BF2 folder after running the game? I'm thinking not,

                  Logging Time : 18/12/2007 at 11:00:12

                  Loaded D:\Program Files (x86)\EA GAMES\Battlefield 2\DSOUND.ini


                  Using Native OpenAL Renderer
                  DirectSoundCaptureEnumerateA - Passing to real dsound.dll
                  DirectSoundCaptureCreate - Passing to real dsound.dll
                  Guess what? It doesn't do anything, just passes it off the the dsound.dll found in the System32 or SysWOW64 folder.

                  Comment

                  • sava700

                    #10
                    Originally posted by Stormy{CAN}
                    You ever check the dsoundlog.txt in the BF2 folder after running the game? I'm thinking not,



                    Guess what? It doesn't do anything, just passes it off the the dsound.dll found in the System32 or SysWOW64 folder.
                    I'm thinking you have not tried it... either way there was a difference in sound..I've done it to 2 different Computers running a those cards with Vista32bit Ultimate.

                    And remember just cause you've never seen 10million $$ doesn't mean it doesn't exist

                    Comment

                    • Getusome

                      #11
                      I am running EVGA 8800gtx. I thought I updated the drivers when I moved sound card from old rig to this one but your right that should be first place to check. I will check again tonight and see if that helps.

                      Comment

                      Working...