Well, I joined this site because I am a noob. In modding. I play BF2 and occasionally the FH2 mod at my local library, where they have 16 computers connected for LAN. Everyone there is a regular, so we all have complaints and desires for what we would like to see changed. So, how hard would it be for somebody with no modding experience but decent computer skills to do the following:
-Main point: Eliminate Tanks, APCs, Jets, and Attack choppers. Leave all weapon emplacements and transport-oriented vehicles in. Get rid of Anti-Armour class.
-Replace Anti-Armour with a new class:
"Backup" Armed with a knife and their teams pistol, SMG, shotgun, grenades, and the ammo bag. Or, just the SMG, C4 and the bag.
-Increase accuracy and power of support troops, while setting their health to normal and giving their ammo packs to the AT's replacement class. I have a specific plan in mind for how I want to improve their guns: Since the real RPK74 is basically just an AK47 with additions, the RPK74 in the game should have the same power per a shot and the same accuracy factors as an AK47. Once that is done, I'll figure out how much better the RPK74 is modded than it was unmodded, such as 1.XX times stronger and 1.XX times more accurate. Then I want to take those same numbers and apply them to the other support weapon's power and accuracy. This will make all the MGs equally improved.
WIll this be hard if I try doing it on my own?
-Main point: Eliminate Tanks, APCs, Jets, and Attack choppers. Leave all weapon emplacements and transport-oriented vehicles in. Get rid of Anti-Armour class.
-Replace Anti-Armour with a new class:
"Backup" Armed with a knife and their teams pistol, SMG, shotgun, grenades, and the ammo bag. Or, just the SMG, C4 and the bag.
-Increase accuracy and power of support troops, while setting their health to normal and giving their ammo packs to the AT's replacement class. I have a specific plan in mind for how I want to improve their guns: Since the real RPK74 is basically just an AK47 with additions, the RPK74 in the game should have the same power per a shot and the same accuracy factors as an AK47. Once that is done, I'll figure out how much better the RPK74 is modded than it was unmodded, such as 1.XX times stronger and 1.XX times more accurate. Then I want to take those same numbers and apply them to the other support weapon's power and accuracy. This will make all the MGs equally improved.
WIll this be hard if I try doing it on my own?
Comment