Cos i heard there wasnt hit boxes, so what do they use then?
How does COD4 hit detection actually work?
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wenZECATags: None -
Some of the sniping Ive seen or done, it seems close enough counts
Other then that, it seems to be hit boxes.
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wenZECAComment
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ArYeS
Pixel collision? Where do you live, noone uses pixel collision in 3D games.. its ray-hitbox detection.Comment
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Hollow
well however it works, its well out with where snipers are concerned.
Im no sniper, i prob never will, but the snipers that shot me are MOSTLY (not always) well out, as i see on the kill cam. its no where near enough to kill me, but its kills me all the same, whats up with that??Comment
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TheDesert_Fox
Sniping is inverse in this game. You see when IW was programing they made a mistake, the code actually says that when the ray misses the hitbox you take damage, and when the ray strikes the hitbox, it misses.well however it works, its well out with where snipers are concerned.
Im no sniper, i prob never will, but the snipers that shot me are MOSTLY (not always) well out, as i see on the kill cam. its no where near enough to kill me, but its kills me all the same, whats up with that??Comment
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=)BiT(=AutoFodder
Yep that certainly seems to be the case, even in my brief experience as a sniperComment
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lol tgfx ex-leader-person smokin' a doap...poor old [spoil=i love the spoil code]mapi[/spoil]Originally posted by Sniper1432reminds me of playing CSS lol...
i dont think it has one...if it doesnt look like it hits...it's a one hit headshot...and thing even 50 meters to the head = instant miss
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No, the code says:
Code:main() { if(getCvar("tdf_badjoke") == "") // Trying to be funny, but utterly failing setCvar("tdf_badjoke", "1"); level.allowkicktdfgroin = getCvarInt("tdf_badjoke"); }Comment
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TheDesert_Fox
If you ever get laid I want pics. Preferably the ones with the border so I can right "Mission Impossible" on it.Comment
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